bryan ```
Here is my one - Gives everyone Jugg and a weapon upon spawining
#include common_scripts\utility;
#include maps\mp\zombies\_zm;
#include maps\mp\zombies\_zm_utility;
init()
{
level.clientid = 0;
level.perk_purchase_limit = 9;
level thread onplayerconnect();
}
onplayerconnect()
{
for ( ;; )
{
level waittill( "connecting", player );
player.clientid = level.clientid;
player thread onplayerspawned();
level.clientid++;
}
}
onplayerspawned()
{
level endon( "game_ended" );
self endon( "disconnect" );
for(;;)
{
self welcome();
}
}
welcome()
{
self waittill( "spawned_player" );
self IPrintLnBold( "^5Welcome to ^7Ted Gang's ^5Zombie Lobby" );
self maps/mp/zombies/_zm_perks::give_perk( "specialty_armorvest" );
self giveWeapon( "mp5k_upgraded_zm" );
wait 7;
self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
}