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Plutonium

wi3rrrundefined

wi3rrr

@wi3rrr
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Recent Best Controversial

  • [Release] [ZM] Main Menu Custom Map
    wi3rrrundefined wi3rrr

    wow, just insane

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )
    wi3rrrundefined wi3rrr

    GhostRider0125 A update is coming with more space, I would make a bigger part of the house

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )
    wi3rrrundefined wi3rrr

    HomerJay42 said in [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY ):

    I thought it was probably for the development lol
    I've been recording my attempts so when I finally beat it I'll upload that run, might take me a bit it's pretty tough but I'll do it soon

    ok np, thanks

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )
    wi3rrrundefined wi3rrr

    HomerJay42 ho yes, i'm so sorry It was for the development of the map, I just fixed the problem and changed the download link, I let you re-download the file to redo the map : ), can you give me a video with the bug for fix that ?

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )
    wi3rrrundefined wi3rrr

    cf881bff-83f8-4c6f-ab6d-3b919baf00d6-cp7G7TILGKzAzLGb1MMn9hyt.png

    Download : http://www.mediafire.com/file/b709kbmiev170q3/Resident_Evil_7_Custom_Map_bo2.zip

    How to Install : https://www.youtube.com/watch?v=RickqFkzKm0

    for the script : %localappdata%/Plutonium/storage/t6/scripts/raw/scripts/zm/

    for textures : %localappdata%/Plutonium/storage/t6/

    Trailer : https://youtu.be/tTJ1ZMOFNiI

    Thanks LKurama and mx_clover for all textures

    Custom Map Features :

    - A small part of the Baker house

    - Custom walls

    - Any easter eggs ( a principal easter egg will be release on complet version )

    - Textures Custom for Zombies

    - An immersion insane with the black sky

    - A Boss For The Map

    - A COMPLETE REDESIGN OF THE HUD !

    - A Unique Experience!

    For More Info or if you find bugs, Discord : .alwayspresent

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    iits2k %localappdata%/Plutonium/storage/t6/raw/scripts/zm

    BO2 Modding Releases & Resources

  • [ZM] Money gum bo3 / Customizable player icon
    wi3rrrundefined wi3rrr

    Do you have a discord to contact you?

    BO2 Modding Releases & Resources zombie gsc hud bo3 zombies

  • [ZM] Money gum bo3 / Customizable player icon
    wi3rrrundefined wi3rrr

    good work

    BO2 Modding Releases & Resources zombie gsc hud bo3 zombies

  • (ZM)BO2_PvZ Pack_By Folbix
    wi3rrrundefined wi3rrr

    mr.kennutbuster "folbix" is a french guy

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Custom Map, Survival T6 Bo2
    wi3rrrundefined wi3rrr

    Shvke you remove the files that you put in your plutonium ( t6 )

    BO2 Modding Releases & Resources

  • [Release] [ZM] Gobblegums
    wi3rrrundefined wi3rrr

    very good mod ! gg

    BO2 Modding Releases & Resources zombies gobblegums mod

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    Izi selva no, but soon...

    It takes time, and it requires a lot of work

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    Rafael T Urie said in [Release] [Zombies] HUD BO3 FOR BO2 !:

    Hi friend, sorry I don't know if you can remove the round counter "I LOVE" what you did but I have another scrib for the round counter and with your file I now have two round counters. If you can do me the favor of removing the round counter from your project PLEASE FRIEND

    give me your discord

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    Code_Zero000 no but soon

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    @Tavinhu Do you have other HUD elements from other than my script?

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    FaZe Flick as I said I can't work better on it because of the HUD limit of bo2

    BO2 Modding Releases & Resources

  • 𝗧𝗵𝗲 𝗖𝗶𝘁𝘆 𝗢𝗳 𝗧𝗵𝗲 𝗡𝗶𝗴𝗵𝘁 [ V1.1 ] Bo2 Town Reimagined
    wi3rrrundefined wi3rrr

    Vitrolic Wither you need kill the teddy bear

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    RedxSkull thanks !

    BO2 Modding Releases & Resources

  • [Release] [Zombies] HUD BO3 FOR BO2 !
    wi3rrrundefined wi3rrr

    @1800Adequate add me on discord : 29xq

    BO2 Modding Releases & Resources

  • Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
    wi3rrrundefined wi3rrr

    Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

    BO2 Modding Releases & Resources bo2 city of mars nuketown reimagined zombies
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