It has nothing to do with plutonium, as servers are community hosted. It’s up to the server owner to make it toggleable, but most servers don’t have it that way. Just play on a server that doesn’t use a counter, or host your own server.
RedxSkull
Posts
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Anyway to hide Killstreak counter? -
Modding Helpkeyeddd Start with the basics, and Plutonium has a decent Doc for beginners.
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game base filesPlutonium currently doesn't support piracy, and ownership checks haven't been implemented yet. It's only available for server hosts, though that could change in the future. Many clients have been shut down due to piracy, not just for Cod clients. Keep in mind that they will not offer support to anyone using cracked files, so it's best to own the game to avoid being unable to play once ownership checks are implemented in the future.
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cant find game directoryDo you own the game and have you downloaded it? It's not hard to find the game directory, it's where the game files are located. The launcher doesn't provide the game files. If you do own the game on steam the location would be here C:\Program Files (x86)\Steam\steamapps\common
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"VPN PROBLEM"This has nothing to do with plutonium since the servers are community hosted. Your best option is to contact the owner of the server you're playing on and ask them to whitelist your VPN's IP address. The main reason most community servers don't allow VPNs is that bad actors can use them to bypass bans, among other issues.
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So many hackersThe best thing to do is report them and provide proof with video evidence of these players. The main reason video proof is required is because there are many false reports of actual good players being banned. Most casuals forget that this game has been out for more than 10 years, and most veterans know all the spawn points, wallbang spots, pre-fire known locations, etc. Make sure to provide it to the server owner or admins of the server you're playing on.
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IT IS A SHAME (At least for me..) WW2White-Foxy Plutonium stated long ago that no more COD clients would be added. They will continue to improve each client they currently have. Remember, it's a passion project, and they work on it only in their free time without getting paid. Be more appreciative of what has been given to the community, and understand that it's still being updated, but it takes time and they don't owe us anything.
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Changing gun game guns in mpAppData\Local\Plutonium\storage\t6\maps\mp\gametypes
If those folders don't exist in T6, create them and place gun.gsc in gametypes folder to override the entire stock script. However, I recommend creating a custom script and usingreplacefunc()
to replace any function from gun.gsc or any stock script with your own code, without needing to replace the entire script and for stability purposes. https://plutonium.pw/docs/modding/gsc/new-scripting-features/ -
bo2 xbox360 graphicsCawldwink When it comes to Zombies, the fog was never meant to be added in the first place. Jason Blundell did an interview where he discussed pre BO2 Zombies and what Jimmy planned starting with Tranzit. They used the fog to hide texture pop-ins and the denizens to slow down players traveling through the fog. The same went for using gumps to load/unload assets for different sections of the map, as the current Tranzit was taxing on the console. A lot of features was cut due to hardware limitations at the time, which is the main reason Tranzit and many other maps don't look finished or appear bland. Limitations were their biggest issue, leading to sacrifices to try to achieve steady FPS on console. Where the PC version of BO2, however, benefited from better hardware. PC version is basically a port from console with its own optimizations and customizations for better graphics, etc.
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bo2 xbox360 graphicsYep, with a 65 FOV, it struggled to maintain 60 FPS, usually fluctuating between 50 to 60 FPS. It did surprisingly achieve a resolution of 1040x600 with 2x MSAA, but everything else was set to low textures. The PS3 version was even worse, with a resolution of 960x540. Neither version ever reached true 1080p. The PC version is butter smooth, but you don’t really notice the performance issues on old consoles, because most don’t have a monitor to display an FPS counter and see how unstable it was.
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How to play with friendsMake sure to start your match first, and then your friends can join, as lobbies are disabled for all Plutonium clients. If you need to restart the map if your friends joins in late simply type
map_restart
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WHY COOP DOESN'T WORK IN WAW@adolfplay1488 Lobbies are disabled for all plutonium clients. To start your coop campaign, type
xpartygo
in the console and then launch your game. Then your friends can join using your IP address and port, for example,connect 192.168.0.1:28960
. Alternatively, you can host a local server with a password, and your friends can join through the server browser. If you ever need to restart the map if your friends join in late simple typefast_restart
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will mod support be fixed?The problem with mod support was how it was implemented, and it's not an easy task. The original mod support, called game_mod by SE2Dev, works but requires injection and was meant for the Steam version. This would flag on Plutonium because of the anti-cheat system. I'm sure the Plutonium developers have made attempts to port it or find other methods, but there's still a long way to go, and their attention has been on BO2 lately. If you really want to try out BO1 mods, I suggest using game_mod on Steam.
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High pingAs I understand it, some players still don’t grasp how ping works and assume that a fast connection always equals low ping. This isn’t the case, as ping is determined by the distance between your PC and the server location. The closer you are to the server, the lower your ping will be. To achieve a lower ping, you need to play on a server located closer to you. If there are no servers near you, you could consider hosting one yourself, as servers are community hosted and are mainly located in North America or Europe
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why plutonium not work in iraqViRuS_GaMeR The only way you can play on a server with a VPN is to contact the server owner and ask if they can whitelist your VPN. The main reason why most servers don't allow VPNs is because many bad actors attempt to evade bans. Remember, servers are community run, so look into who runs whichever server you're trying to play on
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How i create a server in world at war ?AdrX003 This client was not created for pirates or free games. Exploits have been patched, dedicated server support, and there is better mod support, etc. The Steam checks are beneficial for client longevity and are future proof to avoid issues with corporations. Many other Cod clients are starting this approach. Even outside of Cod, there are numerous clients that have required ownership for years, such as FiveM, NorthStar, multiple Battlefield clients, and more. It's not worth risking the years of development these teams have put into their client just to accommodate pirates playing the game. If someone can't afford it, they can simply wait for sales when the games typically go for around $20. Most people don't understand these guys made their client on their own free time over the years for free. It would be a waste to ruin it because of pirates.
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How i create a server in world at war ?generalmakarov The guide hasn't updated the final step that was recently added. You need to go to your account and sync your Steam games, such as World at War. All server hosts are required to own the game in order to host servers. Click on your profile picture and then click on Settings. You will find a Steam Games tab where you can sync your purchased games.
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How i create a server in world at war ?If this is your first time hosting a server, my advice is that the minimal requirement for hosting a server is knowing basic PC knowledge. It's easy to set up a server if you know what you're doing. Most people host servers with a VPS with DDoS protection to prevent bad actors from attacking the server while it's up. Plus, you can keep the server up 24/7. Google is your friend here. Here is the guide for hosting a server for T4, but I recommend taking my advice first to avoid any issues. https://plutonium.pw/docs/server/t4/setting-up-a-server/
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BO1 Coop Mod?Doesn't work for plutonium, and you will get banned using it as well because of the anticheat. The Plutonium dev team has been busy cooking up features for their other games, but I'm sure in the future they will work on mod support again for BO1. Currently, it's been a work in progress, and remember they work on it in their free time without getting paid, since Plutonium is a passion project. Your better off using game mod on steam. Since it was created for steam BO1.
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is there any server for asia ??All servers are community hosted, mate. Additionally, most server owners pay money to run their servers. You can either host one in your region or pay someone else to host it.