Can you tell us how you made double tap 2.0?
Thanks in advance
Fgacko
Posts
-
[Release] [ZM] BO1 Remix Mod -
Remove fire sale power upI've been searching all over on how to remove certain power up's, I can't find any sources. Any help is appreciated
-
[ZM] Project 115 Mod by Shippuden1592Great mod, only problem i have is perk icons disappearing after i have all the perks, and the box not being interactable after getting a firesale.
-
[Release] (ZM) - Origins Enhanced VersionLKurama, Screen freezes after 2-3 mins or 10 seconds after a nuke. No idea why,
-
[ZM] Stamin-up inf run + mule kick save weaponscredits to teh_bandit, i just copied the sourcecode for the staminup and mulekick weapon save from his cold war mod
his thread : https://forum.plutonium.pw/topic/15807/release-zombies-cold-war-mod-final-updateput in %localappdata% > plutonium > storage > t6 > scripts
https://www.mediafire.com/file/9uzxkpmxv9xgdvx/unlimited_sprint_%252B_weapon_save.rar/file
source code included
just to clarify, mule kick save weapon makes it so if you die with mule kick and the 3rd gun disappears, after you buy mule kick again the gun you lost is brought back into your inventory
-
[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]how do you get the wonderweapon
i already did all the steps but i didn't get it
i tried doing the last stand too but i didnt get it