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Bot Warfare Waypoints for Custom Maps?

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  • Tifosi 92 Offline
    Tifosi 92 Offline
    Tifosi 92
    wrote on last edited by Tifosi 92
    #6

    I don't have a GitHub account and don't want to create one, so I'll try attaching them as files with an .iwd extension here if anyone wants to use them (change the .iwd to .gsc upon downloading and they should work).

    If you're reading this thread and don't know how to add custom waypoints (I had trouble figuring this out myself), a few things:

    • In order to get custom maps to work, you need to put them in the "usermaps" folder located in "[your user name]/AppData/Local/Plutonium/storage/iw5/usermaps" or something similar (you’ll need to view hidden folders to get here).
    • Once your custom maps are in there, you'll need to install Bot Warfare (follow the instructions); this will put a file called "z_svr_bots.iwd" or similar in the "storage/iw5" folder listed above.
    • Open the z_svr_bots.iwd file using 7Zip or an equivalent archive editor and navigate through the archive until you find a folder a containing a bunch of map names (I think it's in "scripts" somewhere)
    • Create a new folder here, inside the archive, with the file name of your custom map (for these waypoint sets, it will be either "mp_raid" or "mp_radiation_sh")
    • Move the .gsc files (for these downloads, make sure you change them from .iwd to .gsc) into their corresponding directories in z_svr_bots.iwd; Bot Warfare will now load these waypoints when the map is loaded. Waypoints MUST be saved in here or else they will not work.
    • If you’re making waypoints on your own, do not open/edit/save .gsc files from inside z_svr_bots.iwd using 7Zip, or the engine will not read them correctly

    Load the game and play!

    The .gsc files for the waypoints are attached:
    wps_mp_raid.iwd
    wps_mp_radiation_sh.iwd

    Haf7 1 Reply Last reply
    0
    • Tifosi 92 Tifosi 92

      I don't have a GitHub account and don't want to create one, so I'll try attaching them as files with an .iwd extension here if anyone wants to use them (change the .iwd to .gsc upon downloading and they should work).

      If you're reading this thread and don't know how to add custom waypoints (I had trouble figuring this out myself), a few things:

      • In order to get custom maps to work, you need to put them in the "usermaps" folder located in "[your user name]/AppData/Local/Plutonium/storage/iw5/usermaps" or something similar (you’ll need to view hidden folders to get here).
      • Once your custom maps are in there, you'll need to install Bot Warfare (follow the instructions); this will put a file called "z_svr_bots.iwd" or similar in the "storage/iw5" folder listed above.
      • Open the z_svr_bots.iwd file using 7Zip or an equivalent archive editor and navigate through the archive until you find a folder a containing a bunch of map names (I think it's in "scripts" somewhere)
      • Create a new folder here, inside the archive, with the file name of your custom map (for these waypoint sets, it will be either "mp_raid" or "mp_radiation_sh")
      • Move the .gsc files (for these downloads, make sure you change them from .iwd to .gsc) into their corresponding directories in z_svr_bots.iwd; Bot Warfare will now load these waypoints when the map is loaded. Waypoints MUST be saved in here or else they will not work.
      • If you’re making waypoints on your own, do not open/edit/save .gsc files from inside z_svr_bots.iwd using 7Zip, or the engine will not read them correctly

      Load the game and play!

      The .gsc files for the waypoints are attached:
      wps_mp_raid.iwd
      wps_mp_radiation_sh.iwd

      Haf7 Offline
      Haf7 Offline
      Haf7
      wrote on last edited by
      #7

      Tifosi 92 Thanks bro 😉

      1 Reply Last reply
      0
      • Tifosi 92 Offline
        Tifosi 92 Offline
        Tifosi 92
        wrote on last edited by
        #8

        OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

        wps_mp_raid.iwd wps_mp_killhouse.iwd

        Bubbles maeso 2 Replies Last reply
        0
        • Tifosi 92 Tifosi 92

          OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

          wps_mp_raid.iwd wps_mp_killhouse.iwd

          Bubbles Offline
          Bubbles Offline
          Bubbles
          Contributor
          wrote on last edited by
          #9

          Tifosi 92 The waypoints on CoD4 won't work for Killhouse on Pluto because it uses the CoD Online version which I would assume has different coordinates

          1 Reply Last reply
          0
          • maeso Offline
            maeso Offline
            maeso
            wrote on last edited by
            #10

            Guys,
            I have a folder with waypoints that work for custom maps.

            https://mega.nz/folder/IxEXkRrJ#rfrTIzeWZM2qk1nAzQ1Y_g

            neroZzero-2035 1 Reply Last reply
            0
            • Tifosi 92 Tifosi 92

              OK, so in playing some of the CoD4 maps, noticed the waypoints from CoD4X don't work in Killhouse, so I made some new waypoints for Killhouse (the bots may have an issue getting stuck in the corners; I tried to fix this but haven't tested it yet). I also tried to fix an issue with the bots getting stuck in the courtyard in Raid on my last waypoint set.

              wps_mp_raid.iwd wps_mp_killhouse.iwd

              maeso Offline
              maeso Offline
              maeso
              wrote on last edited by
              #11

              Tifosi 92 do you have Summit done ?

              1 Reply Last reply
              0
              • Resxt Resxt

                A repository idk but I have some that I got from MW2 and COD 4

                https://drive.proton.me/urls/PKDKVWXT08#LMxk6EiI4Ntd
                They go in the folder scripts\mp of the file z_svr_bots.iwd found in %localappdata%\Plutonium\storage\iw5\

                esiii Offline
                esiii Offline
                esiii
                wrote on last edited by
                #12

                Resxt HI
                can you edit game mod sabotage ? or mw1 game mod sabotage port to mw3 ??

                Resxt 1 Reply Last reply
                0
                • esiii esiii

                  Resxt HI
                  can you edit game mod sabotage ? or mw1 game mod sabotage port to mw3 ??

                  Resxt Offline
                  Resxt Offline
                  Resxt
                  Plutonium Staff
                  wrote on last edited by
                  #13

                  esiii no I can't and don't have time for this

                  esiii 1 Reply Last reply
                  0
                  • Resxt Resxt

                    esiii no I can't and don't have time for this

                    esiii Offline
                    esiii Offline
                    esiii
                    wrote on last edited by
                    #14

                    Resxt So who can I get help from? I really need

                    The problem with this mod is the number of rounds in mw3

                    Is it possible to port the mod? thanks

                    1 Reply Last reply
                    0
                    • Resxt Resxt

                      A repository idk but I have some that I got from MW2 and COD 4

                      https://drive.proton.me/urls/PKDKVWXT08#LMxk6EiI4Ntd
                      They go in the folder scripts\mp of the file z_svr_bots.iwd found in %localappdata%\Plutonium\storage\iw5\

                      neroZzero-2035 Offline
                      neroZzero-2035 Offline
                      neroZzero-2035
                      wrote on last edited by
                      #15

                      Resxt thank you

                      1 Reply Last reply
                      0
                      • maeso maeso

                        Guys,
                        I have a folder with waypoints that work for custom maps.

                        https://mega.nz/folder/IxEXkRrJ#rfrTIzeWZM2qk1nAzQ1Y_g

                        neroZzero-2035 Offline
                        neroZzero-2035 Offline
                        neroZzero-2035
                        wrote on last edited by
                        #16

                        maeso file deleted

                        1 Reply Last reply
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