Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

Rylinundefined

Rylin

@Rylin
About
Posts
22
Topics
1
Shares
0
Groups
0
Followers
5
Following
0

Posts

Recent Best Controversial

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    so-now-that-we-have-bo2-early-origins-dlc-5-maps-stuff-v0-jceo4j7ez29e1.png GDhOHewbAAAS5Nl.jpg GDhNs1tasAAlfD2.jpg GDhNs2YawAAKf1S.jpg GDhNs3RasAAIifJ.jpg GDhNs4ybYAAxYTx.jpg GDhNgL3asAAQLqI.jpg 20250719_211851.png 20250719_211834.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    Just an update for anyone looking for deleted pictures from this thread, a lot of currently missing stuff is available on the way back machine using this threads URL.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    FleecyPort2 HackingIsFreedom very recently made a video which seemed to have worked through getting all the models loaded and running in this video.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    k1ry3 I got the information from Diablo on Youtube, who has been posting videos on the DLC 5 maps. You can see what I shared in the comments section here. If mrpinball64 says this is untrue I am sorry I definitely jumped to gun on relaying this. https://www.youtube.com/watch?v=buX4yRJyWpk Screenshot 2024-12-30 144618.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    I have some good news in relation to my last post, Diablo or Claasic on Twitter has the build with the early development version of Tranzit. They are actively working on getting the map working well enough to load into it saying, "Yes, as of right now we are working on how to get those maps to load , As of right now the maps still have a loading issue , due to textures and files still missing , MrPinball64 is resourcing the files and we will be soon hopefully be able to load into the map". Hopefully we can actually start getting some more photos and videos for this thread soon.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    DerpyBoxDX There was a big release of video stuff related to DLC 5 for Black Ops II however, I have a feeling that pre-alpha Tranzit video might not be that far away with all the new Blackbox consoles getting traded around to new people. https://youtu.be/IZRsEogv-ts?si=FOw2GxvazOdL8eXl

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    SKrdF4o.png
    T2Fr7lX.png
    T9vurWb.png
    tHC83jZ.png
    UWq5B5p.png
    vPhD8S9.png
    wKeR7rE.png
    XC1s6bx.png
    yeZQtQP.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    l3LDK8t.png
    lw4kVVU.png
    NAgc9bv.png
    NsqUEIn.png
    oDJXJm0.png
    Oq5kkzR.png
    Pkaum1a.png
    PwJTy8v.png
    rhyKa8W.png
    Sh7Hdx4.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    dk4Kz7A.png
    dLhnCLM.png
    dShiJcE.png
    DuOecxt.png
    fHY64tg.png
    FjWBxms.png
    gBk9Yyr.png
    HO1XO4l.png
    irO8ZIC.png
    kxSCVIj.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    3DqsKhW.png
    3pywW8n.png
    8u579Ld.png
    9kQKbiv.png
    31nqPy3.png
    A5Mypti.png
    bWxhi2w.png
    cS63fpO.png
    cVW3266.png
    DHvky1i.png

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    KontoLetzPlay I wish I had kept track of the sources, you might need to go digging to find the original posts. I have heard some talks of an ex developer posting a lot of the concept photos recently to twitter. I'll add them here if I can find them.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    ZCON - Zombe containment Mode, wave based defensive gameplay
    Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
    Map ends: When all players die or X number of zombies escape
    Respawning: No wait / Near teammates

    Turned ( Encounters )
    Objective: Out match the enemy team
    Map ends: When all players on a team die ( Zombified )
    Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

    RACE
    Objective: Get to the end before your teammates
    Map ends: When all players are across the finishline
    Respawning: 10 seconds auto-revive , no respawning

    Pitted ( Encounters )
    Objective: Survive in endless waves of multiple enemy types
    Map ends: When a team ( Encounters ) is left alive
    Respawning: Players remain dead for the game mode

    No Man's Land ( Survival )
    Objective: Survive in endless waves of multiple enemy types
    Map ends: When all players die
    Respawning: Players remain dead for the game mode

    Dead Pool
    Objective: Get to the end before your teammates
    Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

    Standard ( Survival )
    Objective: Standard gameplay that harkons back to the original "Prototype" experience
    Map ends: When all players die
    Respawning: When the round changes ( just like Classic mode )

    Cleansed ( Survival )
    Objective: Out match the other players on your team
    Map ends: When only one human player is left standing
    Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    wp_ss_20170614_0001.png.c1e131d7947a91e735c82a1df89cbbed.png 18bkcnscxfh51.png

    Cut "Meat" game mode screen.

    Power Station was supposed to be a playable area like Town in Survival and Grief but was cut from the game.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    1657766678848-communityicon_z6twihtcyyf61.jpg Screenshot_1.jpg Screenshot_2.jpg

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    Back in 2019 a YouTube channel by the name of "Prototype Preservation" disappeared just as quick as it appeared. This channel focused on early pre-alpha versions of Call of Duty Black Ops 2, mainly focusing on the multiplayer content showing the many ways that the game has progressed during its early development, also showing many features that were cut along the way. It is theorized that many of the dev kits they utilized were sourced from "Prototype Warehouse" on "Archive.org". However, it was directly by the hand of Treyarch that this channel was terminated as they have been known to send cease and desist letters to those who either obtain these dev kits or post media from them online. Multiple users have claimed that Treyarch has an automated tool to remove this type of media from the internet as it is posted.

    There is without a doubt an early dev kit of the zombies game mode somewhere in circulation on the wider internet, and in fact Protype Preservation before their termination claimed to have a copy with early Green Run, even playing it claiming is was very different from the map Tranzit that we got at launch. This was said 3 days leading up to the termination of the channel, ergo the only footage of pre-alpha Green Run is now lost, assuming Prototype Preservation was served a cease and desist because of this claim. Since then several new pieces of photos/audio media have come up but no video exists of the early build online at all. Leaving the greater internet to wonder what early Green Run was like except the people holding these dev kits.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    hindercanrun Wholey shit you have it, subtle difference in the early title screen for multiplayer title screen as well. Don't think this has ever seen the light of day tried to reverse search it on google.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    hindercanrun "Prototype Preservation" on YouTube replied to one of my comments asking about Green Run way back in 2019 before he got cease and desisted and subsequently terminated. I asked if in any of his dev kits featured Green Run and he said yes and mentioned a day night cycle that was very crudely implemented. His channel watermark is on the first two screenshots of the thread to his lost video on "Hanford" (Tranzit)

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    RedxSkull I heard the same sort of sentiment when I was looking around forums and threads relating to the legal issues with sharing screenshots or even video content from the alpha builds. Not much has been said about the differences between the alpha version of Green Run compared to the one that we got on launch. If you don't mind sharing I would be very interested to hear a description of what the early development of Green Run looked like as almost no information exists, even a description of it.

    General Discussion

  • Black Ops 2 Tranzit Pre-Alpha.
    Rylinundefined Rylin

    hindercanrun Very interesting, I don't need to see screenshots or anything but can you describe what alpha Green Run is like compared to what we got on launch? Would be very interested to hear anything to further what is known about the early development of the map. Also yes please do send the alpha for your green-light alpha title screen mod, I really like the art style. I couldn't actually find a full resolution picture of the "Tranzit" title screen but when you got a devkit I would imagine its not too hard when your got the source haha.

    General Discussion
  • 1
  • 2
  • 1 / 2
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate