Iw5 Survival Mod Announcement
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Soliderror The survival mod for iw4x actually supports up to 4 players. I've tried it out already with others in the past. The only downside of that mod is that it used pezbots, because bot warfare wasn't available at the time for iw4x, so the AI isn't that great. All the scripts and assets for that mod like all the original survival announcer audio files are stored in IWD which can be opened and extracted with winrar or any compressing tool. Besides that, the Alpha for your mod is looking real good. Keep up the good work
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I have a script to prevent players from obtaining the M.O.A.B and other scripts to remove certain/all M.O.A.B effects if you need it
https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/small_scripts#disable_nuke_killstreakgsc
https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/disable_nuke_effects#disable-nuke-effects
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Memeking254 All those things I have looked into already. All is is possible and I was going to either remove the MOAD or Fix it to to end the wave (but make it a buyable not a kill streak, not too sure on that tho) all other things are possible other then I believe the bots join the game and being kicked from the game showing, I tried to find the strings for this to reply them but didn't find them. The kill cards that come up will be removed as that's possible. The challenges will also be added, the ai gets harder as waves progress as well, and soon will be match to maps as well.
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RedxSkull Okay I'll look into that a bit more then thanks
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Resxt I knew you had these, and I was going to add them later on, but I was figuring out what I wanted to with the MOAD still, I think I'ma just remove it tho sense it wasn't in normal survival, Im probably going to remove the cod4 weapons as well (I didn't add them sloth did, not my idea) but I want this mod to be as close as possible to survival, I am even remaking my zonetool so it can have full menu support so I can use base menus from game, and I have that working, so the menus I have now might be replaced with a slightly modded version of the original.
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Sorry for my English I use a translator.
I want to say a big thank you for your work and I'm really looking forward to the release of the full version.
I've been waiting for plutonium to work on survival mode in mw3, but they have no plans for that. I needed a reverse compiler from gsc to ff, but it's not there. I wanted to diversify the survival mode by adding to it
1 all weapons from multiplayer (can be custom weapons from other parts)
2 add support from multiplayer: airstrike, AC-130, MOAB and so on
3 improve the intelligence of the squads they are very stupid
4 add all the perks from the multiplayer and make slots so that you can buy several perks.
I hope this will be possible in your work in mw2, because in this game all the files are open as I know and you can do modding, maybe I don't understand everything very well, but I would really like to do it. Please don't stop working on it, I think a lot of people are waiting for it.
By the way, where can I download the latest version of the mod and how to install it? -
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AkimkA sadly it will be a closed source mod, as I put alot of work into it as well as my other developers. Also keep in mind I am writing survival by scratch, as the core games gsc is all single player gsc and Is mostly not compatible with MP gsc.
If you would like to play the mod you can join my
Solids iw5 survival (US)
server. Although it seems like you are not near the US so you would have very bad ping. If you would like to chat about this more feel free to Soliderror in the Pluto discord and I can talk there as I don't keep up on the form as much as I should. -
no problem, it's totally your job and you can do whatever you want with it bro) I installed this mod and played it and I really liked it, because you fulfilled the points that I wanted to be in mw3
- Transfer of all weapons from multiplayer
- transferring perks and modules to weapons (I noticed that only one module can be bought for weapons, what are you thinking about fixing this. I'm just interested in your opinion and don't force you to change something)
Thank you very much for these points. One more question, what do you think so that killstreaks can be bought?
Is this project still in development?
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yes he is still working on it
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AkimkA yes its still 100% being developed
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yo bro how are you doing
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What about this, is it still in development?
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Kalitos yes this is still in dev. It takes time when I have so much on my plate from irl things from other mods and clients I am working on. Please note that swifty has taken over a lot in this mod and has done more for it then I have in a long time.
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Soliderror https://forum.plutonium.pw/topic/32159/pre-release-iw5-survival-reimagined/3
hi, is this the same mod? Or do you develop it yourself?
it would be great if you team up with the developer
from that thread. there is a very high quality port of survival. -
Black-maks no this is another mod from another person
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Black-maks I tried, didnt really get anywhere. All I know is I inspired them and then one of my old devs went to them lmao
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Soliderror It's been months since I've checked anything. I don't want to buy the game and a VPS just to fix bugs and update the mod, also...
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I don't see a reason to use your code and adapt it to mine, we have different approaches. Besides, my mod was much more advanced than yours.
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Inspiration... we're back to the same point. I had a base version with the wave system, But i considered learning modding, models & menu stuffs to showcase a decent version. Since you posted this post earlier, I considered pausing my mod.
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I made my version completely by myself without any help. I only asked your 'old dev' months later if you abandoned the mod since they hadn't published anything else and if they would mind if I published my version, something I also asked you.. lmao
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