Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Support & Discussion
  3. [ZM] Moon Easter Egg mod (Solo & Coop)

[ZM] Moon Easter Egg mod (Solo & Coop)

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
bo1mooneastereggsolocoop
61 Posts 31 Posters 17.0k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Former User? A Former User

    JuggerDealer Hey do you have mods for the other bo1 easter eggs in solo?

    Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA
    Contributor
    wrote on last edited by Hadi77KSA
    #19

    @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

    If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
    Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
    You can rename the folder if you wish. I have it renamed to BO1-Eggs
    IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

    Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

    The below picture shows the path and content of the mod’s maps folder after finishing:
    Path.png
    The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
    Mods.png
    Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
    Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

    Gameplay Guide

    Ascension

    • Easter egg completable with any amount of players
    • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
    • Lander step is skipped when playing solo
    • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

    Shangri-La

    • Easter egg completable with any amount of players
    • Tile matching step is automatically completed shortly after activating when playing solo
    • Water slide step only requires hitting the switch/lever that is in the water slide

    Moon

    • Easter egg completable with any amount of players
    • No longer requires completion of previous easter eggs
    • Richtofen MUST be in game
    Jm_100undefined shi_no_noabundefined Richardgbgundefined Izi selvaundefined 4 Replies Last reply
    7
    • Nearspartanundefined Nearspartan referenced this topic on
    • Hadi77KSAundefined Hadi77KSA

      @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

      If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
      Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
      You can rename the folder if you wish. I have it renamed to BO1-Eggs
      IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

      Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

      The below picture shows the path and content of the mod’s maps folder after finishing:
      Path.png
      The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
      Mods.png
      Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
      Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

      Gameplay Guide

      Ascension

      • Easter egg completable with any amount of players
      • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
      • Lander step is skipped when playing solo
      • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

      Shangri-La

      • Easter egg completable with any amount of players
      • Tile matching step is automatically completed shortly after activating when playing solo
      • Water slide step only requires hitting the switch/lever that is in the water slide

      Moon

      • Easter egg completable with any amount of players
      • No longer requires completion of previous easter eggs
      • Richtofen MUST be in game
      Jm_100undefined Offline
      Jm_100undefined Offline
      Jm_100
      wrote on last edited by
      #20

      Hadi77KSA Hello!
      I need help
      How install mod in the folder?
      When I try to open the mod, the game closes.
      And sorry to bother.

      Hadi77KSAundefined 1 Reply Last reply
      0
      • Bravo007undefined Offline
        Bravo007undefined Offline
        Bravo007
        wrote on last edited by
        #21

        https://www.bing.com/ck/a?!&&p=6b7cf24ade5d00a8JmltdHM9MTY5MjkyMTYwMCZpZ3VpZD0zZDgwMTMyMS1jYmQ5LTY3ODQtMDRmMS0wMTk5Y2E2NzY2MzAmaW5zaWQ9NTYyNg&ptn=3&hsh=3&fclid=3d801321-cbd9-6784-04f1-0199ca676630&psq=instalar+mods+en+cod+bo2+plutoniun&u=a1aHR0cHM6Ly9rYXZvZ2FtaW5nLmNvbS9ob3ctdG8taW5zdGFsbC1wbHV0b25pdW0tbW9kLyM6fjp0ZXh0PUhvdyUyMFRvJTIwSW5zdGFsbCUyMFBsdXRvbml1bSUyME1vZCUyMDElMjBTdGVwJTIwMSUzQSxMYXVuY2glMjB0aGUlMjBHYW1lJTIwd2l0aCUyMHRoZSUyMFBsdXRvbml1bSUyME1vZCUyMA&ntb=1

        1 Reply Last reply
        0
        • Jm_100undefined Jm_100

          Hadi77KSA Hello!
          I need help
          How install mod in the folder?
          When I try to open the mod, the game closes.
          And sorry to bother.

          Hadi77KSAundefined Offline
          Hadi77KSAundefined Offline
          Hadi77KSA
          Contributor
          wrote on last edited by
          #22

          Jm_100 could you show the contents and path of the mod’s maps folder?

          1 Reply Last reply
          0
          • Hadi77KSAundefined Hadi77KSA

            @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

            If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
            Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
            You can rename the folder if you wish. I have it renamed to BO1-Eggs
            IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

            Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

            The below picture shows the path and content of the mod’s maps folder after finishing:
            Path.png
            The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
            Mods.png
            Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
            Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

            Gameplay Guide

            Ascension

            • Easter egg completable with any amount of players
            • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
            • Lander step is skipped when playing solo
            • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

            Shangri-La

            • Easter egg completable with any amount of players
            • Tile matching step is automatically completed shortly after activating when playing solo
            • Water slide step only requires hitting the switch/lever that is in the water slide

            Moon

            • Easter egg completable with any amount of players
            • No longer requires completion of previous easter eggs
            • Richtofen MUST be in game
            shi_no_noabundefined Offline
            shi_no_noabundefined Offline
            shi_no_noab
            wrote on last edited by
            #23

            Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

            Hadi77KSAundefined 1 Reply Last reply
            0
            • shi_no_noabundefined shi_no_noab

              Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

              Hadi77KSAundefined Offline
              Hadi77KSAundefined Offline
              Hadi77KSA
              Contributor
              wrote on last edited by
              #24

              shi_no_noab ❤

              1 Reply Last reply
              0
              • Richardgbgundefined Offline
                Richardgbgundefined Offline
                Richardgbg
                wrote on last edited by Richardgbg
                #25
                This post is deleted!
                1 Reply Last reply
                0
                • Hadi77KSAundefined Hadi77KSA

                  @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

                  If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
                  Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
                  You can rename the folder if you wish. I have it renamed to BO1-Eggs
                  IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

                  Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

                  The below picture shows the path and content of the mod’s maps folder after finishing:
                  Path.png
                  The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
                  Mods.png
                  Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
                  Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

                  Gameplay Guide

                  Ascension

                  • Easter egg completable with any amount of players
                  • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
                  • Lander step is skipped when playing solo
                  • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

                  Shangri-La

                  • Easter egg completable with any amount of players
                  • Tile matching step is automatically completed shortly after activating when playing solo
                  • Water slide step only requires hitting the switch/lever that is in the water slide

                  Moon

                  • Easter egg completable with any amount of players
                  • No longer requires completion of previous easter eggs
                  • Richtofen MUST be in game
                  Richardgbgundefined Offline
                  Richardgbgundefined Offline
                  Richardgbg
                  wrote on last edited by
                  #26

                  Hadi77KSA Thank you bro

                  1 Reply Last reply
                  0
                  • HOOKEELundefined HOOKEEL referenced this topic on
                  • Foste04undefined Offline
                    Foste04undefined Offline
                    Foste04
                    wrote on last edited by
                    #27

                    The link is dead...

                    Bravo007undefined 1 Reply Last reply
                    0
                    • Foste04undefined Foste04

                      The link is dead...

                      Bravo007undefined Offline
                      Bravo007undefined Offline
                      Bravo007
                      wrote on last edited by
                      #28

                      Foste04 In Discord:

                      bravo007_

                      1 Reply Last reply
                      0
                      • P4cKundefined Offline
                        P4cKundefined Offline
                        P4cK
                        wrote on last edited by
                        #29

                        hello good!
                        I need help
                        How to install the mod?

                        Hadi77KSAundefined 1 Reply Last reply
                        0
                        • P4cKundefined P4cK

                          hello good!
                          I need help
                          How to install the mod?

                          Hadi77KSAundefined Offline
                          Hadi77KSAundefined Offline
                          Hadi77KSA
                          Contributor
                          wrote on last edited by
                          #30

                          P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                          P4cKundefined 1 Reply Last reply
                          0
                          • Hadi77KSAundefined Hadi77KSA

                            P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                            P4cKundefined Offline
                            P4cKundefined Offline
                            P4cK
                            wrote on last edited by
                            #31

                            Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                            Hadi77KSAundefined 1 Reply Last reply
                            0
                            • P4cKundefined P4cK

                              Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                              Hadi77KSAundefined Offline
                              Hadi77KSAundefined Offline
                              Hadi77KSA
                              Contributor
                              wrote on last edited by
                              #32

                              P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                              Path.png

                              Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                              Mods.png

                              After this, just start the map you want and play.

                              P4cKundefined 1 Reply Last reply
                              0
                              • Hadi77KSAundefined Hadi77KSA

                                P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                                Path.png

                                Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                                Mods.png

                                After this, just start the map you want and play.

                                P4cKundefined Offline
                                P4cKundefined Offline
                                P4cK
                                wrote on last edited by
                                #33

                                Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                                I followed the steps as you indicateimage.png
                                1.png
                                but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                                and if I give it no, it doesn't load image.png

                                Hadi77KSAundefined 1 Reply Last reply
                                0
                                • P4cKundefined P4cK

                                  Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                                  I followed the steps as you indicateimage.png
                                  1.png
                                  but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                                  and if I give it no, it doesn't load image.png

                                  Hadi77KSAundefined Offline
                                  Hadi77KSAundefined Offline
                                  Hadi77KSA
                                  Contributor
                                  wrote on last edited by Hadi77KSA
                                  #34

                                  P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                                  Transcription of the error for others:

                                  Error
                                  Could not load default asset 'fonts/consolefont' for asset type 'font'.
                                  Tried to load asset 'fonts/consoleFont'.

                                  Update (2025/03/14)

                                  Alternatively, before selecting the mod, open the console and execute this command:

                                  loc_language ( dvarInt( loc_language ) )
                                  

                                  You should only need to do this if you see that the loc_language has a latched value.

                                  P4cKundefined 1 Reply Last reply
                                  0
                                  • Hadi77KSAundefined Hadi77KSA

                                    P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                                    Transcription of the error for others:

                                    Error
                                    Could not load default asset 'fonts/consolefont' for asset type 'font'.
                                    Tried to load asset 'fonts/consoleFont'.

                                    Update (2025/03/14)

                                    Alternatively, before selecting the mod, open the console and execute this command:

                                    loc_language ( dvarInt( loc_language ) )
                                    

                                    You should only need to do this if you see that the loc_language has a latched value.

                                    P4cKundefined Offline
                                    P4cKundefined Offline
                                    P4cK
                                    wrote on last edited by
                                    #35

                                    Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                                    Hadi77KSAundefined 1 Reply Last reply
                                    0
                                    • P4cKundefined P4cK

                                      Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                                      Hadi77KSAundefined Offline
                                      Hadi77KSAundefined Offline
                                      Hadi77KSA
                                      Contributor
                                      wrote on last edited by
                                      #36

                                      P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                      P4cKundefined 2 Replies Last reply
                                      0
                                      • Hadi77KSAundefined Hadi77KSA

                                        P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                        P4cKundefined Offline
                                        P4cKundefined Offline
                                        P4cK
                                        wrote on last edited by
                                        #37

                                        Hadi77KSA ok, first I'll try if it works if only the host has the mod

                                        1 Reply Last reply
                                        0
                                        • Hadi77KSAundefined Hadi77KSA

                                          P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                          P4cKundefined Offline
                                          P4cKundefined Offline
                                          P4cK
                                          wrote on last edited by
                                          #38

                                          Hadi77KSA I already tried it and if it works, you just have to be the host

                                          Bravo007undefined 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate