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Plutonium

Slxxpyundefined

Slxxpy

@Slxxpy
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Recent Best Controversial

  • How sexy would this be? πŸ‘€
    Slxxpyundefined Slxxpy

    Slxxpy Concept Image


  • Plutonium server key page concept:)
    Slxxpyundefined Slxxpy

    Screenshot (202).png

    Screenshot (203).png


  • New project that I'm almost done with:)
    Slxxpyundefined Slxxpy

    Its not finished yet because I have a few more ideas to implement on the website:)


  • Need help with sv_cheats
    Slxxpyundefined Slxxpy

    Dasfonia ty so much it worked:)


  • Velocity Hud/Health Hud
    Slxxpyundefined Slxxpy

    Simple gsc script to show your health(with color changing depending on how low your health is) and velocity Hud that shows you highest velocity reached and current velocity speed.

    Credits:
    Clipzor = Clippy
    Slxxpy = Sleepy

    γ‚Ήγ‚―γƒͺγƒΌγƒ³γ‚·γƒ§γƒƒγƒˆ (1149).png

    #include maps\mp\_utility;
    #include common_scripts\utility;
    #include maps\mp\gametypes\_hud_util;
    //Coded by Slxxpy and Clippy
    
    init(){
    
        level thread onConnect();
    
    }
    
    onConnect()
    {
      for (;;)
      {
        level waittill("connected", player);
        player thread PlayerSpawnedConnected();  
        player thread hudposition();
        player thread Velocity();
        player thread healthPlayer();
      }
    }
    
    PlayerSpawnedConnected()
    {
      self endon("disconnect");
      for(;;)
      {
        self waittill("spawned_player");
        self.velhigh = 0;
        self.velhighmeter setText("^3(" +floor(self.velhigh) + ")" );
      }
    }
    
    hudposition()
    {
    	self endon("disconnect");
        level endon("game_ended");	
        self.velmeter = self createFontString( "default", 1.5 );
        self.velmeter setPoint( "BOTTOM", "BOTTOM", 0, -26  );
        self.velmeter.label = &"^7";
        self.velmeter.HideWhenInMenu = true;
    
        self.velhighmeter = self createFontString( "default", 1.5 );
        self.velhighmeter setPoint( "BOTTOM", "BOTTOM", 0, -41  );
        self.velhighmeter setText("^3(" +floor(self.velhigh) + ")" );
        self.velhighmeter.HideWhenInMenu = true;
    }
    Velocity()
    {
    		self endon("disconnect");
    		level endon("game_ended");	
        self.velhigh = 0;
        self.velhighmeter setValue(floor(self.velhigh));
    		while(true)
    		{
    		self.newvel = self getvelocity();
    		self.newvel = sqrt(float(self.newvel[0] * self.newvel[0]) + float(self.newvel[1] * self.newvel[1]));
    		self.vel = self.newvel;
    		self.velmeter setvalue(floor(self.vel));
    
        if(self.vel > self.velhigh)
               {
                self.velhigh = self.vel;
                 self.velhighmeter setText("^3(" +floor(self.velhigh) + ")" );
                }
    
    		wait 0.05;
    
    		}
    }
    healthPlayer()
    {
        self endon("disconnect");
        self.healthText = createFontString( "default", 1.4 );
        self.healthText setPoint( "BOTTOM", "BOTTOM", 0, -8  );
        self.healthText.glowalpha = 1; 
        self.healthText.glowcolor = (0.0, 1.0, 0.0); 
        self.healthText.HideWhenInMenu = true;
       
           for(;;)
            {
        self.healthText setText( "Health: "+ self.health);
        self.healthText.glowcolor = (
            1.0 - self.health / 100,
            self.health / 100,
            0.0
        );
                wait 0.5;
            }
    }
    

  • Plutonium server key page concept:)
    Slxxpyundefined Slxxpy

    I just do simple tings:)

    Screenshot (210).png


  • Velocity Hud/Health Hud
    Slxxpyundefined Slxxpy

    mxve o i see, that makes sense thank you:)


  • New project that I'm almost done with:)
    Slxxpyundefined Slxxpy

    AZEOSMAN https://codservers.xyz/ almost done with it:) Just finishing my discord server and small fixes on the website

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