wow, just insane
wi3rrr
Posts
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[Release] [ZM] Main Menu Custom Map -
[Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )GhostRider0125 A update is coming with more space, I would make a bigger part of the house
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[Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )HomerJay42 said in [Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY ):
I thought it was probably for the development lol
I've been recording my attempts so when I finally beat it I'll upload that run, might take me a bit it's pretty tough but I'll do it soonok np, thanks
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[Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )HomerJay42 ho yes, i'm so sorry It was for the development of the map, I just fixed the problem and changed the download link, I let you re-download the file to redo the map : ), can you give me a video with the bug for fix that ?
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[Release] [Zombies] Hard Custom Map Resident Evil 7, T6 Bo2 [ bêta ] ( SOLO ONLY )
Download : http://www.mediafire.com/file/b709kbmiev170q3/Resident_Evil_7_Custom_Map_bo2.zip
How to Install : https://www.youtube.com/watch?v=RickqFkzKm0
for the script : %localappdata%/Plutonium/storage/t6/scripts/raw/scripts/zm/
for textures : %localappdata%/Plutonium/storage/t6/
Trailer : https://youtu.be/tTJ1ZMOFNiI
Thanks LKurama and mx_clover for all textures
Custom Map Features :
- A small part of the Baker house
- Custom walls
- Any easter eggs ( a principal easter egg will be release on complet version )
- Textures Custom for Zombies
- An immersion insane with the black sky
- A Boss For The Map
- A COMPLETE REDESIGN OF THE HUD !
- A Unique Experience!
For More Info or if you find bugs, Discord : .alwayspresent
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[Release] [Zombies] HUD BO3 FOR BO2 !iits2k %localappdata%/Plutonium/storage/t6/raw/scripts/zm
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[ZM] Money gum bo3 / Customizable player iconDo you have a discord to contact you?
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[ZM] Money gum bo3 / Customizable player icongood work
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(ZM)BO2_PvZ Pack_By Folbixmr.kennutbuster "folbix" is a french guy
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[Release] [Zombies] Custom Map, Survival T6 Bo2Shvke you remove the files that you put in your plutonium ( t6 )
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[Release] [ZM] Gobblegumsvery good mod ! gg
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[Release] [Zombies] HUD BO3 FOR BO2 !Izi selva no, but soon...
It takes time, and it requires a lot of work
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[Release] [Zombies] HUD BO3 FOR BO2 !Rafael T Urie said in [Release] [Zombies] HUD BO3 FOR BO2 !:
Hi friend, sorry I don't know if you can remove the round counter "I LOVE" what you did but I have another scrib for the round counter and with your file I now have two round counters. If you can do me the favor of removing the round counter from your project PLEASE FRIEND
give me your discord
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[Release] [Zombies] HUD BO3 FOR BO2 !Code_Zero000 no but soon
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[Release] [Zombies] HUD BO3 FOR BO2 !@Tavinhu Do you have other HUD elements from other than my script?
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[Release] [Zombies] HUD BO3 FOR BO2 !FaZe Flick as I said I can't work better on it because of the HUD limit of bo2
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𝗧𝗵𝗲 𝗖𝗶𝘁𝘆 𝗢𝗳 𝗧𝗵𝗲 𝗡𝗶𝗴𝗵𝘁 [ V1.1 ] Bo2 Town ReimaginedVitrolic Wither you need kill the teddy bear
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[Release] [Zombies] HUD BO3 FOR BO2 !RedxSkull thanks !
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[Release] [Zombies] HUD BO3 FOR BO2 !@1800Adequate add me on discord : 29xq
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Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once