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The Plutonium T4 (WAW) Suggestions Thread

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  • a.bd.umuhundefined a.bd.umuh

    This post is deleted!

    H3X1Cundefined Offline
    H3X1Cundefined Offline
    H3X1C
    Plutonium Staff
    wrote on last edited by
    #57

    @a-bd-umuh Stop linking that here. It is not allowed.

    1 Reply Last reply
    0
    • Mr. Androidundefined Mr. Android

      Euphoria Lets ask JTAG who made the IW5 one. However this may be possible by executing a dvar already. Not sure if it only supports 360 controllers though.

      BRiNKS2SLAPPYundefined Offline
      BRiNKS2SLAPPYundefined Offline
      BRiNKS2SLAPPY
      wrote on last edited by
      #58

      @Mr-Android Xbox one controller works as the 360 controller does. ps4 controller can be "tricked" to think its an Xbox controller with a small programme called DS4WINDOWS by Jays2Kings. not sure if this is info that you find useful but hopefully will give you something to work off

      1 Reply Last reply
      0
      • H3X1Cundefined H3X1C

        Cigar said in The Plutonium T4 (WAW) Suggestions Thread:

        H3X1C It's an issue with the game A LOT of people wish was fixed but Treyarch doesn't update this game anymore, so if it was a base fix, I'd be happy.

        It is not an issue it's an intended function of the gun. Most probably to stop the gun being too OP with it having infinite damage. The upgraded variant of the weapon is called DG-3 JZ JZ stands for Juggernog Zapper.

        The weapon has code specifically in the damage script sto achieve the effect of removing your Jug. The code didn't write itself, it's not a bug, it's an intended feature of the weapon a debuff.

        Cruppz said in The Plutonium T4 (WAW) Suggestions Thread:

        Cigar H3X1C Fixing the waf jug glitch would mostly likely & should be a mod as console and pc waw have the same bug, fixing the glitch for pc would cause a lot of issues in Der Riese World records and would most likely need a split category on zwr if it was automatically fixed within plutonium without a mod.

        Don't worry, see above for explanation.

        Thanks Killera for the information.

        JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard
        Plutonium Staff
        wrote on last edited by JezuzLizard
        #59

        H3X1C I went ahead and studied the code for the tesla gun because I've always been certain that it was a bug and wasn't necessarily intended to function the way it currently does.

        tesla_pvp_thread()
        {
        	self endon( "disconnect" );
        	self endon( "death" );
        	self waittill( "spawned_player" ); 
        
        	for( ;; )
        	{
        		self waittill( "weapon_pvp_attack", attacker, weapon, damage, mod );
        
        		if( self maps\_laststand::player_is_in_laststand() )
        		{
        			continue;
        		}
        
        		if ( weapon != "tesla_gun" && weapon != "tesla_gun_upgraded" )
        		{
        			continue;
        		}
        
        		if ( mod != "MOD_PROJECTILE" && mod != "MOD_PROJECTILE_SPLASH" )
        		{
        			continue;
        		}
        
        		if ( self == attacker )
        		{
        			damage = int( self.maxhealth * .25 );
        			if ( damage < 25 )
        			{
        				damage = 25;
        			}
        
        			if ( self.health - damage < 1 )
        			{
        				self.health = 1;
        			}
        			else
        			{
        				self.health -= damage;
        			}
        		}
        
        		self setelectrified( 1.0 );	
        		self shellshock( "electrocution", 1.0 );
        		self playsound( "tesla_bounce" );
        	}
        }
        

        This is the code that controls the tesla guns damage against the player. Not only are there no specific mentions of "specialty_juggernaut_zombies" aka jug, the weapon also doesn't affect the players max health. Instead the weapon changes the players current health to a set value depending on how much health the player has.

        The actual bug itself is where the tesla gun sets the players health permanently to a value lower than the players max health. This may be an issue with how the game deals with regenerating health if health is set to a specific value instead of damage being dealt. Health resets once a player goes down and is revived/respawned which is why that fixes it.

        Edit: I just wanted to point out that it is indeed a bug, but I personally don't think it should be fixed by Plutonium.

        1 Reply Last reply
        3
        • Bossnageundefined Bossnage

          something like a ingame mod browser would be cool where you can install custom maps/mods with one click

          ActivePlagueundefined Offline
          ActivePlagueundefined Offline
          ActivePlague
          wrote on last edited by
          #60

          Bossnage Yeah something like the ugx mod browser but expanded on.

          1 Reply Last reply
          0
          • Mr. Androidundefined Mr. Android

            Hello Community!

            We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

            Current Features:

            • Plutonium Anti-Cheat
            • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
            • Compatibility with all Steam version mod support including custom maps and content.
            • Dedicated support forums and support discord channel.
            • Forum sections will be created for discussions on modding and custom content.
            • Discord Rich Precence and Game Invite and Joining support.
            • Plutonium Friends List Support.
            • Any known exploits will be patched or removed as soon as we are aware.
            • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
            • Allow server owners to replace GSC files without loading an entire mod.
            • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

            We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

            Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

            SoyRAundefined Offline
            SoyRAundefined Offline
            SoyRA
            Contributor
            wrote on last edited by
            #61
            • Make PlutoT4 not generate anything on the original paths.
              • Nothing in the game folder, fs_localAppData, fs_BaseGame and fs_personalDocuments
            • Add Launch Options in the Launcher, so we can use +set r_fullscreen 0 +exec ProMLG.cfg
              • Can be a global suggestion, not only for PlutoT4.
            • Add sv_cheats without using devmap first (like PlutoIW5).
            • Add Backlist Server, the player can add servers to a blacklist (just for him, something like in CS: GO).
              • Can be a global suggestion, not only for PlutoT4.
            • Make sv_fps 333 a thing. Just kidding.

            Jum...yeah, I think that's all. @,@

            1 Reply Last reply
            8
            • a.bd.umuhundefined Offline
              a.bd.umuhundefined Offline
              a.bd.umuh
              wrote on last edited by
              #62

              I think this source can bring new features to PlutoT4.

              https://github.com/treminaor/ugx-mod-waw

              1 Reply Last reply
              0
              • BRiNKS2SLAPPYundefined Offline
                BRiNKS2SLAPPYundefined Offline
                BRiNKS2SLAPPY
                wrote on last edited by
                #63

                @Mr-Android I've been waiting for this since 2011.
                fov slider would be sick
                ads sensitivity also would be good
                not sure if these are things that you could do though

                1 Reply Last reply
                3
                • Mr. Androidundefined Offline
                  Mr. Androidundefined Offline
                  Mr. Android
                  Plutonium Admin
                  wrote on last edited by
                  #64

                  SoyRA said in The Plutonium T4 (WAW) Suggestions Thread:

                  Nothing in the game folder, fs_localAppData, fs_BaseGame and fs_personalDocuments

                  It will use %localappdata%\Plutonium

                  Add Launch Options in the Launcher, so we can use +set r_fullscreen 0 +exec ProMLG.cfg

                  Not a bad idea.

                  Add sv_cheats without using devmap first (like PlutoIW5).

                  Maybe.

                  Add Backlist Server, the player can add servers to a blacklist (just for him, something like in CS: GO).

                  Basically an ignore server function?

                  SoyRAundefined 1 Reply Last reply
                  2
                  • Mr. Androidundefined Mr. Android

                    SoyRA said in The Plutonium T4 (WAW) Suggestions Thread:

                    Nothing in the game folder, fs_localAppData, fs_BaseGame and fs_personalDocuments

                    It will use %localappdata%\Plutonium

                    Add Launch Options in the Launcher, so we can use +set r_fullscreen 0 +exec ProMLG.cfg

                    Not a bad idea.

                    Add sv_cheats without using devmap first (like PlutoIW5).

                    Maybe.

                    Add Backlist Server, the player can add servers to a blacklist (just for him, something like in CS: GO).

                    Basically an ignore server function?

                    SoyRAundefined Offline
                    SoyRAundefined Offline
                    SoyRA
                    Contributor
                    wrote on last edited by
                    #65

                    @Mr-Android said in The Plutonium T4 (WAW) Suggestions Thread:

                    Add Backlist Server, the player can add servers to a blacklist (just for him, something like in CS: GO).

                    Basically an ignore server function?

                    Yes, imagine the native "add to favorites" option but when you add it the server only appears in that list and not in Internet / Local (and that you can remove from the list later).

                    1 Reply Last reply
                    1
                    • Martin's Pathundefined Offline
                      Martin's Pathundefined Offline
                      Martin's Path
                      wrote on last edited by
                      #66

                      Fix Quick Revive in Solo, because it doesn't work in WaW, also increase the time limit of reviving teammates, your teammate dies so quick even there are alot of zombies trying to kill you, but you have no time since he went down already.

                      Mr. Androidundefined 1 Reply Last reply
                      1
                      • jjkundefined Offline
                        jjkundefined Offline
                        jjk
                        wrote on last edited by
                        #67

                        Will you guys also add Plutonium Black Ops 1 in the future? would be epic 😮

                        OneFourOneundefined 1 Reply Last reply
                        1
                        • jjkundefined jjk

                          Will you guys also add Plutonium Black Ops 1 in the future? would be epic 😮

                          OneFourOneundefined Offline
                          OneFourOneundefined Offline
                          OneFourOne
                          wrote on last edited by
                          #68

                          jjk There's already a client for BO1. It's called "Rekt T5".

                          1 Reply Last reply
                          2
                          • Martin's Pathundefined Martin's Path

                            Fix Quick Revive in Solo, because it doesn't work in WaW, also increase the time limit of reviving teammates, your teammate dies so quick even there are alot of zombies trying to kill you, but you have no time since he went down already.

                            Mr. Androidundefined Offline
                            Mr. Androidundefined Offline
                            Mr. Android
                            Plutonium Admin
                            wrote on last edited by
                            #69

                            Martin's Path These can all be fixed using Mods. Once the modding forums open, I suggest you post a request thread and see if somebody makes the mod.

                            1 Reply Last reply
                            2
                            • Mr. Androidundefined Mr. Android

                              Hello Community!

                              We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                              Current Features:

                              • Plutonium Anti-Cheat
                              • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                              • Compatibility with all Steam version mod support including custom maps and content.
                              • Dedicated support forums and support discord channel.
                              • Forum sections will be created for discussions on modding and custom content.
                              • Discord Rich Precence and Game Invite and Joining support.
                              • Plutonium Friends List Support.
                              • Any known exploits will be patched or removed as soon as we are aware.
                              • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                              • Allow server owners to replace GSC files without loading an entire mod.
                              • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                              We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                              Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                              E Z I Oundefined Offline
                              E Z I Oundefined Offline
                              E Z I O
                              wrote on last edited by
                              #70

                              @Mr-Android make reset times better , try fix waffe jug glitch if yous can 🙂

                              1 Reply Last reply
                              1
                              • Optimus Xundefined Offline
                                Optimus Xundefined Offline
                                Optimus X
                                Contributor
                                wrote on last edited by
                                #71

                                Implement custom maps to be downloaded server side or a download manager. There is one download manager out there that has every custom map for WAW if you would like to integrate with your client.
                                https://callofdutyrepo.com/custom-zombie-maps-download-manager/

                                1 Reply Last reply
                                1
                                • Optimus Xundefined Offline
                                  Optimus Xundefined Offline
                                  Optimus X
                                  Contributor
                                  wrote on last edited by
                                  #72

                                  You can contact the creator at callofdutyrepo#4134 on discord.

                                  1 Reply Last reply
                                  1
                                  • Mr. Androidundefined Mr. Android

                                    Hello Community!

                                    We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                                    Current Features:

                                    • Plutonium Anti-Cheat
                                    • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                                    • Compatibility with all Steam version mod support including custom maps and content.
                                    • Dedicated support forums and support discord channel.
                                    • Forum sections will be created for discussions on modding and custom content.
                                    • Discord Rich Precence and Game Invite and Joining support.
                                    • Plutonium Friends List Support.
                                    • Any known exploits will be patched or removed as soon as we are aware.
                                    • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                                    • Allow server owners to replace GSC files without loading an entire mod.
                                    • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                                    We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                                    Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                                    NextGenundefined Offline
                                    NextGenundefined Offline
                                    NextGen
                                    wrote on last edited by
                                    #73

                                    @Mr-Android custom map and easy mod download would be cool to have.

                                    1 Reply Last reply
                                    1
                                    • Mr. Androidundefined Mr. Android

                                      Hello Community!

                                      We are planning to release a Plutonium Mod for World At War - mainly focused on Zombies but if we see MP getting used we will focus on that too. It's aimed release is around Christmas as a gift from Plutonium to our awesome community. The idea is that this is just fan service but if we see it get played, we will add more features that the community would like.

                                      Current Features:

                                      • Plutonium Anti-Cheat
                                      • Plutonium Server Browser (and the serverlist anti abuse protections that come with it) for both MP and ZM.
                                      • Compatibility with all Steam version mod support including custom maps and content.
                                      • Dedicated support forums and support discord channel.
                                      • Forum sections will be created for discussions on modding and custom content.
                                      • Discord Rich Precence and Game Invite and Joining support.
                                      • Plutonium Friends List Support.
                                      • Any known exploits will be patched or removed as soon as we are aware.
                                      • All DLC is free, this was originally released free on PC whereas on Console you had to buy it. This isn't really a feature, it's just cool to remember this is how it used to be.
                                      • Allow server owners to replace GSC files without loading an entire mod.
                                      • Allow server owners to set a dvar which will tell the game to use the players normal stats rather than creating their own new stats for each mod.

                                      We plan to also make it abit more 2020 friendly like we do with T6 and IW5. We do not play the game as much as our community might though, which is why this thread has been created - maybe you know of a feature the game needs or currently has that you want to be sure will still work.

                                      Reply to this thread with any suggestions you have, the more detailed and thought out your suggestion, the more likely staff are to reply and to take it seriously. Please read other people suggestions to avoid repeating suggestions and Thumbs Up any suggestions you want to see that others have already posted.

                                      SoyKappyundefined Offline
                                      SoyKappyundefined Offline
                                      SoyKappy
                                      Contributor
                                      wrote on last edited by
                                      #74
                                      This post is deleted!
                                      1 Reply Last reply
                                      1
                                      • RaidMaxundefined RaidMax

                                        Xool Xuicider It already exists?
                                        https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Mapping_MP

                                        Xool Xuiciderundefined Offline
                                        Xool Xuiciderundefined Offline
                                        Xool Xuicider
                                        wrote on last edited by Xool Xuicider
                                        #75

                                        RaidMax

                                        That's for making a map (custom or not). I meant as in server hosting support for the custom multiplayer already made.

                                        1 Reply Last reply
                                        1
                                        • Euphoriaundefined Euphoria

                                          Controller Support.

                                          xXfrostXxundefined Offline
                                          xXfrostXxundefined Offline
                                          xXfrostXx
                                          wrote on last edited by
                                          #76

                                          Euphoria yeah the controller support for waw is terrible it would be sick if they were able to fix it

                                          1 Reply Last reply
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