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  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

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  • dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    replied to MidnightBlue on last edited by dontknowletspl
    #20

    MidnightBlue some one has started hosting it. c2633b54-9993-4b0b-bda0-2ca6c356a72f-kuva.png

    1 Reply Last reply
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    • *Bbngamer34*undefined Offline
      *Bbngamer34*undefined Offline
      *Bbngamer34*
      replied to dontknowletspl on last edited by
      #21

      @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
      Could you bring a solution please... that makes it difficult for me to play.

      dontknowletsplundefined 1 Reply Last reply
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      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        replied to *Bbngamer34* on last edited by dontknowletspl
        #22

        *Bbngamer34*

        are you sure its my map which does this? there is nothing in the code that changes the speed more then it originally would.

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        • LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          wrote on last edited by
          #23

          Excellent work ! That's what T6 needs !

          1 Reply Last reply
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          • BULLETBOTundefined Offline
            BULLETBOTundefined Offline
            BULLETBOT
            wrote on last edited by
            #24
            This post is deleted!
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            • AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              wrote on last edited by AdrX003
              #25

              @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

              dontknowletsplundefined 1 Reply Last reply
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              • dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                replied to AdrX003 on last edited by dontknowletspl
                #26

                AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                AdrX003undefined 1 Reply Last reply
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                • AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  replied to dontknowletspl on last edited by
                  #27

                  @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                  JezuzLizardundefined 1 Reply Last reply
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                  • JezuzLizardundefined Offline
                    JezuzLizardundefined Offline
                    JezuzLizard Plutonium Staff
                    replied to AdrX003 on last edited by
                    #28

                    AdrX003
                    Here are some mods to look into if you haven't already:

                    https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                    https://github.com/JezuzLizard/Cut-Tranzit-Locations

                    https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

                    The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

                    1 Reply Last reply
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                    • dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      replied to znchi on last edited by dontknowletspl
                      #29

                      @whenlamamu AATs mod is working now with this map.

                      1 Reply Last reply
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                      • Fixel090undefined Offline
                        Fixel090undefined Offline
                        Fixel090
                        replied to dontknowletspl on last edited by
                        #30
                        This post is deleted!
                        dontknowletsplundefined 1 Reply Last reply
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                        • dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          replied to Fixel090 on last edited by
                          #31

                          Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                          double_click_to_open_installion_folder

                          doesnt work how.. it is working for everyone else

                          coreosivundefined 1 Reply Last reply
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                          • GameyTrack115undefined Offline
                            GameyTrack115undefined Offline
                            GameyTrack115
                            replied to dontknowletspl on last edited by
                            #32

                            @dontknowletsplay Hi how do i install every time i click it nothing happens

                            dontknowletsplundefined 1 Reply Last reply
                            0
                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              replied to GameyTrack115 on last edited by dontknowletspl
                              #33

                              GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to

                              %Localappdata%\Plutonium\storage\t6/scripts/zm
                              

                              Readme.md file tells this already.

                              1 Reply Last reply
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                              • coreosivundefined Offline
                                coreosivundefined Offline
                                coreosiv
                                replied to dontknowletspl on last edited by coreosiv
                                #34

                                dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                                dontknowletsplundefined 1 Reply Last reply
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                                • dontknowletsplundefined Offline
                                  dontknowletsplundefined Offline
                                  dontknowletspl
                                  replied to coreosiv on last edited by
                                  #35

                                  coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                                  coreosivundefined 1 Reply Last reply
                                  0
                                  • coreosivundefined Offline
                                    coreosivundefined Offline
                                    coreosiv
                                    replied to dontknowletspl on last edited by
                                    #36

                                    dontknowletspl No problem, it's understandable that you can't. Ohhh ok I didn't know that, isn't it going to clash between your file and the one I create ? You think I can move the perk you added in the file ? Or I can just add other perks in the map but not move yours ? Sorry to bother, I am a bit new to all this 😅

                                    1 Reply Last reply
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                                    • dontknowletsplundefined Offline
                                      dontknowletsplundefined Offline
                                      dontknowletspl
                                      wrote on last edited by
                                      #37
                                      This post is deleted!
                                      1 Reply Last reply
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                                      • Th3Al11undefined Offline
                                        Th3Al11undefined Offline
                                        Th3Al11
                                        wrote on last edited by
                                        #38

                                        im either stupid or i cant find the map

                                        dontknowletsplundefined 1 Reply Last reply
                                        0
                                        • dontknowletsplundefined Offline
                                          dontknowletsplundefined Offline
                                          dontknowletspl
                                          replied to Th3Al11 on last edited by
                                          #39

                                          Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                          Th3Al11undefined 1 Reply Last reply
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