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Infinite Damage Galvaknuckles

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Angry Catundefined Offline
    Angry Catundefined Offline
    Angry Cat
    wrote on last edited by
    #2

    Cool idea

    1 Reply Last reply
    0
    • ashtrogenundefined Offline
      ashtrogenundefined Offline
      ashtrogen
      wrote on last edited by ashtrogen
      #3

      so I figured it out! Using BO2 Reimagined's code as a base, I put

      if (maps\mp\zombies\_zm_weapons::get_base_weapon_name(weapon, 1) == "tazer_knuckles_zm")
      {
      	final_damage = level.zombie_health;	
      }
      

      into actor_damage_override and then I put

      #include scripts\zm\replaced\_zm;
      
      main()
      {
      replaceFunc(maps\mp\zombies\_zm::actor_damage_override, scripts\zm\replaced\_zm::actor_damage_override);
      }
      

      into my own script. Might release the pair of scripts (with all of BO2 Reimagined's code removed obviously).
      btw all of those 5 lines took FIVE. HOURS.

      Angry Catundefined 1 Reply Last reply
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      • hindercanrunundefined Offline
        hindercanrunundefined Offline
        hindercanrun
        wrote on last edited by
        #4

        5 hours isn't that long when coding, even simple scripts can take hours.

        ashtrogenundefined 1 Reply Last reply
        1
        • ashtrogenundefined Offline
          ashtrogenundefined Offline
          ashtrogen
          replied to hindercanrun on last edited by
          #5

          hindercanrun it was only long imo because i didn't know anything about the language
          if i knew what required what and what code went where, it would've been a lot faster.

          RedxSkullundefined 1 Reply Last reply
          1
          • Angry Catundefined Offline
            Angry Catundefined Offline
            Angry Cat
            replied to ashtrogen on last edited by
            #6

            @smooshie cant wait for the script release

            1 Reply Last reply
            0
            • RedxSkullundefined Offline
              RedxSkullundefined Offline
              RedxSkull
              replied to ashtrogen on last edited by
              #7

              @smooshie Learning from Treyarch's scripts is a good way to start learning GSC and looking up community guides like the ones that plutonium provides.

              https://plutonium.pw/docs/modding/gsc/how-to-gsc/

              https://github.com/plutoniummod/t6-scripts

              1 Reply Last reply
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              • A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #8

                Great, so before I was banned for modifing Treyarch Scripts and not going into LAN, I did have some potential.

                RedxSkullundefined jdhruvundefined 2 Replies Last reply
                0
                • RedxSkullundefined Offline
                  RedxSkullundefined Offline
                  RedxSkull
                  replied to A Former User on last edited by
                  #9

                  @ForumMaster2009 You did it the wrong way... Doesn't even have to be in LAN. You only use LAN if your trying to inject or mess with memory, etc. There is a proper way of loading mods without getting banned. Only works for the host though. You can't use your own mods on someone else server

                  https://plutonium.pw/docs/modding/loading-mods/

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                  • A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #10

                    Did I forget to add wait...

                    BO2Z toolbox but I wasn't in LAN mode. I think this was the main reason for my eternal doom! Thanks for your assistance. I believe I used the BO2Z Toolbox without going into LAN mode first.

                    Source of Ban: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwiIwfe_pcb9AhVsAjQIHZ4uC-QQFnoECAwQAQ&url=https%3A%2F%2Ffearlessrevolution.com%2Fviewtopic.php%3Ft%3D13909&usg=AOvVaw1LZEyUFwIwskIZdicGghPD

                    1 Reply Last reply
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                    • jdhruvundefined Offline
                      jdhruvundefined Offline
                      jdhruv
                      replied to A Former User on last edited by jdhruv
                      #11

                      @ForumMaster2009 That's to sad you're banned.. Reading your afterlife post makes me even more sad.... I had also experienced a one month ban..But it was nothing still compared to your ban..

                      1 Reply Last reply
                      1
                      • A Former User? Offline
                        A Former User? Offline
                        A Former User
                        wrote on last edited by
                        #12

                        It sure is tough, but that's the outcome.

                        1 Reply Last reply
                        1

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