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Plutonium

techboy04gamingundefined

techboy04gaming

@techboy04gaming
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Recent Best Controversial

  • [Release] [ZM] Useful Nuke
    techboy04gamingundefined techboy04gaming

    Hello again!
    Back with another small script or should I say small Quality of Life script
    As you know, the Nuke only gives everyone 400 points regardless of the amount of zombies.
    So I decided to take the chance to change it where when a nuke is picked up, everyone gets bonus points depending on the amount of zombies that are alive with 60 points per zombie. (The point amount currently can only be edited via the uncompiled script itself)

    Compiled GSC: https://github.com/techboy04/Useful-Nuke-T6Zombies/blob/main/usefulnuke.gsc

    Source Code: https://github.com/techboy04/Useful-Nuke-T6Zombies/blob/main/usefulnuke_sourcecode.gsc


  • [Release] [ZM] TechnoOps Collection
    techboy04gamingundefined techboy04gaming

    technoopscollection header.png

    TechnoOps Collection

    I've been posting a bunch of small scripts over the past few months that add fun little things to Zombies on Black Ops 2. So I decided to combine all of them along with improvements to those and adding in some additional things that I felt wouldn't work as a separate script.

    This mod idea was heavily inspired by Reapers Collection on Black Ops 3.

    The mod includes:

    • Exfil - Allow players to end the match in a proper way.
    • Rampage Statue - Similar to Rampage Inducer but is more of a challenge with the reward of the maps wonder weapon. Must be activated within the first 5 rounds.
    • Vanguard Perk Animation - A fun little icon animation whenever you grab a perk. Inspired from Vanguard.
    • Instant Pack A Punch - Remove the ability to wait for your weapon to be upgraded.
    • Bonus Points Perk Machine - Gain points when proning underneath perk machines.
    • Zone Notifier - Shows the area you enter in as a big text. Similar to games like Apex Legends.
    • Compass - Show the degree angle, more in-depth area names, and direction you are facing.
    • Bo4 Max Ammo - Fills your current magazine aswell as giving you full ammo.
    • Useful Nuke - Gains points per zombie when you pickup a nuke.
    • Upgraded Perks - Additional abilities and functionalities for some perks.
    • Global ATM - Deposit and Withdraw points from a global bank that anyone in the match can use. Perfect for boosting up a respawned player or a late-joiner. Inspired by the ATM in Zombies in Spaceland.
    • Infected - After a certain round, there would be a chance where a player could get infected every time a zombie hits them, race to the cure skull before the timer runs out.
    • Grabbable Starter Weapon - The ability to have to pick up the starter weapon to replicate a realistic survival situation.

    Features

    The mod also includes some lightweight additions like:

    • Health Bar - A bar showing your health.
    • Shield Bar - A bar showing your shields durability.
    • Enemy Counter - A counter of how many zombies are left in the whole round (not currently in the map).
    • Changeable Perk Limit - Be able to change the perk limit.
    • Spawn Early - If there are about 5 zombies left, players can spawn in early.
    • Hitmarker - Cool little hitmarker. Can also choose between multiple sounds, MW2019, Cold War, Black Ops 4, and Overwatch
    • Secret Music in Survival - Have the three teddy bears in Bus Depot, Town, and Farm where they were not present.
    • Buildable that require power will turn on automatically if power is on
    • zm_weapons and zm_perks integration from sehteria

    There are also SOME map specific things aswell! (Not alot)

    Tranzit:

    • Fast Travel - Quickly teleport around the map.
    • Better Power - When the power turns on it will open Pack A Punch along with any other power required doors.
    • Toggleable fog and denizens - Be able to remove or keep the infamous fog and denizens.
    • Jetgun has unlimited ammo - Jetgun doesn't go kaboom. Making it more fun to use.
    • Ability to remove Lava damage
    • Wall Weapon present in Town
    • A ladder to travel from Town to between Diner and Farm
    • Additional ladder placed in Diner to galvaknuckles
    • Jetgun can be picked up by everyone
    • A bunch of secrets

    Origins:

    • Toggleable Mud effects - Change whether you want to keep the mud movement or not.
    • Removal of early voice lines from Samantha
    • Right foot of Robot always open regardless if the hatch is opened or not
    • Removal of recapture rounds

    Nuketown:

    • Perks Management - Choose how you want the perks to drop, from its normal behavior, every round, every time the bell chimes, or even all at once!

    Mob of the Dead:

    • Cat has 9 lives integration
    • Afterlife doesnt down when mana expires, similar to the Beast from Shadows of Evil

    Want a little fun? Try out our four gamemodes!

    • Gun Game = Advance through the gun ladder by getting a certain amount of kills to progress, be the first to go through the entire ladder to win. Downs will demote you.
    • Cranked = Survive as long as possible with a ticking time bomb that resets with every zombie kill, as the rounds progress, the max timer will being to shrink.
    • Mystery Guns = Guns randomize after every round.
    • Dead Light Green Light = Based off the Black Ops 6 LTM, players get double points during green light, upon red light you have to freeze aswell as getting no points, if you move, you get a punishment.

    In order to play these maps all you gotta do is make sure the gamemode dvar is set to either 0 (no gamemode), 1 (Gun Game), or 2 (Cranked).
    As of v3.0, this is no longer needed as the gamemodes can be chosen through the Custom Games menu!

    Configuration

    The mod by default has preset settings but important settings can be changed via the Custom Games menu. All other settings are also configurable via the console. Both methods will save the choice for the next time you relaunch the mod.

    Try before you download!

    Want to see how this script is played before downloading it? We have servers that host the script along with some extra features and maybe even early access to future updates! Just look up TechnoOps Collection on Plutonium T6 Zombie's server browser!

    Download

    How to install:

    Mod (Recommended)

    • Download the zm_technoopscollection.zip from the latest release via https://github.com/techboy04/TechnoOps-Collection/releases
    • Place the .zip inside your %localappdata%/Plutonium/storage/t6/mods/
      If the folders dont exist, create them.
    • Extract the zip, MAKE SURE that the zm_technoopscollection FOLDER is in the mods folder so the structure should be mods/zm_technoopscollection/mod.ff
    • Go to the Mods section on T6 Zombies and select the mod!

    Scripts only! This is an older method but here incase you use a v1.X of the mod!

    • Place the compiled or source script (along with the zm_transit folder if you want Solo Tombstone) in your scripts folder!
    %localappdata%/Plutonium\storage\t6\scripts\zm
    

    Wiki

    Discord Server (Support and Discussion)

    Website Page

    Please do not redistribute the mod entirely!

    Feel free to modify the mod! If there is a fix or optimization that you think would benefit the mod, I am more than welcome to add that change!

    Credits

    Logical Reaper - Mod Inspiration from Reaper Collection
    Resxt, Bandit, afluffyofox, hinder, ZECxR3ap3r, Jezuz, and 2 Millimeter - Helping me throughout development of this mod and the other mods
    JBleezy - Helped with Lua related stuff


  • [Release] [ZM] Vanguard Perk HUD Animation
    techboy04gamingundefined techboy04gaming

    Around the time of Shi No Numa Reborns release I had an idea of making a HUD animation for when you grab a perk for Bo2 Zombies.

    So I decided to make just that!

    Its a nice simple little thing that I hope you enjoy using!

    Shoutout to 2 Millimeter for helping me with the perk check and JezuzLizard for helping me with HUD scaling!

    Compiled GSC: https://github.com/techboy04/Vanguard-Perk-HUD-Anims-T6Zombies/blob/main/vgperkhudanims.gsc
    Source Code: https://github.com/techboy04/Vanguard-Perk-HUD-Anims-T6Zombies/blob/main/vgperkhudanims_sourcecode.gsc

    alt text


  • [Release] [ZM] Grabbable Starter Weapon
    techboy04gamingundefined techboy04gaming

    After sitting a bit thinking of what random thing I can make, I thought of adding some sort of Survival Realism where you spawn in with no gun and will have to find the pistol thats lying around or waste points for a gun.

    Nothing too big.

    Wanted to make it so you have the ballistic knife but some maps dont have it natively so I decided to just run with empty hands.

    Compiled: https://github.com/techboy04/Starter-Weapon-Grab-T6Zombies/blob/main/starterweapongrab.gsc
    Source: https://github.com/techboy04/Starter-Weapon-Grab-T6Zombies/blob/main/starterweapongrab_sourcecode.gsc
    17fcb79d-7602-4a53-9805-e0613aa6c9cb-Introduction.gif

    This mod also appears in a collection of my other mods! Check out TechnoOps Collection!


  • [Release] [ZM] Gobblegums
    techboy04gamingundefined techboy04gaming

    Have you ever wanted to mess with Gobblegums in Black Ops 2? Well now you can!

    Utilizing both Bo3 and Bo6 gobbles! No Gobble Pack needed!

    ac6ac3b7-d5ad-48d0-81d3-2f110807ed30-plutonium-bootstrapper-win32_CgGqmP1GiM.png

    Most Gobblegums were added officially but some were altered and some didnt make it yet. Gobblegums added are:

    • Reign Drops
    • Whos Keeping Score
    • Nuclear Winter
    • Licensed Contractor
    • Im Feeling Lucky
    • Round Robin
    • Phoenix Up
    • Undead Man Walking
    • Power Vacuum
    • Cache Back
    • Kill Joy
    • On the House
    • Idle Eyes
    • Stock Option
    • Free Fire
    • Immolcation Liquidation
    • Crate Power
    • Wall Power
    • Anywhere But Here
    • Wonderbar
    • Nowhere But There
    • Perkaholic
    • Temporal Gift
    • Near Death Experience - ALTERED - Players will be revived instantly instead of a delay, the Revive mechanic kept breaking on me and I decided to just give up on it for the time being.
    • Profit Sharing - ALTERED - Instead of vice versa, only teammates get the points you earn.

    You can also add your own! Refer to the readme in the github for more info.

    You can Download the mod here!: https://github.com/techboy04/Gobblegums-T6Zombies/releases
    Source Code: https://github.com/techboy04/Gobblegums-T6Zombies/tree/main


  • How to play Plutonium T6: Campaign!
    techboy04gamingundefined techboy04gaming

    you buy the game on steam

    if its "too expensive" for ya, look at key websites like Humble Bundle as they usually do sales from time to time. take note though, some key sites could be unreliable, I personally trust Humble as thats where I got my copy of COD Bo2 during a sale and currently have no issues with it.


  • [Release] [ZM] Tranzit Fast Travel
    techboy04gamingundefined techboy04gaming

    Sup
    Decided to make a fast travel system for Tranzit.
    Bus is L (Not T.E.D.D, love u T.E.D.D <3) and running from one location to another with Denizens are double cringe.
    So I thought it would be a great idea to make a Fast Travel system.
    This system doesnt just activate on start though, you gotta do a few easy steps to get them activated. (Turns power on then find the activator in the Bank)

    Compiled GSC: https://github.com/techboy04/Tranzit-Fast-Travel-T6Zombies/blob/main/tranzitfasttravel.gsc
    Source Code: https://github.com/techboy04/Tranzit-Fast-Travel-T6Zombies/blob/main/tranzitfasttravel_sourcecode.gsc

    alt text


  • [Release] [ZM] Infected Mechanic (From AW Zombies)
    techboy04gamingundefined techboy04gaming

    Another month, another mod.

    This mod gives the Infected mechanic from Advanced Warfare Zombies.

    After a certain round (configurable but by default its 15), zombies that hit you with a chance (also configurable but default is 60%) you will be infected.
    You must go to a skull that cures you with a cost.
    When infected, the timer counts down, the more hits you get, the quicker the timer counts down. When time reaches zero, you are downed.

    This mod is also customizable, you can adjust the round in which the Infected mechanic starts, the chance of being infected, the price for the cure skull, the max time that counts down, and the amount that goes down whenever the player gets hit while infected.

    Compiled GSC: https://github.com/techboy04/Infected-T6Zombies/blob/main/infected.gsc
    Source code: https://github.com/techboy04/Infected-T6Zombies/blob/main/infected_sourcecode.gsc


  • [ZM] [Release] Nuketown Perks Manager
    techboy04gamingundefined techboy04gaming

    A small little script that simply modifies how the perks fall in the Nuketown Zombies map.

    The options here include: (you can use the dvar "nuketown_perks_mode" to adjust:

    • 0 Default: The normal way
    • 1: All the perks will drop one after another at the start. Making them available off the bat.
    • 2: A perk will fall down every time the bell chimes when the Population counter resets
    • 3: Perks drop down after very round.

    The script is simple enough if you wanna take a look at it and make your own requirements.

    Download it here: https://github.com/techboy04/Nuketown-Perks-T6Zombies
    Its recommended that it goes in the zm_nuked folder so it only loads in Nuketown and not give errors when playing other maps.


  • [Release] [ZM] Instant Pack A Punch
    techboy04gamingundefined techboy04gaming

    Have you ever been downed because the Pack A Punch took an extra second to pop out your gun? Or youre in a rush and want to upgrade your gun?
    Or do you just like a quick upgrade that Cold War and Vanguard had

    Well introducing... drum roll please.... you already read the title... Instant Pack A Punch!

    On this mod the pack a punch process happens in an instant! No waiting and no worrying about losing your valuable weapon!

    Compiled GSC: https://github.com/techboy04/Instant-PAP-T6Zombies/blob/main/instantpackapunch.gsc
    Source Code: https://github.com/techboy04/Instant-PAP-T6Zombies/blob/main/instantpackapunch_sourcecode.gsc

    alt text


  • [ZM] [Release] Dead Light Green Light
    techboy04gamingundefined techboy04gaming

    Call of Duty Black Ops 6 had a collab with Squid Game, and with that, a limited mode for Zombies called Dead Light Green Light was released. At the time, it had restrictions and stuff that felt underwhelming, so I decided to kinda remake it with some of my own changes.

    In the mode, there is a cycle between Red Light and Green Light.
    During Red Light, you have to stand still, if you are caught moving, you lose points and in this mod, you get a randomly chosen punishment that lasts until the next Red Light, you cannot gain points.
    During Green Light, you can mode and points will be double.
    At a random point, Red Light gets replaced with Dead Light, where you can move but zombies will infinitely spawn and super sprint.

    Along with my own improvements, I didnt bother to add a round cap and ees are playable (im not even sure if theyre even possible but go wild lol)

    There are two different versions of this mode. The Script version which is moreso the Lite version, and the Mod version where there are extra things such as better customizable options and custom voices. For the full experience, I recommend the Mod version.

    The options include:

    • Chosen Ruleset (On both versions): If you wanna use my improved rules, the original mods rules, just the punishments, or something close to Squid Game where youre downed instead.
    • Chosen Voice (Mod only): Choose between Young-Hee's voice, the Statue from my TechnoOps Collection mod, or just the sounds from the Script version.
    • Toggling Copyrighted Content (Mod Only): This one is a bit experimental but this toggles the copyrighted music. Definitely recommended to turn off if youre making content.
    • Mod Subtitles (Mod Only): Similar to my TechnoOps Collection mod, this lets you choose if you want subtitles, just the audio, just the subtitles themselves, or neither. This ONLY subtitles stuff from the mod.

    To download, pick the preferred file of the version. (zip = mod, gsc = script)
    https://github.com/techboy04/DeadLight_GreenLight-T6Zombies/releases

    If you got any suggestions or bug reports, feel free to reply here or on my Discord (recommended).


  • [ZM] [Release] Mystery Guns + Sharpshooter
    techboy04gamingundefined techboy04gaming

    I decided to make a little mode in Zombies.

    After each round, you will be given a random weapon. If the previous weapon was upgraded, then the next weapon will also be upgraded.

    If Sharpshooter mode is enabled, instead of each round, you will get a random weapon after a certain duration, which is configurable.

    Wallbuys and Mysteryboxes are unavailable.

    By Default, there is no perk limit

    There are two different versions.
    The Mod Version which is Recommended
    or the Script version which is more like a Lite version.

    Download it here via Github Releases


  • [Release] [ZM] Area Notifier - Get notified when you enter a new area
    techboy04gamingundefined techboy04gaming

    Its been awhile since I made a script but I had an idea while playing some Tranzit and its what if there was a giant message that tells you what area you entered in. (Similar to the message pop ups that show in Apex Legends)

    Compiled: https://github.com/techboy04/Area-Notifier-T6Zombies/blob/main/areanotifier.gsc

    Source: https://github.com/techboy04/Area-Notifier-T6Zombies/blob/main/areanotifier_sourcecode.gsc

    image_2022-10-02_193405252.png


  • [Release] [ZM] Global ATM
    techboy04gamingundefined techboy04gaming

    I was playing a few games of Zombies in Spaceland and thought about making an ATM in Black Ops II. Not sure if it already has a similar feature in Victis maps but I decided to add it for all maps.

    The ATM lets you deposit your points into a bank that other players in the match can also access.

    This is beneficial if you have alot of points and a player has to respawn and in need of a boost or a player joining really late into the game.

    The locations of each ATM are easy to find but are documented in the github page.

    Compiled GSC: https://github.com/techboy04/GlobalATM-T6Zombies/blob/main/globalatm.gsc

    Source Code: https://github.com/techboy04/GlobalATM-T6Zombies/blob/main/globalatm_sourcecode.gsc


  • [Release] [ZM] Gun Game
    techboy04gamingundefined techboy04gaming

    I decided to recreate a Gun Game mode in Zombies.

    Get a certain amount of kills (by default, 8 ) to upgrade to the next weapon. If you die, you get demoted. There is no end until someone finished the ladder. This game can be played solo or with other players, I tried my best to make it work with 8 players but I haven't been able to test it myself.

    Wallbuys and Mysteryboxes are unavailable.

    By Default, there is no perk limit

    The mode also has custom powerups: (thanks to Ox_ for this part of the code)

    • Skull Powerup: Goes to the next tier
    • Please Wait Flag: Pack A Punches current weapon
    • Bottomless Clip: You get unlimited ammo (by Ox_)

    To download, pick the preferred file of the version. (zip = mod, gsc = script)
    https://github.com/techboy04/GunGame-T6Zombies/releases


  • Alternate Xbox 360, PlayStation 4 and 5 controller support guide (Steam Controller Configuration)
    techboy04gamingundefined techboy04gaming

    Alternate Xbox 360, Playstation 4, and 5 controller support guide

    DS4Windows method not working for you? Or you hate it for what ever reason? (welcome to the club). Well welcome to this guide on another way of getting your Xbox 360 or PS4/PS5 controller working without some random exe! This can also work on Linux (tested on Steam Deck)!

    Note, not sure if it works on Nintendo's controllers but the method should still be the same, if it is, lmk and I can edit to fit which controllers worked.

    This guide is also assuming you are only opening the launcher but if you were to launch each game individually (like launching in LAN mode on Steam Deck), then every time Plutonium.exe is mentioned, then its the Plutonium-bootstrapper.exe)

    Requirements:
    • Steam
    • Know where your Plutonium.exe is located
    • Your Xbox 360 (with wireless receiver or wired adapter), DualShock (PS4) or DualSense (PS5) controller

    1. Connecting the controller

    Make sure your controller is connected, whether its wirelessly or wired. Both methods should work.
    Make sure your computer recognizes it as a controller.

    2. Check if Steam recognizes it

    This is important, make sure Steam recognizes your controller. One way to do it is go in the Settings on your Steam client.

    6adfdc69-8dd0-47f4-af1f-73f1a3c2312a-image.png

    Scroll down to Controller and youll see whats connected.

    654eb666-9ba7-4718-9f16-48c5d96250b8-image.png
    If youre unsure if its your controller, you can click on Begin Test and test your buttons.

    Optionally you can enable PS Controller Support if youre using a Playstation Controller but it will work regardless (I assume this option enables stuff like the trackpad and gyro)

    edd5b215-d1ac-4c29-a8bf-8c94f850ee95-image.png

    If you're using a Playstation 5 controller and it doesnt detect it, but its recognized as a controller everywhere else, then try updating the controller firmware via Playstation Accessories App
    (Thanks to Resxt for this)

    3. Add Plutonium.exe as Non Steam

    In order for Steam to integrate your Controller into the games, you'll need to add Plutonium.exe as a Non Steam game.

    To do this you'll first need to find Add a Game on the bottom left of the Steam Client and click on Add Non Steam Game

    156787fd-2869-4882-a47b-e89014c702a9-image.png

    After, this dialogue will open up. This will list any potential software's in your system that you can add as a Non Steam game. Here you'll look for Plutonium.exe.

    28130e2d-bbb2-4ee2-a133-6bcba0b33ff4-image.png

    If you can't find it, click on Browse.

    File Explorer will open and you must find where your Plutonium.exe is located.
    Note yours may be different.
    Once you do, click on it once and click Open.

    262ee17c-f23d-49cf-afaa-b5814cbe41c8-image.png

    Plutonium will now show up on the list.

    2db33457-5045-4bf6-a831-c7e1cafe7fda-image.png

    Then click the big blue Add Selected Programs.

    Plutonium should now appear in your Steam library

    acb3bfc7-ef75-497b-8e29-8f249a37129a-image.png

    3.5 Enabling Steam Input for the launcher

    Ensure that Steam Input is enabled for Plutonium.
    You'll need to go into the games Properties

    1beadd81-228c-4656-99c9-e157c2a2ba84-image.png

    In the Controller tab, check on Steam Input and ensure its Enabled.

    e0fb2901-79ab-4e00-96d2-3a909a3cb62e-image.png

    4. Open the game!

    The game is added! Press play and it should open the launcher!
    Now note, your controller will not work unless its a game with gamepad support. (Black Ops 2 should have full gamepad support while World at War and Black Ops 1 has very limited)
    The controller will not work on the launcher.

    To check if your controller is hooked in, press the PS button and it should open the Controller Configuration and should show your controller.

    In order for your controller to work you must run Plutonium through steam every time!

    Optional: Add a Desktop shortcut

    This may involve you to move your Plutonium.exe shortcut to avoid accidentally opening the wrong one.

    IF you move your exe, you'll need to relocate where the launcher is.
    Right click Plutonium in your library, click on Properties.

    In the Target area, click on Browse and find where the new Plutonium.exe is located.

    On the Plutonium name on your library, right click, and click on add Desktop Shortcut. This should just add the shortcut on your desktop.

    af543a58-b907-44fe-9f17-9117e9b9355b-image.png

    Conclusion

    Congratulations! You've avoided DS4Windows!
    Steam has improved controller compatibility with non Xbox controllers immensely over the years and luckily today its pretty much fully functional with very minimal issues.

    Also in-game, the icons will show as Xbox, you'll have to find the PS icons for each game: (I will update as I find more)
    World at War: N/A
    Black Ops 1: N/A
    Black Ops 2: https://forum.plutonium.pw/topic/7511/release-playstation-controller-ui-buttons-for-t6?_=1709532430732
    Modern Warfare 3: An option in-game
    939dff03-48cc-4fb6-8ef0-07abff657547-image.png


  • [Release] [ZM] Cranked
    techboy04gamingundefined techboy04gaming

    I decided to recreate a Cranked mode in Zombies.

    I did make this mode a little rough on the edges but it should work pretty well.

    NOTE: Mob of the Dead currently does not work! All youre gonna get is an infinite loop which doesnt load the map!
    As of b0.5, this has been fixed.

    The first kill will start the timer, every kill resets the timer, and every few rounds, the timer shrinks. Be the last alive to win! Once the timer runs out or you die, youre immediately eliminated! (No Quick Revive can save you now!)

    All Mystery Boxes are available! (For now it uses Fire Sale but this will be polished in the near future)

    By Default, there is no perk limit.

    The mode also has custom powerups: (thanks to Ox_ for this part of the code)

    • Teddy Bear: Pause the timer for a short period of time
    • Bottomless Clip: You get unlimited ammo (by Ox_)

    To download, pick the preferred file of the version. (zip = mod, gsc = script)
    https://github.com/techboy04/Cranked-T6Zombies/releases


  • [Release] [ZM] Gobblegums
    techboy04gamingundefined techboy04gaming

    New v1.1 update!

    Huge shoutout to Parkajack for helping me through this update!

    Additions:

    • Added a Filtering system!
      • Co Op Gobbles wont appear on Solo
      • OP Gobbles like Wonderbar and Perkaholic will appear more rarely
      • Wont give the players equipped Gobble
    • Changed the Gobblegum Machine into the Black Ops 3 pricing. See https://callofduty.fandom.com/wiki/GobbleGum#Price for more details.
    • Allow a custom gobble list that will be used if defined
    • Anywhere But Here will teleport to a downed player first if one is downed
    • Nerfed Free Fire from being 5 minutes long to 2 minutes long
    • Added a givegobble command that works when sv_cheats is on
    • Added Debug Text if gobble_debug is turned on
    • For Gobblegum Register function, added a way for you to define if a gobble should appear in the machine.

    Bug Fixes:

    • Crate Power not properly giving the upgraded weapon
    • Wonderbar giving invisible weapons
    • Insta Kill and Double Kill extending from any Timed gobblegum
    • Idle Eyes continuing after a new gum is picked up and making the new gum disappear
    • Soda Fountain preventing players from using a new gobblegum if they switched while its awaiting to be activated
    • Gobblgum Machines overlapping on Mob of the Dead

    New Gobblegums Added:

    • Burned Out
    • Tone Death
    • Mind Blown
    • Crawl Space
    • Ephemeral Enhancement

  • Setting up Plutonium on the Steam Deck (and Linux) (LAN only)
    techboy04gamingundefined techboy04gaming

    With the Steam Decks release, this allows more users on Linux platforms with the use of SteamOS which is an Arch Linux distro. With that, there are currently some restrictions to playing games on the device such as games that contain an Anti Cheat that doesnt really focus on Linux side of things. Plutonium is no exception.

    For awhile however, Plutonium was able to be run no problem on the original (LCD) models until some dingus cheated and triggered the anti cheat, thus banning every Steam Deck with this model. This is due to each device having the same HWID. The OLED models fix this issue it seemed. But that doesnt mean you cant play the client! Well sorta, you cant play online but you CAN play on LAN mode. So heres a lil guide on how to do so.

    Requirements:

    • A Steam Deck, this was made with Original model in mind but OLED might work too.
    • The game you want on Steam.
    • Some basic knowledge on how to navigate the file explorer. Google IS free if you are confused on how to do something.

    Benefits

    • Be able to play Plutonium on a handheld
    • The ability to play offline!
    • Take advantage of Plutoniums updates

    First, launch in Desktop mode

    Method 1 - Lutris Script (Recommended)

    I personally highly recommend this one as the folder structure is simple to navigate to incase you were to add scripts or mods or do anything in the Plutonium folder.

    • Download Lutris, you can get this in many ways, on Steam Deck, you can through the Discover app.
    • Upon opening Lutris, click on Add Game, then Search for Game
    • Search for Call of Duty Black Ops II
      • Do this regardless of what game you intend to play.
      • Alternatively you can directly download it here.
    • Install the Plutonium script
    • Wait for the install to complete, this may take awhile.
    • Once the script installs, you should be able to see Black Ops II on the Lutris home page.

    Updating launcher directly

    • Open the folder where Plutonium is installed. /home/deck/Games/call-of-duty-black-ops-ii/drive_c/Plutonium/ And look for Plutonium.exe
    • Add it as a non steam, either right click it and select Add to Steam, or add it via Steam client.
    • Right click the newly added Plutonium.exe on Steam, and in the Launch Options, put in -update-only
    • Run it once so it updates everything needed.

    Adding a Game and a Mode

    • Find the plutonium-bootstrapper.exe file
      • You can do this by going into /home/deck/Games/call-of-duty-black-ops-ii/drive_c/users/deck/AppData/Local/Plutonium/bin/ and find the plutonium-bootstrapper-win32.exe and add it to Steam similar to what you did to Plutonum.exe before.
    • In the Start in box, make sure the path is /home/deck/Games/call-of-duty-black-ops-ii/drive_c/users/deck/AppData/Local/Plutonium
    • In the launch options, youll need to enter some params. A template would be something like <gamemode> <gamepath> +name <name> -lan
      • <gamemode>
        • t6zm - Bo2 Zombies
        • t6mp - Bo2 Multiplayer
        • t5sp - Bo1 Zombies
        • t5mp - Bo1 Multiplayer
        • t4sp - WaW Zombies
        • t4mp - WaW Multiplayer
        • iw5mp - MW3 Multiplayer
      • <gamepath>
        • Where your selected game is installed, if you dont know, on Steam, right click the game of choice, click Browse Local Files, and the path will pop up, you can use Copy Path if needed.
        • Make sure you also include commas between the path.
      • <name>
        • Put a name, any name really.
      • Example: t6zm "/home/deck/.local/share/Steam/steamapps/common/Call of Duty Black Ops II/" +name Deck -lan
        • This will launch Black Ops 2 Zombies where Black Ops 2 is installed which here is the Steam Decks internal storage
    • Test it, launch the game. If it directly launches the game with no issue, then congrats!

    Method 2 - Steam Proton

    Ive tried this method in the past but as time goes by I realize that this doesnt work out personally.

    • Download Plutonium.exe
    • Add Plutonium.exe as a non Steam game and run it with Proton. I used 8.0
    • Once the launcher gets installed and everything, the launcher will open up like normal
      If youre impatient (understandable) you CAN stop here but you wont be able to access the game offline and will have to keep selecting LAN mode every time.

    If you wanna continue:

    • Close the launcher.
    • In the file explorer (or Dolphin thats called on SteamOS), find where Plutonium is installed at. My knowledge for this is limited and im unsure if there is an easier way to open it so youll have to search around. Find the Plutonium folder, should have files like bin in it. Remember this and from now on I will refer it as <root path in this guide.
    • Find where plutonium-bootstrapper-win32.exe is located. Should be in <root path>/bin/plutonium-bootsrapper-win32.exe
    • Add it as non steam.
    • In the Start in box, make sure the path is <root path>
    • In the launch options, youll need to enter some params. A template would be something like <gamemode> <gamepath> +name <name> -lan
      • <gamemode>
        • t6zm - Bo2 Zombies
        • t6mp - Bo2 Multiplayer
        • t5sp - Bo1 Zombies
        • t5mp - Bo1 Multiplayer
        • t4sp - WaW Zombies
        • t4mp - WaW Multiplayer
        • iw5mp - MW3 Multiplayer
      • <gamepath>
        • Where your selected game is installed, if you dont know, on Steam, right click the game of choice, click Browse Local Files, and the path will pop up, you can use Copy Path if needed.
        • Make sure you also include commas between the path.
      • <name>
        • Put a name, any name really.
      • Example: t6zm "/home/deck/.local/share/Steam/steamapps/common/Call of Duty Black Ops II/" +name Deck -lan
        • This will launch Black Ops 2 Zombies where Black Ops 2 is installed which here is the Steam Decks internal storage
    • Set Steam Compatibility to Proton 8.0 or any other Proton that works.

    NOTE Im actually unsure if the <gamepath> in this method uses the SteamOS path or uses Wines path. I will add a section here if I find out how to find the Wine path but a simple google search wouldnt hurt.

    Lastly, we need the updater

    • Open the folder where Plutonium.exe is at and add as non steam. Or if you kept your shortcut of plutonium.exe earlier, use that.
    • Right click Plutonium.exe on Steam, and in the Launch Options, put in -update-only

    BONUS - Personalizing your shortcuts.

    If you wanna add some, pizzaz to your shortcuts. Simply get the unique art from SteamDB! Im going to go over an easier way that will involve downloading Decky Loader to the Deck.

    • Install Decky Loader via decky.xyz, follow the instructions there, im gonna assume you completed it from now on.
    • In the Plugins Store, find SteamDB and download it.
    • Once its loaded, press Back button on the shortcut to open the quick menu, you might have to reopen it for the option to appear.
    • Select Change Artwork
    • In Search for a game, look up the game and mode you want, something like Plutonium Black Ops II - Zombies or just Plutonium Launcher
    • Pick all the artwork and stuff you want made by the community (they are really good).
    Did I miss something? Or need help in a certain part? Feel free to contact me on Discord! via tech_wave or ping me on the Plutonium discord!

  • Game keeps tabbing out
    techboy04gamingundefined techboy04gaming

    hyshm More likely, your resolution on your PC is larger than what Bo2 can handle

    Go to your Display Settings
    Change your resolution to something smaller (or smallest setting)
    Bo2 will let you open up, in it, go to your display settings on there and make it windowed
    Then go back to your PCs Display settings and switch it back to the regular resolution

    This tactic can be used on any game that gives you this issue.

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