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Plutonium

AdrX003undefined

AdrX003

@AdrX003
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Recent Best Controversial

  • [Issue] Bo2 launch window stays black
    AdrX003undefined AdrX003

    just a guess, but do you have all of these installed?

    -updated directx (the one wich the auto installer thinks its best is ok)
    -.NET Framework 3.5 and 4.8 activated in System Resources
    -all of Visuall C++ updates from 2005-2019 (i get mine from techpowerup)

    installed alot of games and mainly this one in aloooot of PCs and never seen this problem
    bu ive also installed all the items i said first.

    BO2 Client Support

  • Zombie audio overhaul V.1
    AdrX003undefined AdrX003

    Azaliak yoooo no file can you reupload?

    BO2 Modding Releases & Resources

  • Camo Swapping
    AdrX003undefined AdrX003

    012anonymous swap camos how? do you mean change any camo into any other, just parts of it and stuff like that? can you elaborate more on this?

    as far as i know if its a pattern you simply need to know the texture name, find the file, do what you want with it applying what you want and saving as a texture readable by the game, if its not you also need the 3D object (.obj) and paint over it knowing how to use Substance Painter and its cod texture plugin, then saving as a texture readable by the game.

    BO2 Modding Support & Discussion

  • ban for no reason
    AdrX003undefined AdrX003

    Same as above, im a fried of him for quite some time and he´s not the kind of player that would cheat. i advise everyone on my server to never inject anything and have easy to see tutorials on how to use mods on LAN and all that.

    BO2 Client Support banned

  • Zombie audio overhaul V.1
    AdrX003undefined AdrX003

    NICE!

    BO2 Modding Releases & Resources

  • Does Plutonium launcher capable of fully Offline mode?
    AdrX003undefined AdrX003

    SinaPakdel92 pm me on discord

    Launcher Support

  • Doubt
    AdrX003undefined AdrX003

    yo dude i told you i could help with these translations huahauha

    BO2 Modding Support & Discussion

  • [ZM] HK-416 mystery box +2 others
    AdrX003undefined AdrX003

    first thought this would be a script to use M27 in all maps aaaaa

    but nice release

    BO2 Modding Releases & Resources

  • Doubt
    AdrX003undefined AdrX003

    also im pretty sure you could find that on Mob's EE since theres the "Kill" icon for weasel, wich should be easier to find than a code thats way more shoved into the base game.

    BO2 Modding Support & Discussion

  • [MP] animated camos V2 (6)
    AdrX003undefined AdrX003

    Hummmmmmm noice

    BO2 Modding Releases & Resources

  • How to create a custom HUD for BO2?
    AdrX003undefined AdrX003

    GhostRider0125 he said someday he could release the source after solving some stuff. then we will learn some stuff on deleting hud elements and recreating them.

    BO2 Modding Support & Discussion

  • [MP & ZM] Zero two & cherry blossom pistol base skins
    AdrX003undefined AdrX003

    I liked it but seems that this one haves too much detail to be done like this, it needs some Substance Painter.

    BO2 Modding Releases & Resources

  • ZM - Origins Black camo
    AdrX003undefined AdrX003

    (More of a texture pack) noice!

    BO2 Modding Support & Discussion

  • [ZM] Obsidian ray gun and ray gun mark II + 1
    AdrX003undefined AdrX003

    Woow ❤

    BO2 Modding Releases & Resources

  • FINDING WEAPON FILES
    AdrX003undefined AdrX003

    Like this one? here its all the weapon texture names, used for every weapon and offhand equipment in game at least in zombies, i used it to make an obsidian camo in the past where the idea was just apply the camo on the base textures (so with no camo the gun would be covered by it already). dunno if thats what youre looking for.

    https://pastebin.com/swSbGLCt

    It would help alot if we could send small zips as well txt's in here.

    BO2 Modding Support & Discussion

  • [MP] Nuketown retexture
    AdrX003undefined AdrX003

    Ohh yeah

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Black Ops 2 Nacht Der Untoten
    AdrX003undefined AdrX003

    @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

    BO2 Modding Support & Discussion

  • [Release] - Snipers Scopes Fix - [1.1]
    AdrX003undefined AdrX003

    holymolyitsawesome.cpp

    i knew the rest of the screen could be used, even if the game doesnt support dual layering but maaaaan that ended pretty good

    BO2 Modding Releases & Resources

  • [Release] Custom Gloves Vato Gaming Edition [FUTURISTIC]
    AdrX003undefined AdrX003

    @UnknownBooster yes

    BO2 Modding Releases & Resources

  • [MP] Nuketown retexture
    AdrX003undefined AdrX003

    @LeapingYears yea, even if someone did it first with alot more hentai, would not be remembered if its kept unreleased huahuah

    but i really dont think i should

    BO2 Modding Releases & Resources
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