Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Support & Discussion
  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
46 Posts 25 Posters 30.3k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • endkillertheone endkillertheone

    can someone post a video tutorial? this stuff really isnt helping lmao

    dontknowletspl Offline
    dontknowletspl Offline
    dontknowletspl
    wrote on last edited by dontknowletspl
    #18

    endkillertheone i never done video tutorial but if you want to i can make you double clickable script that copies the file in correct folder then u can just start map named transit.

    1 Reply Last reply
    0
    • DA663R DA663R

      Plutonium Screenshot 2022.01.11 - 22.59.36.65.png Plutonium Screenshot 2022.01.11 - 22.58.36.39.png Plutonium Screenshot 2022.01.11 - 22.55.42.14.png Plutonium Screenshot 2022.01.11 - 22.54.43.59.png Plutonium Screenshot 2022.01.11 - 22.53.25.79.png

      spirit desire Offline
      spirit desire Offline
      spirit desire
      wrote on last edited by
      #19
      This post is deleted!
      1 Reply Last reply
      0
      • MidnightBlue MidnightBlue

        any servers with this map?

        dontknowletspl Offline
        dontknowletspl Offline
        dontknowletspl
        wrote on last edited by dontknowletspl
        #20

        MidnightBlue some one has started hosting it. c2633b54-9993-4b0b-bda0-2ca6c356a72f-kuva.png

        1 Reply Last reply
        4
        • dontknowletspl dontknowletspl

          This post is deleted!

          *Bbngamer34* Offline
          *Bbngamer34* Offline
          *Bbngamer34*
          wrote on last edited by
          #21

          @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
          Could you bring a solution please... that makes it difficult for me to play.

          dontknowletspl 1 Reply Last reply
          0
          • *Bbngamer34* *Bbngamer34*

            @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
            Could you bring a solution please... that makes it difficult for me to play.

            dontknowletspl Offline
            dontknowletspl Offline
            dontknowletspl
            wrote on last edited by dontknowletspl
            #22

            *Bbngamer34*

            are you sure its my map which does this? there is nothing in the code that changes the speed more then it originally would.

            1 Reply Last reply
            0
            • LKurama Online
              LKurama Online
              LKurama
              wrote on last edited by
              #23

              Excellent work ! That's what T6 needs !

              1 Reply Last reply
              2
              • BULLETBOT Offline
                BULLETBOT Offline
                BULLETBOT
                wrote on last edited by
                #24
                This post is deleted!
                1 Reply Last reply
                0
                • AdrX003 Offline
                  AdrX003 Offline
                  AdrX003
                  wrote on last edited by AdrX003
                  #25

                  @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

                  dontknowletspl 1 Reply Last reply
                  1
                  • AdrX003 AdrX003

                    @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

                    dontknowletspl Offline
                    dontknowletspl Offline
                    dontknowletspl
                    wrote on last edited by dontknowletspl
                    #26

                    AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                    AdrX003 1 Reply Last reply
                    1
                    • dontknowletspl dontknowletspl

                      AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                      AdrX003 Offline
                      AdrX003 Offline
                      AdrX003
                      wrote on last edited by
                      #27

                      @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                      JezuzLizard 1 Reply Last reply
                      0
                      • AdrX003 AdrX003

                        @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                        JezuzLizard Offline
                        JezuzLizard Offline
                        JezuzLizard
                        Plutonium Staff
                        wrote on last edited by
                        #28

                        AdrX003
                        Here are some mods to look into if you haven't already:

                        https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                        https://github.com/JezuzLizard/Cut-Tranzit-Locations

                        https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

                        The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

                        1 Reply Last reply
                        1
                        • znchi znchi

                          Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

                          dontknowletspl Offline
                          dontknowletspl Offline
                          dontknowletspl
                          wrote on last edited by dontknowletspl
                          #29

                          @whenlamamu AATs mod is working now with this map.

                          1 Reply Last reply
                          1
                          • dontknowletspl dontknowletspl

                            This post is deleted!

                            Fixel090 Offline
                            Fixel090 Offline
                            Fixel090
                            wrote on last edited by
                            #30
                            This post is deleted!
                            dontknowletspl 1 Reply Last reply
                            0
                            • Fixel090 Fixel090

                              This post is deleted!

                              dontknowletspl Offline
                              dontknowletspl Offline
                              dontknowletspl
                              wrote on last edited by
                              #31

                              Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                              double_click_to_open_installion_folder

                              doesnt work how.. it is working for everyone else

                              coreosiv 1 Reply Last reply
                              0
                              • dontknowletspl dontknowletspl

                                This post is deleted!

                                GameyTrack115 Offline
                                GameyTrack115 Offline
                                GameyTrack115
                                wrote on last edited by
                                #32

                                @dontknowletsplay Hi how do i install every time i click it nothing happens

                                dontknowletspl 1 Reply Last reply
                                0
                                • GameyTrack115 GameyTrack115

                                  @dontknowletsplay Hi how do i install every time i click it nothing happens

                                  dontknowletspl Offline
                                  dontknowletspl Offline
                                  dontknowletspl
                                  wrote on last edited by dontknowletspl
                                  #33

                                  GameyTrack115 try running the double_click_to_open_installion_folder file as administrator or copy the .gsc file you want to

                                  %Localappdata%\Plutonium\storage\t6/scripts/zm
                                  

                                  Readme.md file tells this already.

                                  1 Reply Last reply
                                  0
                                  • dontknowletspl dontknowletspl

                                    Fixel090 said in [Release] [Zombies] Black Ops 2 Nacht Der Untoten:

                                    double_click_to_open_installion_folder

                                    doesnt work how.. it is working for everyone else

                                    coreosiv Offline
                                    coreosiv Offline
                                    coreosiv
                                    wrote on last edited by coreosiv
                                    #34

                                    dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                                    dontknowletspl 1 Reply Last reply
                                    0
                                    • coreosiv coreosiv

                                      dontknowletspl Hello ! First of all, I love your map. It is incredible how stable you made it, I can even play it with a few other mods at the same time ! I have a question tho, do you mind sharing the uncompiled .gsc ? I was trying to add other perks in the map for fun but decompilers doesn't do a great job at decompiling lol, the file is totally messed up afterwards. I think you compiled it with imcsx gsc studio, right ? It would be cool if you are ok to share it, even privately, I don't want to steal your work ! Anyways, have a good day 🙂

                                      dontknowletspl Offline
                                      dontknowletspl Offline
                                      dontknowletspl
                                      wrote on last edited by
                                      #35

                                      coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                                      coreosiv 1 Reply Last reply
                                      0
                                      • dontknowletspl dontknowletspl

                                        coreosiv I cannot share the source but you can simply make another gsc file for the perks and set the locations in nacht area and load both files same time.

                                        coreosiv Offline
                                        coreosiv Offline
                                        coreosiv
                                        wrote on last edited by
                                        #36

                                        dontknowletspl No problem, it's understandable that you can't. Ohhh ok I didn't know that, isn't it going to clash between your file and the one I create ? You think I can move the perk you added in the file ? Or I can just add other perks in the map but not move yours ? Sorry to bother, I am a bit new to all this 😅

                                        1 Reply Last reply
                                        0
                                        • dontknowletspl Offline
                                          dontknowletspl Offline
                                          dontknowletspl
                                          wrote on last edited by
                                          #37
                                          This post is deleted!
                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate