KavoGaming I found the commands online but I found out that if you change both numbers to anything less than the max players allowed on the server it'll spawn the bots with the teams balanced. So if the server max players is 12 you should have it add 10 bots. Also make sure you have auto team balancing on if you don't already. You can also just type the "seta scr_bots_managed_all "10"" and "seta scr_bots_managed_spawn "10"" in the server console when you're spawned in and it'll spawn the bots.
DoubleG17
Posts
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How to host a server with bots? -
How to host a server with bots?KavoGaming You can put it before or after any of the default commands in the general configuration. For example I have mine at the top as shown here:
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How to host a server with bots?I added these commands to my dedicated.cfg and it spawns bots after about 5 seconds.
seta scr_bot_difficulty "normal" seta scr_bots_managed_all "19" seta scr_bots_managed_spawn "19"
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How to make it so the default state of certain dvars are changed for every player when they join?I'm an Idiot I had to put "player setClientDvar" under the onplayerconnect function not the onplayerspawned thread
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How to make it so the default state of certain dvars are changed for every player when they join?JezuzLizard I cannot get this command to work to save my life. I will admit I'm basically a noob when it comes to gsc. I have to use those commands using a gsc script when the server is first loaded right? I use the example gsc script and edit it with the commands I want executed via gsc and this ```
init() { level thread onplayerconnect(); } onplayerconnect() { for(;;) { level waittill("connected", player); player thread onplayerspawned(); } } onplayerspawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); setdvar("r_lodBiasRigid", "-1000"); setdvar("r_lodBiasSkinned", "-1000"); setdvar("r_dof_enable", "0"); self iprintlnbold("Draw Distance Enabled"); } }
works in custom games and solo but when I change the setdvar commands to player setClientDvar it doesn't change the dvars and the Draw Distance Enabled doesn't even show up on the screen so I think I'm doing something completely wrong to break the script or I'm misunderstanding how to implement the setclientdvar command. Thanks in advance.
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How to make it so the default state of certain dvars are changed for every player when they join?I'd like it so the server sets r_LodBiasRigid and r_LodBiasSkinned to -1000 for every player that joins but I can't seem to figure out how to do that or any documentation that shows how to get the server to change default dvars for every player that joins.