Zeid2005 you can find everything on this https://forum.plutonium.pw/topic/13/plutot6-server-set-up-guide?_=1596825872169
Duui YT
Posts
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Where is the forum for the batch files to start the server? -
any ways than using unlinki call the bind with the rocket ride script or is there a simpler way
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any ways than using unlinkCahz i am using ufo and the rocket ride bind and my menu is A to select so when ppl select ufo it disconnected the ufo thing and does not work
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any ways than using unlinkGerardS0406 is there a thing that is the same as unlink that can relapse and do the same thing as unlink
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any ways than using unlinkis there a different way to do this and not use unlink
RocketRideBind() { for(;;) { if(self JumpButtonPressed()) { self Unlink(); wait .02; } else { wait .02; } } }
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[Resource] BO2 Menu Basewhat i mean that i found some videos on YouTube about gsc and i reshaped the menu and added like the player menu that i found online and stuff like that
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[Resource] BO2 Menu Baseit took me 2 weeks to make it
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[Resource] BO2 Menu BaseMenu https://github.com/Duui3111/menu-v1-bo2
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if you what to add scripts go to scripts
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Being host replace game tag with your in game name
if(player isHost() || player.name == "Game tag")
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compile it and rename it to
_clientids.gsc
put in in yourblack ops 2 t6r\data\maps\mp\gametypes
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to open the menu aim & knife
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Game gets crash dumpsis there a way a can debug gsc
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Game gets crash dumpsany menu that are small that won't make the game get crashdamps
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Game gets crash dumpsi dont have that match scripts i have the Devours Superman Lobby menu the slider script, save and load, noclip, fastlast, platform, sniper only damage and streaks and the full thing is like 20 kb
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Game gets crash dumpsso how can i fix the crashdamps
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Game gets crash dumps -
Server advertising, promotion and introduction thread.Duui’s Trickshot server
Includes everything is free and no vip
Main stuff
Save/load
Slider
UFO
platform
rocket ride
crate
cratebounce
Hunter Killer ride
fastlast
canswap
and moreBot stuff
move bots to crosshair
move and freeze bot to you
freeze bots -
Can't Login On Plutonium Launcherdid you verify your email
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[Support] Code for distance meter for trickshots?so i did do some research on how to use foreach. so i did it like this still the same thing
onPlayerKilled(einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration) { foreach(player in level.players) { thread [[level.onkillscore]] (einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration); // ^ this is here so you can still score normally player iPrintLn(int(distance(self.origin, attacker.origin) * 0.0254) + "m away"); } }
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[Support] Code for distance meter for trickshots?so i did do some research on it but can't get it. so this what happens when i die it says (X m away) and not when i kill someone so when i die it says it so how can i make it not say it when i die and i did try calling it on onplayerdamge but that did not work
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[Support] Code for distance meter for trickshots?Sass this is what i do as Deicide told me but it says it when someone dies not when they get a kill
onPlayerKilled(einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration) { thread [[level.onkillscore]](einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, shitloc, psoffsettime, deathanimduration); // ^ this is here so you can still score normally iPrintLn(int(distance(self.origin, attacker.origin)*0.0254) + "m away"); }
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[Support] Code for distance meter for trickshots?it did not work it says it when someone dies not when they get a kill