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Plutonium

GerardS0406undefined

GerardS0406

@GerardS0406
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Recent Best Controversial

  • [Alpha] [Zombies] BO2 Zombies Bots
    GerardS0406undefined GerardS0406

    This is an Alpha! Do not expect everything to work perfectly
    Please Note: Currently does not work on Servers. The next plutonium update will allow bot support in zombies servers.

    alt text

    https://www.youtube.com/watch?v=2k8i2RRXVQ0&t=1898s

    Features:

    • Friendly Bots in Zombies
    • Bots will purchase wall buys
    • Bots will pickup powerups
    • Bots will revive teammates
    • Bots will Pack a Punch when nearby
    • Bots follow host player
    • Bots will run from zombies if threatened
    • Bots have all perks
    • Bots have unlimited ammo (still have to reload)

    Plans:

    • Bots will have preference in weapon purchases
    • Bots will purchase weapons from the mystery box

    How to use:
    In console: set bo2_zm_bots_count # change # to the amount of bots.

    Download: https://github.com/GerardS0406/bo2_zm_bots/releases/tag/Alpha

    Credits:
    GerardS0406

    BO2 Modding Releases & Resources

  • Origins Bugs
    GerardS0406undefined GerardS0406

    TYLER2529 locally

    BO2 Client Support

  • How to instal custom maps Plutonium T6
    GerardS0406undefined GerardS0406

    There are no custom maps on Black Ops II

    BO2 Modding Support & Discussion

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    Quick Update:
    This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

    Why?
    This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

    This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

    Thanks,
    GerardS0406

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    I'm back again to let y'all know another hotfix has been released:
    2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    2.0.1.5 Hotfix Released: Increased Stability for Rooftop, Fixed many bugs with Rooftop RECOMMENDED FOR ALL

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    2.0.1.3 Hotfix released: Increases Stability on Maze, Removes Time Bomb on Maze
    Highly Recommended Update for All

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    Hotfix 2.0.1.2 released. MUST UPDATE FOR SERVER OWNERS: hotfix fixes map rotation for crazyplace.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    Version 2.0.1 Update Release:
    Bug Fixes:

    • Fixes an issue with Die Rise causing server to crash
    • Fixes fountain not killing players on Buried
    • Disables calling of Tank on Trenches Map
    • General Stability Fixes

    Additions:

    • Smoother Map Rotation (unnoticeable outside of code but thought I'd add it šŸ˜› )
    • Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
    • Support for vanilla Nuketown Survival
    • (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps)) set disableBSMMagic 1
    • Removal of insta-kill rounds

    New Map(s):

    • Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
    • Rooftop/Bridge (server owners don't use unless you want to test until verified stability)

    Note: Mod Now Works on latest version of Plutonium!

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    MetalThunder you have to have saved it. The next pluto version will support the mod when it releases!

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    I apologize, the mod currently still does not work on latest version of plutonium, still only previous versions/staging versions.
    Sorry for the inconvenience.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    The latest version of Plutonium now supports the mod!
    Also, mini update: we have noticed some bugs are occurring on some of the new maps (server freezing). If this occurs to you, please leave a detailed ā€œbug reportā€ below thank you šŸ™‚

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    @nSuomi The release on github is already compiled

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)
    GerardS0406undefined GerardS0406

    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

    Also Note: Please report bugs found below!

    Created by GerardS0406, Cahz, and JezuzLizard
    First of all, I'm back beautiful people ā¤

    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

    Version 3.0 New Features:

    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
    • Buried Maze Fountain doesn't look like a portal anymore.
    • Completely Rewritten to support Custom-Named Scripts
    • General bug fixes and crash prevention to previous versions.

    Maps and Features:

    Tranzit

    • Cornfield (code: cornfield)
      • Sprinters from start, claymores, all 6 perks
    • Diner (code: diner)
      • Roof Open, all perks
    • Cabin (code: house)
      • Sprinters from start, Wunderfizz machine, powerups move to axe
    • Power Station (code: power)
      • Can hear Maxis when power turns on. hehe funny.
    • Tunnel (code: tunnel)
      • Pack in Lava like Town. Very cool.
    • Bus Depot (code: busdepot)
      • 4 perks + PaP
    • Farm (code: farm)
      • PaP Added
    • Town (code: town)
      • Regular Ol Town Survival

    Nuketown (code: nuketown)

    Die Rise

    • Spawn Building (code: building1top)
      • PHD added, Sliquifier is Pack-a-Punchable
    • Red Room (code: redroom)
      • PHD added, Wunderfizz Only

    Mob of the Dead

    • Docks (code: docks)
      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
    • Cellblock (code: cellblock)
      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
    • Rooftop/Bridge (code: rooftop)
      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

    Buried

    • Maze (Challenge Map) (code: maze)
      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

    Origins

    • Trenches (code: trenches)
      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
    • Crazy Place (code: crazyplace)
      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

    Other Features:

    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

    Got a Record? Submit it here!
    https://forms.gle/dcRDfGLzW6Tq2G1L6

    Images
    :::
    Cornfield Images
    alt text
    alt text

    Diner image
    alt text

    Cabin image
    alt text

    Power Images
    alt text
    alt text

    Tunnel Images
    alt text
    alt text

    Maze Images
    5.png 4.png 3.png 2.png 1.png

    Die Rise Spawn Images
    11.png 10.png 9.png 8.png 7.png 6.png

    Trenches Images
    15.png 14.png 13.png 12.png
    :::

    Want to try it out?
    Active Servers (Search in Pluto Browser):
    Leave discord below to be featured.

    Changelog

    Version 3.0 Update Release:
    New Feature(s):

    Gamemode Update
    New Gamemode: Sharpshooter (Solo and Co-op Supported)
    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
    Completely Rewritten to support Custom Scripts
    Fixes a lot of bugs with the previous versions.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps for Tranzit
    GerardS0406undefined GerardS0406

    potat0 you can also DM me on Discord: GerardS0406#5657

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps for Tranzit
    GerardS0406undefined GerardS0406

    potat0 It will be released sometime after the next plutonium update. We can't really work on updating it until the update comes out, unfortunately. Thanks for the support and if you have any requests, feel free to leave them!

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps for Tranzit
    GerardS0406undefined GerardS0406

    Update June 17, 2021,
    Plutonium will patch the errors in the next update so while I have fixed most of the errors for the current version (some are impossible to fix on my end), I will not be releasing them and will wait for the next update along with all of you.
    New features coming in mod update:
    Cabin’s size will be increased
    Die Rise, Buried, and Origins will each have 1 survival map for feedback (will have more than 1 in the end).

    Thanks for the support while I was gone all winter for school! I’m back ā¤

    • GerardS0406 of PreZ Games
    BO2 Modding Releases & Resources

  • [Release] [Zombies] Bonus Survival Maps for Tranzit
    GerardS0406undefined GerardS0406

    Update: June 16th 2021
    Hello friends, Bonus Survival Maps will have a patch in the coming days to work on the latest plutonium update! After the patch is released, the team and I will be working on more features (tbd). If you have any requests, leave them below. Thanks for enjoying our mod and stay tuned!

    BO2 Modding Releases & Resources
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