Skip to content

BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 8.9k Posts
  • This topic is deleted!

    Moved
    1
    0 Votes
    1 Posts
    147 Views
    No one has replied
  • Help!!

    Moved
    4
    0 Votes
    4 Posts
    270 Views
    line 139 and subsequent cases have , instead of .
  • [Support] [ZM] How To Add More Than One Script

    5
    0 Votes
    5 Posts
    456 Views
    _clientids.gsc is the old method. That gsc file is part of the base game that had no purpose so once gsc replacing was added it was the prime candidate to use as an entry point for mod loading. Sure you could take two mods that make use of _clientids.gsc and combine them but you could only do that if you understand GSC enough to merge the two mods code wise into a single file. But really _clientids.gsc is a trashy way to load mods now given we have support for loading custom scripts so there's no longer a need to use that _clientids.gsc file. Read the post pista links, it details the process of loading custom scripts: https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts (Which is what you should be doing)
  • How do i install reshade?

    3
    0 Votes
    3 Posts
    329 Views
    @lResxt that sucks
  • liberacion de 9 perks en individual :(

    Moved
    4
    0 Votes
    4 Posts
    2k Views
    @Its_Sierra Hay que jugar en LAN como si fueran mods de comandos o se puede jugar normal en partidas personalizadas?
  • DDS to IWI conversion error

    15
    0 Votes
    15 Posts
    2k Views
    @Snuckyye i love you thank you so much!
  • Zombies Counter Crashing BO2

    3
    0 Votes
    3 Posts
    254 Views
    @Cahz niceee it worked, thanks a lot
  • Gsc for pluto for ps3

    1
    0 Votes
    1 Posts
    65 Views
    No one has replied
  • [Support] Help Fixing Code

    17
    0 Votes
    17 Posts
    267 Views
    @Sorex I finally ended but when it compiles it doesnt show anything and the file compiled does not show up
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    2 Views
    No one has replied
  • [Support] [ZM] Compiling Source Syntax ERROR

    4
    0 Votes
    4 Posts
    109 Views
    else if(option == 9) { if(stoggle(9)) { self thread loop_handler(9); break; } if(isdefined(self.healthbarhudelems)) { return; } for(i = 0; i < self.healthbarkeys.size; i++) { self.healthbarhudelems[self.healthbarkeys[i]].bgbar destroy(); self.healthbarhudelems[self.healthbarkeys[i]].bar destroy(); self.healthbarhudelems[self.healthbarkeys[i]].destroy(); } } If anyone could help me i fixed some errors but this code have a syntax error i cant fix
  • Does anybody know how to set the -n flag on Tom's Bo2 exporter?

    13
    0 Votes
    13 Posts
    426 Views
    If you renamed the file to lui_bkg_zm That's the main background and should work. If you downloaded what was supposed to make everything transparent it should still work. I'd say just replace what you had in your images folder. I made that a while ago but I don't see why it wouldn't work anymore.
  • Graphics mod

    2
    0 Votes
    2 Posts
    994 Views
    @Cigey you won't get banned but your game won't work anymore. Pluto doesn't work with reshade.
  • Non DLC camos

    Moved
    7
    0 Votes
    7 Posts
    550 Views
    There's a pretty simple way to get rid of the washed out white look without lowering the opacity. Just add a clipping mask on to the custom pattern you are putting on DovahKunt Was the genius that thought of this by the way not me!
  • Cherry Fizz?

    Moved
    3
    0 Votes
    3 Posts
    467 Views
    @RohxzYT post it then lmao
  • Cheats BO2

    1
    1 Votes
    1 Posts
    831 Views
    No one has replied
  • [ZM] I need custom Die Rise gloves..

    Moved
    5
    0 Votes
    5 Posts
    858 Views
    @Gewehr thanks!
  • Zombies down time and round timer

    2
    0 Votes
    2 Posts
    259 Views
    hmmmm, it we could find the code for that, a custom perk would be possible, maybe put that in Tombstone
  • texture help

    3
    0 Votes
    3 Posts
    109 Views
    @SayKo_ I'm too lazy to write a whole list so hit me up on discord for the png's Evolight#9437
  • is there any way to pass a camo from mp to zm?

    2
    0 Votes
    2 Posts
    133 Views
    @DARK-RyZe by dumping the camo from mp and overriding a zm camo