Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
42 Posts 21 Posters 18.3k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • dontknowletsplundefined dontknowletspl

    This post is deleted!

    *Bbngamer34*undefined Offline
    *Bbngamer34*undefined Offline
    *Bbngamer34*
    wrote on last edited by
    #21

    @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
    Could you bring a solution please... that makes it difficult for me to play.

    dontknowletsplundefined 1 Reply Last reply
    0
    • *Bbngamer34*undefined *Bbngamer34*

      @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
      Could you bring a solution please... that makes it difficult for me to play.

      dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      wrote on last edited by dontknowletspl
      #22

      *Bbngamer34*

      are you sure its my map which does this? there is nothing in the code that changes the speed more then it originally would.

      1 Reply Last reply
      0
      • LKuramaundefined Offline
        LKuramaundefined Offline
        LKurama
        wrote on last edited by
        #23

        Excellent work ! That's what T6 needs !

        1 Reply Last reply
        2
        • BULLETBOTundefined Offline
          BULLETBOTundefined Offline
          BULLETBOT
          wrote on last edited by
          #24
          This post is deleted!
          1 Reply Last reply
          0
          • AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            wrote on last edited by AdrX003
            #25

            @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

            dontknowletsplundefined 1 Reply Last reply
            1
            • AdrX003undefined AdrX003

              @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

              dontknowletsplundefined Offline
              dontknowletsplundefined Offline
              dontknowletspl
              wrote on last edited by dontknowletspl
              #26

              AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

              AdrX003undefined 1 Reply Last reply
              1
              • dontknowletsplundefined dontknowletspl

                AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                wrote on last edited by
                #27

                @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                JezuzLizardundefined 1 Reply Last reply
                0
                • AdrX003undefined AdrX003

                  @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #28

                  AdrX003
                  Here are some mods to look into if you haven't already:

                  https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                  https://github.com/JezuzLizard/Cut-Tranzit-Locations

                  https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

                  The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

                  1 Reply Last reply
                  1
                  • znchiundefined znchi

                    Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

                    dontknowletsplundefined Offline
                    dontknowletsplundefined Offline
                    dontknowletspl
                    wrote on last edited by dontknowletspl
                    #29

                    @whenlamamu AATs mod is working now with this map.

                    1 Reply Last reply
                    1
                    • dontknowletsplundefined dontknowletspl

                      This post is deleted!

                      Fixel090undefined Offline
                      Fixel090undefined Offline
                      Fixel090
                      wrote on last edited by
                      #30
                      This post is deleted!
                      dontknowletsplundefined 1 Reply Last reply
                      0
                      • Fixel090undefined Fixel090

                        This post is deleted!

                        dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by
                        #31

                        Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                        double_click_to_open_installion_folder

                        doesnt work how.. it is working for everyone else

                        coreosivundefined 1 Reply Last reply
                        0
                        • dontknowletsplundefined dontknowletspl

                          This post is deleted!

                          GameyTrack115undefined Offline
                          GameyTrack115undefined Offline
                          GameyTrack115
                          wrote on last edited by
                          #32

                          @dontknowletsplay Hi how do i install every time i click it nothing happens

                          dontknowletsplundefined 1 Reply Last reply
                          0
                          • GameyTrack115undefined GameyTrack115

                            @dontknowletsplay Hi how do i install every time i click it nothing happens

                            dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by dontknowletspl
                            #33

                            GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to

                            %Localappdata%\Plutonium\storage\t6/scripts/zm
                            

                            Readme.md file tells this already.

                            1 Reply Last reply
                            0
                            • dontknowletsplundefined dontknowletspl

                              Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                              double_click_to_open_installion_folder

                              doesnt work how.. it is working for everyone else

                              coreosivundefined Offline
                              coreosivundefined Offline
                              coreosiv
                              wrote on last edited by coreosiv
                              #34

                              dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                              dontknowletsplundefined 1 Reply Last reply
                              0
                              • coreosivundefined coreosiv

                                dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                                dontknowletsplundefined Offline
                                dontknowletsplundefined Offline
                                dontknowletspl
                                wrote on last edited by
                                #35

                                coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                                coreosivundefined 1 Reply Last reply
                                0
                                • dontknowletsplundefined dontknowletspl

                                  coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                                  coreosivundefined Offline
                                  coreosivundefined Offline
                                  coreosiv
                                  wrote on last edited by
                                  #36

                                  dontknowletspl No problem, it's understandable that you can't. Ohhh ok I didn't know that, isn't it going to clash between your file and the one I create ? You think I can move the perk you added in the file ? Or I can just add other perks in the map but not move yours ? Sorry to bother, I am a bit new to all this 😅

                                  1 Reply Last reply
                                  0
                                  • dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    wrote on last edited by
                                    #37
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Th3Al11undefined Offline
                                      Th3Al11undefined Offline
                                      Th3Al11
                                      wrote on last edited by
                                      #38

                                      im either stupid or i cant find the map

                                      dontknowletsplundefined 1 Reply Last reply
                                      0
                                      • Th3Al11undefined Th3Al11

                                        im either stupid or i cant find the map

                                        dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        wrote on last edited by
                                        #39

                                        Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                        Th3Al11undefined 1 Reply Last reply
                                        0
                                        • dontknowletsplundefined dontknowletspl

                                          Th3Al11 Install the map and start transit you will spawn at natch der untoten.

                                          Th3Al11undefined Offline
                                          Th3Al11undefined Offline
                                          Th3Al11
                                          wrote on last edited by
                                          #40

                                          dontknowletspl thx

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate