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Iw5 Survival Mod Announcement

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  • Soliderrorundefined Soliderror

    Here is a video of the Alpha of what was done so far, idk how well the video shows everything as I have not been able to make my own yet, but that will come soon.
    https://youtu.be/7JNRYIrVvLg

    Memeking254undefined Offline
    Memeking254undefined Offline
    Memeking254
    wrote on last edited by
    #15

    Soliderror Thanks! for that Alpha being Gameplay of the mod you're in a pretty damn good spot. Great Work

    im sure alot has changed since this was uploaded and no this doesn't really show off anything besides the weapons menu and the Kill Streaks working

    Clearly there are some things missing that can at the moment atleast fill the void for the big things that not in at the moment

    again more things that could be added ( things that could already be in since Im going off this gameplay) and no the I have no idea how much or how little this stuff could take to add so sorry if its seeming like im pushing for these things

    • The survival announcer (kinda to fill the void for the big things missing atm)

    • hopefully the streaks thing has been fixed since MOAB's even being obtainable is kinda insane (a welcome addition of that red fog isn't part of it) and looking at this thread it didn't work properly at the time ~ a month ago not exactly sure how fixing that would work but disabling kill streaks and only making them purchasable

    • the AI (mentioned above) needs some improvement would make it a hell of a lot harder (this kinda goes hand and hand with the difficulty of the maps)

    • the HUD (also mentioned above) Not sure if removing the Killfeed is possible or the player tag that appears at the bottom middle of the screen and adding the points pop up (all future stuff since as mentioned above its been worked on very little) along with the challenges for the Wave dae67c15-6325-4599-be8e-61a04a780d7c-image.png Other then that stuff im sure you're well aware of for the future of this mod again thank you for the time and the reply. Id love to play this give more feedback all that jazz

    Soliderrorundefined 1 Reply Last reply
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    • RedxSkullundefined Offline
      RedxSkullundefined Offline
      RedxSkull
      wrote on last edited by
      #16

      Soliderror The survival mod for iw4x actually supports up to 4 players. I've tried it out already with others in the past. The only downside of that mod is that it used pezbots, because bot warfare wasn't available at the time for iw4x, so the AI isn't that great. All the scripts and assets for that mod like all the original survival announcer audio files are stored in IWD which can be opened and extracted with winrar or any compressing tool. Besides that, the Alpha for your mod is looking real good. Keep up the good work

      Soliderrorundefined 1 Reply Last reply
      0
      • Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #17

        I have a script to prevent players from obtaining the M.O.A.B and other scripts to remove certain/all M.O.A.B effects if you need it

        https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/small_scripts#disable_nuke_killstreakgsc

        https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/disable_nuke_effects#disable-nuke-effects

        Soliderrorundefined 1 Reply Last reply
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        • Memeking254undefined Memeking254

          Soliderror Thanks! for that Alpha being Gameplay of the mod you're in a pretty damn good spot. Great Work

          im sure alot has changed since this was uploaded and no this doesn't really show off anything besides the weapons menu and the Kill Streaks working

          Clearly there are some things missing that can at the moment atleast fill the void for the big things that not in at the moment

          again more things that could be added ( things that could already be in since Im going off this gameplay) and no the I have no idea how much or how little this stuff could take to add so sorry if its seeming like im pushing for these things

          • The survival announcer (kinda to fill the void for the big things missing atm)

          • hopefully the streaks thing has been fixed since MOAB's even being obtainable is kinda insane (a welcome addition of that red fog isn't part of it) and looking at this thread it didn't work properly at the time ~ a month ago not exactly sure how fixing that would work but disabling kill streaks and only making them purchasable

          • the AI (mentioned above) needs some improvement would make it a hell of a lot harder (this kinda goes hand and hand with the difficulty of the maps)

          • the HUD (also mentioned above) Not sure if removing the Killfeed is possible or the player tag that appears at the bottom middle of the screen and adding the points pop up (all future stuff since as mentioned above its been worked on very little) along with the challenges for the Wave dae67c15-6325-4599-be8e-61a04a780d7c-image.png Other then that stuff im sure you're well aware of for the future of this mod again thank you for the time and the reply. Id love to play this give more feedback all that jazz

          Soliderrorundefined Offline
          Soliderrorundefined Offline
          Soliderror
          wrote on last edited by
          #18

          Memeking254 All those things I have looked into already. All is is possible and I was going to either remove the MOAD or Fix it to to end the wave (but make it a buyable not a kill streak, not too sure on that tho) all other things are possible other then I believe the bots join the game and being kicked from the game showing, I tried to find the strings for this to reply them but didn't find them. The kill cards that come up will be removed as that's possible. The challenges will also be added, the ai gets harder as waves progress as well, and soon will be match to maps as well.

          1 Reply Last reply
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          • RedxSkullundefined RedxSkull

            Soliderror The survival mod for iw4x actually supports up to 4 players. I've tried it out already with others in the past. The only downside of that mod is that it used pezbots, because bot warfare wasn't available at the time for iw4x, so the AI isn't that great. All the scripts and assets for that mod like all the original survival announcer audio files are stored in IWD which can be opened and extracted with winrar or any compressing tool. Besides that, the Alpha for your mod is looking real good. Keep up the good work

            Soliderrorundefined Offline
            Soliderrorundefined Offline
            Soliderror
            wrote on last edited by
            #19

            RedxSkull Okay I'll look into that a bit more then thanks

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            • Resxtundefined Resxt

              I have a script to prevent players from obtaining the M.O.A.B and other scripts to remove certain/all M.O.A.B effects if you need it

              https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/small_scripts#disable_nuke_killstreakgsc

              https://github.com/Resxt/Plutonium-IW5-Scripts/tree/main/disable_nuke_effects#disable-nuke-effects

              Soliderrorundefined Offline
              Soliderrorundefined Offline
              Soliderror
              wrote on last edited by
              #20

              Resxt I knew you had these, and I was going to add them later on, but I was figuring out what I wanted to with the MOAD still, I think I'ma just remove it tho sense it wasn't in normal survival, Im probably going to remove the cod4 weapons as well (I didn't add them sloth did, not my idea) but I want this mod to be as close as possible to survival, I am even remaking my zonetool so it can have full menu support so I can use base menus from game, and I have that working, so the menus I have now might be replaced with a slightly modded version of the original.

              1 Reply Last reply
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              • AkimkAundefined Offline
                AkimkAundefined Offline
                AkimkA
                Banned
                wrote on last edited by
                #21

                Sorry for my English I use a translator.
                I want to say a big thank you for your work and I'm really looking forward to the release of the full version.
                I've been waiting for plutonium to work on survival mode in mw3, but they have no plans for that. I needed a reverse compiler from gsc to ff, but it's not there. I wanted to diversify the survival mode by adding to it
                1 all weapons from multiplayer (can be custom weapons from other parts)
                2 add support from multiplayer: airstrike, AC-130, MOAB and so on
                3 improve the intelligence of the squads they are very stupid
                4 add all the perks from the multiplayer and make slots so that you can buy several perks.
                I hope this will be possible in your work in mw2, because in this game all the files are open as I know and you can do modding, maybe I don't understand everything very well, but I would really like to do it. Please don't stop working on it, I think a lot of people are waiting for it.
                By the way, where can I download the latest version of the mod and how to install it?

                Soliderrorundefined 1 Reply Last reply
                2
                • AkimkAundefined Offline
                  AkimkAundefined Offline
                  AkimkA
                  Banned
                  wrote on last edited by
                  #22
                  This post is deleted!
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                  • AkimkAundefined AkimkA

                    Sorry for my English I use a translator.
                    I want to say a big thank you for your work and I'm really looking forward to the release of the full version.
                    I've been waiting for plutonium to work on survival mode in mw3, but they have no plans for that. I needed a reverse compiler from gsc to ff, but it's not there. I wanted to diversify the survival mode by adding to it
                    1 all weapons from multiplayer (can be custom weapons from other parts)
                    2 add support from multiplayer: airstrike, AC-130, MOAB and so on
                    3 improve the intelligence of the squads they are very stupid
                    4 add all the perks from the multiplayer and make slots so that you can buy several perks.
                    I hope this will be possible in your work in mw2, because in this game all the files are open as I know and you can do modding, maybe I don't understand everything very well, but I would really like to do it. Please don't stop working on it, I think a lot of people are waiting for it.
                    By the way, where can I download the latest version of the mod and how to install it?

                    Soliderrorundefined Offline
                    Soliderrorundefined Offline
                    Soliderror
                    wrote on last edited by
                    #23

                    AkimkA sadly it will be a closed source mod, as I put alot of work into it as well as my other developers. Also keep in mind I am writing survival by scratch, as the core games gsc is all single player gsc and Is mostly not compatible with MP gsc.

                    If you would like to play the mod you can join my Solids iw5 survival (US) server. Although it seems like you are not near the US so you would have very bad ping. If you would like to chat about this more feel free to Soliderror in the Pluto discord and I can talk there as I don't keep up on the form as much as I should.

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                    • AkimkAundefined Offline
                      AkimkAundefined Offline
                      AkimkA
                      Banned
                      wrote on last edited by
                      #24

                      no problem, it's totally your job and you can do whatever you want with it bro) I installed this mod and played it and I really liked it, because you fulfilled the points that I wanted to be in mw3

                      1. Transfer of all weapons from multiplayer
                      2. transferring perks and modules to weapons (I noticed that only one module can be bought for weapons, what are you thinking about fixing this. I'm just interested in your opinion and don't force you to change something)
                        Thank you very much for these points. One more question, what do you think so that killstreaks can be bought?
                        Is this project still in development?
                      Soliderrorundefined 1 Reply Last reply
                      0
                      • hindercanrunundefined Offline
                        hindercanrunundefined Offline
                        hindercanrun
                        wrote on last edited by
                        #25

                        yes he is still working on it

                        1 Reply Last reply
                        1
                        • AkimkAundefined AkimkA

                          no problem, it's totally your job and you can do whatever you want with it bro) I installed this mod and played it and I really liked it, because you fulfilled the points that I wanted to be in mw3

                          1. Transfer of all weapons from multiplayer
                          2. transferring perks and modules to weapons (I noticed that only one module can be bought for weapons, what are you thinking about fixing this. I'm just interested in your opinion and don't force you to change something)
                            Thank you very much for these points. One more question, what do you think so that killstreaks can be bought?
                            Is this project still in development?
                          Soliderrorundefined Offline
                          Soliderrorundefined Offline
                          Soliderror
                          wrote on last edited by
                          #26

                          AkimkA yes its still 100% being developed

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                          • AkimkAundefined Offline
                            AkimkAundefined Offline
                            AkimkA
                            Banned
                            wrote on last edited by
                            #27
                            This post is deleted!
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                            • AkimkAundefined Offline
                              AkimkAundefined Offline
                              AkimkA
                              Banned
                              wrote on last edited by
                              #28

                              yo bro how are you doing

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                              • Kalitosundefined Offline
                                Kalitosundefined Offline
                                Kalitos
                                wrote on last edited by
                                #29

                                What about this, is it still in development?

                                Soliderrorundefined 1 Reply Last reply
                                0
                                • Kalitosundefined Kalitos

                                  What about this, is it still in development?

                                  Soliderrorundefined Offline
                                  Soliderrorundefined Offline
                                  Soliderror
                                  wrote on last edited by
                                  #30

                                  Kalitos yes this is still in dev. It takes time when I have so much on my plate from irl things from other mods and clients I am working on. Please note that swifty has taken over a lot in this mod and has done more for it then I have in a long time.

                                  Black-maksundefined 1 Reply Last reply
                                  1
                                  • Soliderrorundefined Soliderror

                                    Kalitos yes this is still in dev. It takes time when I have so much on my plate from irl things from other mods and clients I am working on. Please note that swifty has taken over a lot in this mod and has done more for it then I have in a long time.

                                    Black-maksundefined Offline
                                    Black-maksundefined Offline
                                    Black-maks
                                    wrote on last edited by Black-maks
                                    #31

                                    Soliderror https://forum.plutonium.pw/topic/32159/pre-release-iw5-survival-reimagined/3
                                    hi, is this the same mod? Or do you develop it yourself?
                                    it would be great if you team up with the developer
                                    from that thread. there is a very high quality port of survival.

                                    Resxtundefined Soliderrorundefined 2 Replies Last reply
                                    0
                                    • Black-maksundefined Black-maks

                                      Soliderror https://forum.plutonium.pw/topic/32159/pre-release-iw5-survival-reimagined/3
                                      hi, is this the same mod? Or do you develop it yourself?
                                      it would be great if you team up with the developer
                                      from that thread. there is a very high quality port of survival.

                                      Resxtundefined Offline
                                      Resxtundefined Offline
                                      Resxt
                                      Plutonium Staff
                                      wrote on last edited by
                                      #32

                                      Black-maks no this is another mod from another person

                                      1 Reply Last reply
                                      0
                                      • Black-maksundefined Black-maks

                                        Soliderror https://forum.plutonium.pw/topic/32159/pre-release-iw5-survival-reimagined/3
                                        hi, is this the same mod? Or do you develop it yourself?
                                        it would be great if you team up with the developer
                                        from that thread. there is a very high quality port of survival.

                                        Soliderrorundefined Offline
                                        Soliderrorundefined Offline
                                        Soliderror
                                        wrote on last edited by
                                        #33

                                        Black-maks I tried, didnt really get anywhere. All I know is I inspired them and then one of my old devs went to them lmao

                                        LastDemon99undefined 1 Reply Last reply
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                                        • Soliderrorundefined Soliderror

                                          Black-maks I tried, didnt really get anywhere. All I know is I inspired them and then one of my old devs went to them lmao

                                          LastDemon99undefined Offline
                                          LastDemon99undefined Offline
                                          LastDemon99
                                          wrote on last edited by
                                          #34

                                          Soliderror It's been months since I've checked anything. I don't want to buy the game and a VPS just to fix bugs and update the mod, also...

                                          • I don't see a reason to use your code and adapt it to mine, we have different approaches. Besides, my mod was much more advanced than yours.

                                          • Inspiration... we're back to the same point. I had a base version with the wave system, But i considered learning modding, models & menu stuffs to showcase a decent version. Since you posted this post earlier, I considered pausing my mod.

                                          • I made my version completely by myself without any help. I only asked your 'old dev' months later if you abandoned the mod since they hadn't published anything else and if they would mind if I published my version, something I also asked you.. lmao

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