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  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

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  • AdrX003undefined Offline
    AdrX003undefined Offline
    AdrX003
    wrote on last edited by AdrX003
    #25

    @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

    dontknowletsplundefined 1 Reply Last reply
    1
    • AdrX003undefined AdrX003

      @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

      dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      wrote on last edited by dontknowletspl
      #26

      AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

      AdrX003undefined 1 Reply Last reply
      1
      • dontknowletsplundefined dontknowletspl

        AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

        AdrX003undefined Offline
        AdrX003undefined Offline
        AdrX003
        wrote on last edited by
        #27

        @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

        JezuzLizardundefined 1 Reply Last reply
        0
        • AdrX003undefined AdrX003

          @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #28

          AdrX003
          Here are some mods to look into if you haven't already:

          https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

          https://github.com/JezuzLizard/Cut-Tranzit-Locations

          https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

          The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

          1 Reply Last reply
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          • znchiundefined znchi

            Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

            dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            wrote on last edited by dontknowletspl
            #29

            @whenlamamu AATs mod is working now with this map.

            1 Reply Last reply
            1
            • dontknowletsplundefined dontknowletspl

              This post is deleted!

              Fixel090undefined Offline
              Fixel090undefined Offline
              Fixel090
              wrote on last edited by
              #30
              This post is deleted!
              dontknowletsplundefined 1 Reply Last reply
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              • Fixel090undefined Fixel090

                This post is deleted!

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by
                #31

                Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                double_click_to_open_installion_folder

                doesnt work how.. it is working for everyone else

                coreosivundefined 1 Reply Last reply
                0
                • dontknowletsplundefined dontknowletspl

                  This post is deleted!

                  GameyTrack115undefined Offline
                  GameyTrack115undefined Offline
                  GameyTrack115
                  wrote on last edited by
                  #32

                  @dontknowletsplay Hi how do i install every time i click it nothing happens

                  dontknowletsplundefined 1 Reply Last reply
                  0
                  • GameyTrack115undefined GameyTrack115

                    @dontknowletsplay Hi how do i install every time i click it nothing happens

                    dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    wrote on last edited by dontknowletspl
                    #33

                    GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to

                    %Localappdata%\Plutonium\storage\t6/scripts/zm
                    

                    Readme.md file tells this already.

                    1 Reply Last reply
                    0
                    • dontknowletsplundefined dontknowletspl

                      Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                      double_click_to_open_installion_folder

                      doesnt work how.. it is working for everyone else

                      coreosivundefined Offline
                      coreosivundefined Offline
                      coreosiv
                      wrote on last edited by coreosiv
                      #34

                      dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                      dontknowletsplundefined 1 Reply Last reply
                      0
                      • coreosivundefined coreosiv

                        dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                        dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by
                        #35

                        coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                        coreosivundefined 1 Reply Last reply
                        0
                        • dontknowletsplundefined dontknowletspl

                          coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                          coreosivundefined Offline
                          coreosivundefined Offline
                          coreosiv
                          wrote on last edited by
                          #36

                          dontknowletspl No problem, it's understandable that you can't. Ohhh ok I didn't know that, isn't it going to clash between your file and the one I create ? You think I can move the perk you added in the file ? Or I can just add other perks in the map but not move yours ? Sorry to bother, I am a bit new to all this 😅

                          1 Reply Last reply
                          0
                          • dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by
                            #37
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • Th3Al11undefined Offline
                              Th3Al11undefined Offline
                              Th3Al11
                              wrote on last edited by
                              #38

                              im either stupid or i cant find the map

                              dontknowletsplundefined 1 Reply Last reply
                              0
                              • Th3Al11undefined Th3Al11

                                im either stupid or i cant find the map

                                dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                wrote on last edited by
                                #39

                                Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                Th3Al11undefined 1 Reply Last reply
                                0
                                • dontknowletsplundefined dontknowletspl

                                  Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                  Th3Al11undefined Offline
                                  Th3Al11undefined Offline
                                  Th3Al11
                                  wrote on last edited by
                                  #40

                                  dontknowletspl thx

                                  1 Reply Last reply
                                  0
                                  • dontknowletsplundefined dontknowletspl

                                    This post is deleted!

                                    LilMiniPeepundefined Offline
                                    LilMiniPeepundefined Offline
                                    LilMiniPeep
                                    wrote on last edited by
                                    #41

                                    dontknowletspl said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                                    %localappdata%/plutonium/storage/t6/scripts/zm

                                    1 Reply Last reply
                                    0
                                    • Confusedtheoundefined Offline
                                      Confusedtheoundefined Offline
                                      Confusedtheo
                                      wrote on last edited by
                                      #42

                                      The original post is deleted is there anyway to get the files for the map?

                                      1 Reply Last reply
                                      3
                                      • jackson233233undefined Offline
                                        jackson233233undefined Offline
                                        jackson233233
                                        wrote last edited by
                                        #43

                                        I need a new link post got deleted

                                        1 Reply Last reply
                                        0
                                        • Xerxesundefined Xerxes moved this topic from BO2 Modding Releases & Resources
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