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MW3 Modding Support & Discussion

Got modding questions regarding Plutonium IW5? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

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  • port game mod

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    @Okami-Amaterasu https://plutonium.pw/docs/modding/loading-mods/#iw5 Follow the link, copy the above code into a file and save it "restrict.gsc" and then copy where the link tells you. You must do it on your server
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    @Memeking254 https://forum.plutonium.pw/topic/25638/release-black-ops-3-cherry-fizz-camo-for-iw5 Name of the file is detail_gold_col.iwi i dont know if it was already broken after I put this one in because I didnt immediately check, but because this was the only gold camo replacement I put in, im assuming it was this one.
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  • Problems with the Gold camo

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    @FutureRave i already have specular map on and the same thing happens with the other camo packs. Even after uninstalling and reinstalling my gold camo is somehow still blank
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  • Error when using scripts

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    He is talking about my topic https://forum.plutonium.pw/topic/17575/my-collection-of-iw5-scripts @xz32 do you have Bot Warfare installed? I know that Bot Warfare throws that error from time to time If you don't then it might come from one of the scripts you mentioned but it's hard to tell with multiple scripts. Would help if you could remove some or test things. I will try to see if there is something to fix in these scripts when I have time
  • Port custom maps from cod 4 to mw3 ?

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    @Dqew Check their modding forum on their website. It says what you need
  • GSC POSITION / COORDS

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    @JezuzLizard thank you for the fast reply will try it.
  • lost thermal vision

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  • Pluto iw5 "Graphics" improvement

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    @LastDemon99 hello, I like the upscaled textures in your screenshot, but I'm not technically enough to create my own mod. Can you upload the upscaled textures somewhere? I would appreciate it very much :^)
  • backlot map

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    @Balrog85 I'm currently porting the cod:ol version which looks way better than the cod4 version, I will probably release it tomorrow or in the next few days
  • [MAP] Cod Jumper map mp_galaxy

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    @AkimkA No. Singleplayer doesn't have mod support
  • Searching coder for server customisation for IW5 Pluto MW3

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  • I cant load into certain maps

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    What kind of maps are affected? Stock maps? DLC maps? Custom maps? All of them? My guess is that it is just a bad server that doesn't provide any means of downloading custom maps.
  • MW3 IW5 Infected Mod

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    @PutPut just try the jump height yourself I don't know? set sv_enableBounces "1" I don't know set g_playerEjection "0" ejection is what happens when you collide with someone, you get kinda pushed away seta sv_wwwBaseURL "" This is useless and has nothing to do with mapvote For DLC maps simply add them if needed in your server rotation and yes you need them installed on your server https://plutonium.pw/docs/install/#installing-the-dlcs-mw3
  • Pluto IW5 MW3 Infected multiple classes

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  • Trying to change SMAW damage...

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    First, unless you need it for specific reasons the switch on sHitLoc is useless Second, a SMAW won't always hit the player directly Third you should debug (print) the values you're using and you'll find the answer yourself Simply add this in your if and you will see useful/relevant values and understand why something isn't working easily print(idamage); print(sweapon); print(smeansofdeath): Also don't randomly try to guess weapon names, debug them like mentioned above This might give you an idea https://github.com/Resxt/Plutonium-IW5-Scripts/blob/main/small_scripts/disable_damages.gsc I simply added this to modify SMAW's damages. To modify launchers damage in general you would use sMeansOfDeath instead probably. Here I also check if the attacker isn't the victim too so that you can still damage yourself if (isDefined(eAttacker.guid) && isDefined(self.guid)) { if (eAttacker.guid == self.guid) { if (sWeapon == "iw5_smaw_mp") { iDamage = 0; } } }
  • Help! MW3 custom hud loading problem

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    I checked my file before and after and it's the same as 1.02kb.