MomoTheCat18 i have to check out how pack a punch is spawned in nuketown and fix that.

dontknowletspl
Posts
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[Release] [Zombies] Black Ops 2 Alternative Ammo Types -
[Release] [Zombies] Black Ops 2 Alternative Ammo TypesKillerbro if you could test without other scripts to be sure. afterlife schock teleporting zombies might be aats scripts issue.
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[Release] [Zombies] Black Ops 2 Alternative Ammo Types -
[Release] [Zombies] Black Ops 2 Chaos ModeIKARUS_ i don't have way to read the crash dumps. I think these crashing issue have been fixed on newer version which will be released when it's ready.
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[Release] [Zombies] Bo2 Aim Assist for Controllercode has been updated
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[Release] [Zombies] Black Ops 2 Custom Perk Power upBeaglepuss leroy should not get damaged by phd anymore.
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[Release] [Zombies] Black Ops 2 Chaos Modemoaidm2 if you want to early test it leave your discord here so i can give you beta version of the update.
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[Release] [Zombies] Black Ops 2 Custom Perk Power upUPDATE:
Added new perk tombstone for Mod of the dead, nuketown, origins and buried.
This perk work like original tombstone and is only available if more then one player is in the game.
perk shader:
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[Release] [Zombies] Share Mystery box & Perks in MysteryboxEzerocks there is sometimes weird bug with the drinking animation which breaks the game and player is not able to buy anything or change weapons. is this what happened to you ?
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[Release] [Zombies] Black Ops 2 Chaos Modemoaidm2 i never found out why this random crash happened and Disoriantated works some times so im not sure if it's that what is causing it. newer version will be released when i get time to finish it and i have not seen this crash anymore in that version.
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[Release] [Zombies] Black Ops 2 Chaos ModeColtDragon some models should not be used for zombies and because of this it crash sometimes. i have fixed this in newer version of the mod which i release when i got time to finish it.
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Unlocking Origins Upgraded Staffs via GSCBalrog85 it is something like this can't remember if it need something else. this also enable mob of the dead camo for the staff.
giveUpgradedStaffs(which) { self giveweapon( which, 0, self calcweaponoptions( 40, 0, 0, 0)); self switchtoweapon(which); self setactionslot(3, "weapon", "staff_revive_zm"); self giveweapon("staff_revive_zm"); self setweaponammostock("staff_revive_zm", 3); self setweaponammoclip("staff_revive_zm", 1); self givemaxammo("staff_revive_zm"); }
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[Release] [Zombies] Black Ops 2 Nacht Der Untoten@whenlamamu AATs mod is working now with this map.
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[Release] [Zombies] Black Ops 2 Custom Perk Power upSprully this should be fixed.
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[Release] [Zombies] Black Ops 2 Custom Perk Power up@elkpom there is in the code
level.perk_purchase_limit = 50;
which you can try comment out. i have no idea why that does not remove the perk limit from machines aswell.
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[Release] [Zombies] Black Ops 2 Custom Perk Power up@horse935 mule kick should be fixed
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[Release] [Zombies] Black Ops 2 Custom Perk Power upJack Daniel yes it work in all maps and like the title says it's power up. (at some point you will find perk bottle powerup)
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[Release] [Zombies] Black Ops 2 Nacht Der UntotenAdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.