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  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

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  • LKuramaundefined Offline
    LKuramaundefined Offline
    LKurama
    wrote on last edited by
    #23

    Excellent work ! That's what T6 needs !

    1 Reply Last reply
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    • BULLETBOTundefined Offline
      BULLETBOTundefined Offline
      BULLETBOT
      wrote on last edited by
      #24
      This post is deleted!
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      • AdrX003undefined Offline
        AdrX003undefined Offline
        AdrX003
        wrote on last edited by AdrX003
        #25

        @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

        dontknowletsplundefined 1 Reply Last reply
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        • AdrX003undefined AdrX003

          @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

          dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          wrote on last edited by dontknowletspl
          #26

          AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

          AdrX003undefined 1 Reply Last reply
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          • dontknowletsplundefined dontknowletspl

            AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

            AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            wrote on last edited by
            #27

            @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

            JezuzLizardundefined 1 Reply Last reply
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            • AdrX003undefined AdrX003

              @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

              JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard
              Plutonium Staff
              wrote on last edited by
              #28

              AdrX003
              Here are some mods to look into if you haven't already:

              https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

              https://github.com/JezuzLizard/Cut-Tranzit-Locations

              https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

              The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

              1 Reply Last reply
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              • znchiundefined znchi

                Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by dontknowletspl
                #29

                @whenlamamu AATs mod is working now with this map.

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                • dontknowletsplundefined dontknowletspl

                  This post is deleted!

                  Fixel090undefined Offline
                  Fixel090undefined Offline
                  Fixel090
                  wrote on last edited by
                  #30
                  This post is deleted!
                  dontknowletsplundefined 1 Reply Last reply
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                  • Fixel090undefined Fixel090

                    This post is deleted!

                    dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    wrote on last edited by
                    #31

                    Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                    double_click_to_open_installion_folder

                    doesnt work how.. it is working for everyone else

                    coreosivundefined 1 Reply Last reply
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                    • dontknowletsplundefined dontknowletspl

                      This post is deleted!

                      GameyTrack115undefined Offline
                      GameyTrack115undefined Offline
                      GameyTrack115
                      wrote on last edited by
                      #32

                      @dontknowletsplay Hi how do i install every time i click it nothing happens

                      dontknowletsplundefined 1 Reply Last reply
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                      • GameyTrack115undefined GameyTrack115

                        @dontknowletsplay Hi how do i install every time i click it nothing happens

                        dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by dontknowletspl
                        #33

                        GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to

                        %Localappdata%\Plutonium\storage\t6/scripts/zm
                        

                        Readme.md file tells this already.

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                        • dontknowletsplundefined dontknowletspl

                          Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                          double_click_to_open_installion_folder

                          doesnt work how.. it is working for everyone else

                          coreosivundefined Offline
                          coreosivundefined Offline
                          coreosiv
                          wrote on last edited by coreosiv
                          #34

                          dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                          dontknowletsplundefined 1 Reply Last reply
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                          • coreosivundefined coreosiv

                            dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                            dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by
                            #35

                            coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                            coreosivundefined 1 Reply Last reply
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                            • dontknowletsplundefined dontknowletspl

                              coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                              coreosivundefined Offline
                              coreosivundefined Offline
                              coreosiv
                              wrote on last edited by
                              #36

                              dontknowletspl No problem, it's understandable that you can't. Ohhh ok I didn't know that, isn't it going to clash between your file and the one I create ? You think I can move the perk you added in the file ? Or I can just add other perks in the map but not move yours ? Sorry to bother, I am a bit new to all this 😅

                              1 Reply Last reply
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                              • dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                wrote on last edited by
                                #37
                                This post is deleted!
                                1 Reply Last reply
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                                • Th3Al11undefined Offline
                                  Th3Al11undefined Offline
                                  Th3Al11
                                  wrote on last edited by
                                  #38

                                  im either stupid or i cant find the map

                                  dontknowletsplundefined 1 Reply Last reply
                                  0
                                  • Th3Al11undefined Th3Al11

                                    im either stupid or i cant find the map

                                    dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    wrote on last edited by
                                    #39

                                    Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                    Th3Al11undefined 1 Reply Last reply
                                    0
                                    • dontknowletsplundefined dontknowletspl

                                      Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                      Th3Al11undefined Offline
                                      Th3Al11undefined Offline
                                      Th3Al11
                                      wrote on last edited by
                                      #40

                                      dontknowletspl thx

                                      1 Reply Last reply
                                      0
                                      • dontknowletsplundefined dontknowletspl

                                        This post is deleted!

                                        LilMiniPeepundefined Offline
                                        LilMiniPeepundefined Offline
                                        LilMiniPeep
                                        wrote on last edited by
                                        #41

                                        dontknowletspl said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                                        %localappdata%/plutonium/storage/t6/scripts/zm

                                        1 Reply Last reply
                                        0
                                        • Confusedtheoundefined Offline
                                          Confusedtheoundefined Offline
                                          Confusedtheo
                                          wrote on last edited by
                                          #42

                                          The original post is deleted is there anyway to get the files for the map?

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