Logo Okay, I'll send you the link to our server; We would be grateful for your presence there. 
Nick_Z
Posts
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Can BO2 DLC5 maps be brought back by modding? -
Can BO2 DLC5 maps be brought back by modding?Logo Hey, my team and I are working on converting and decompiling these dev build files for PC. Can you help us with that? If you managed to convert the natch, we'll certainly be able to recover a lot of the removed content from the game. If you could share with us how it works, we can help each other with this.
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Bots for Zombies mode for BO2/T6 V0.2plss, make a version of the script, but for zgrief and turned
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(Discontinued)[T6] ZM BotsRlKk01 Would you allow me to do this myself and integrate it natively into a mod I'm working on?
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(Discontinued)[T6] ZM Botshey, u can make a script for bots on turned and grief pls, im making some custom gametypes (Zm_Zombieland, Zm_versus, Zm_race, ...) with your bot autofill, but the AI just play like a survival mode
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[Release] T6 Custom Map ToolCould you make a tutorial on how to create a map for ZM mode?
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Problem with proton/wine containersI'm currently running Plutonium through Steam, and all games open normally. But whenever I change any graphics settings or keybinds in the game, after a while, when I try to open the game again, it simply won't open anymore. After that, I end up having to create a new container, and only then does the game open again, but after that, everything happens again.
This happens in all the games I play; so far it's happening with Waw, Bo1, and Bo2. Both in MP and ZM modes.
Doing this every time ends up filling my PC's memory more and more, and besides that, it forces me to manually put my mods back into their proper folders.
Note:
- Im using Ge-Proton_10-34
- In Fedora Linux (Gnome)