Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Support & Discussion
  3. [ZM] Moon Easter Egg mod (Solo & Coop)

[ZM] Moon Easter Egg mod (Solo & Coop)

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
bo1mooneastereggsolocoop
61 Posts 31 Posters 18.8k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • JuggerDealerundefined JuggerDealer

    Hello guys,

    This is a simple mod allowing users to beat Moon easter egg, solo and co-op.

    I am releasing this because Plutonium doesn't have achievement system, blocking people that wants to beat Moon EE.

    Please note that i am not the original author of this mod.

    HOW TO INSTALL :

    • Open your T5 game folder (example : "C:\Games\pluto_t5_full_game")

    • Go to "zone", then "Common"

    • Scroll until you find "zombie_moon_patch.ff"

    • Save this file in another directory in case you want to remove the mod.

    • Replace this file with the new file provided below.

    • You're good to go ! You should now spawn with the golden rod. Please bear in mind you need to be playing as Richtofen in order to have the golden rod !

    alt text

    WARNING : For co-op, every player must have the mod installed.

    DOWNLOAD : Click here

    Enjoy !

    A Former User? Offline
    A Former User? Offline
    A Former User
    wrote on last edited by
    #18

    JuggerDealer Hey do you have mods for the other bo1 easter eggs in solo?

    Hadi77KSAundefined 1 Reply Last reply
    0
    • A Former User? A Former User

      JuggerDealer Hey do you have mods for the other bo1 easter eggs in solo?

      Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA
      Contributor
      wrote on last edited by Hadi77KSA
      #19

      @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

      If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
      Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
      You can rename the folder if you wish. I have it renamed to BO1-Eggs
      IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

      Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

      The below picture shows the path and content of the mod’s maps folder after finishing:
      Path.png
      The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
      Mods.png
      Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
      Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

      Gameplay Guide

      Ascension

      • Easter egg completable with any amount of players
      • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
      • Lander step is skipped when playing solo
      • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

      Shangri-La

      • Easter egg completable with any amount of players
      • Tile matching step is automatically completed shortly after activating when playing solo
      • Water slide step only requires hitting the switch/lever that is in the water slide

      Moon

      • Easter egg completable with any amount of players
      • No longer requires completion of previous easter eggs
      • Richtofen MUST be in game
      Jm_100undefined shi_no_noabundefined Richardgbgundefined Izi selvaundefined 4 Replies Last reply
      7
      • Nearspartanundefined Nearspartan referenced this topic on
      • Hadi77KSAundefined Hadi77KSA

        @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

        If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
        Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
        You can rename the folder if you wish. I have it renamed to BO1-Eggs
        IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

        Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

        The below picture shows the path and content of the mod’s maps folder after finishing:
        Path.png
        The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
        Mods.png
        Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
        Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

        Gameplay Guide

        Ascension

        • Easter egg completable with any amount of players
        • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
        • Lander step is skipped when playing solo
        • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

        Shangri-La

        • Easter egg completable with any amount of players
        • Tile matching step is automatically completed shortly after activating when playing solo
        • Water slide step only requires hitting the switch/lever that is in the water slide

        Moon

        • Easter egg completable with any amount of players
        • No longer requires completion of previous easter eggs
        • Richtofen MUST be in game
        Jm_100undefined Offline
        Jm_100undefined Offline
        Jm_100
        wrote on last edited by
        #20

        Hadi77KSA Hello!
        I need help
        How install mod in the folder?
        When I try to open the mod, the game closes.
        And sorry to bother.

        Hadi77KSAundefined 1 Reply Last reply
        0
        • Bravo007undefined Offline
          Bravo007undefined Offline
          Bravo007
          wrote on last edited by
          #21

          https://www.bing.com/ck/a?!&&p=6b7cf24ade5d00a8JmltdHM9MTY5MjkyMTYwMCZpZ3VpZD0zZDgwMTMyMS1jYmQ5LTY3ODQtMDRmMS0wMTk5Y2E2NzY2MzAmaW5zaWQ9NTYyNg&ptn=3&hsh=3&fclid=3d801321-cbd9-6784-04f1-0199ca676630&psq=instalar+mods+en+cod+bo2+plutoniun&u=a1aHR0cHM6Ly9rYXZvZ2FtaW5nLmNvbS9ob3ctdG8taW5zdGFsbC1wbHV0b25pdW0tbW9kLyM6fjp0ZXh0PUhvdyUyMFRvJTIwSW5zdGFsbCUyMFBsdXRvbml1bSUyME1vZCUyMDElMjBTdGVwJTIwMSUzQSxMYXVuY2glMjB0aGUlMjBHYW1lJTIwd2l0aCUyMHRoZSUyMFBsdXRvbml1bSUyME1vZCUyMA&ntb=1

          1 Reply Last reply
          0
          • Jm_100undefined Jm_100

            Hadi77KSA Hello!
            I need help
            How install mod in the folder?
            When I try to open the mod, the game closes.
            And sorry to bother.

            Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA
            Contributor
            wrote on last edited by
            #22

            Jm_100 could you show the contents and path of the mod’s maps folder?

            1 Reply Last reply
            0
            • Hadi77KSAundefined Hadi77KSA

              @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

              If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
              Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
              You can rename the folder if you wish. I have it renamed to BO1-Eggs
              IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

              Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

              The below picture shows the path and content of the mod’s maps folder after finishing:
              Path.png
              The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
              Mods.png
              Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
              Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

              Gameplay Guide

              Ascension

              • Easter egg completable with any amount of players
              • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
              • Lander step is skipped when playing solo
              • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

              Shangri-La

              • Easter egg completable with any amount of players
              • Tile matching step is automatically completed shortly after activating when playing solo
              • Water slide step only requires hitting the switch/lever that is in the water slide

              Moon

              • Easter egg completable with any amount of players
              • No longer requires completion of previous easter eggs
              • Richtofen MUST be in game
              shi_no_noabundefined Offline
              shi_no_noabundefined Offline
              shi_no_noab
              wrote on last edited by
              #23

              Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

              Hadi77KSAundefined 1 Reply Last reply
              0
              • shi_no_noabundefined shi_no_noab

                Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

                Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA
                Contributor
                wrote on last edited by
                #24

                shi_no_noab ❤

                1 Reply Last reply
                0
                • Richardgbgundefined Offline
                  Richardgbgundefined Offline
                  Richardgbg
                  wrote on last edited by Richardgbg
                  #25
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • Hadi77KSAundefined Hadi77KSA

                    @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

                    If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
                    Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
                    You can rename the folder if you wish. I have it renamed to BO1-Eggs
                    IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

                    Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

                    The below picture shows the path and content of the mod’s maps folder after finishing:
                    Path.png
                    The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
                    Mods.png
                    Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
                    Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

                    Gameplay Guide

                    Ascension

                    • Easter egg completable with any amount of players
                    • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
                    • Lander step is skipped when playing solo
                    • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

                    Shangri-La

                    • Easter egg completable with any amount of players
                    • Tile matching step is automatically completed shortly after activating when playing solo
                    • Water slide step only requires hitting the switch/lever that is in the water slide

                    Moon

                    • Easter egg completable with any amount of players
                    • No longer requires completion of previous easter eggs
                    • Richtofen MUST be in game
                    Richardgbgundefined Offline
                    Richardgbgundefined Offline
                    Richardgbg
                    wrote on last edited by
                    #26

                    Hadi77KSA Thank you bro

                    1 Reply Last reply
                    0
                    • HOOKEELundefined HOOKEEL referenced this topic on
                    • Foste04undefined Offline
                      Foste04undefined Offline
                      Foste04
                      wrote on last edited by
                      #27

                      The link is dead...

                      Bravo007undefined 1 Reply Last reply
                      0
                      • Foste04undefined Foste04

                        The link is dead...

                        Bravo007undefined Offline
                        Bravo007undefined Offline
                        Bravo007
                        wrote on last edited by
                        #28

                        Foste04 In Discord:

                        bravo007_

                        1 Reply Last reply
                        0
                        • P4cKundefined Offline
                          P4cKundefined Offline
                          P4cK
                          wrote on last edited by
                          #29

                          hello good!
                          I need help
                          How to install the mod?

                          Hadi77KSAundefined 1 Reply Last reply
                          0
                          • P4cKundefined P4cK

                            hello good!
                            I need help
                            How to install the mod?

                            Hadi77KSAundefined Online
                            Hadi77KSAundefined Online
                            Hadi77KSA
                            Contributor
                            wrote on last edited by
                            #30

                            P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                            P4cKundefined 1 Reply Last reply
                            0
                            • Hadi77KSAundefined Hadi77KSA

                              P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                              P4cKundefined Offline
                              P4cKundefined Offline
                              P4cK
                              wrote on last edited by
                              #31

                              Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                              Hadi77KSAundefined 1 Reply Last reply
                              0
                              • P4cKundefined P4cK

                                Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                                Hadi77KSAundefined Online
                                Hadi77KSAundefined Online
                                Hadi77KSA
                                Contributor
                                wrote on last edited by
                                #32

                                P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                                Path.png

                                Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                                Mods.png

                                After this, just start the map you want and play.

                                P4cKundefined 1 Reply Last reply
                                0
                                • Hadi77KSAundefined Hadi77KSA

                                  P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                                  Path.png

                                  Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                                  Mods.png

                                  After this, just start the map you want and play.

                                  P4cKundefined Offline
                                  P4cKundefined Offline
                                  P4cK
                                  wrote on last edited by
                                  #33

                                  Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                                  I followed the steps as you indicateimage.png
                                  1.png
                                  but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                                  and if I give it no, it doesn't load image.png

                                  Hadi77KSAundefined 1 Reply Last reply
                                  0
                                  • P4cKundefined P4cK

                                    Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                                    I followed the steps as you indicateimage.png
                                    1.png
                                    but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                                    and if I give it no, it doesn't load image.png

                                    Hadi77KSAundefined Online
                                    Hadi77KSAundefined Online
                                    Hadi77KSA
                                    Contributor
                                    wrote on last edited by Hadi77KSA
                                    #34

                                    P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                                    Transcription of the error for others:

                                    Error
                                    Could not load default asset 'fonts/consolefont' for asset type 'font'.
                                    Tried to load asset 'fonts/consoleFont'.

                                    Update (2025/03/14)

                                    Alternatively, before selecting the mod, open the console and execute this command:

                                    loc_language ( dvarInt( loc_language ) )
                                    

                                    You should only need to do this if you see that the loc_language has a latched value.

                                    P4cKundefined 1 Reply Last reply
                                    0
                                    • Hadi77KSAundefined Hadi77KSA

                                      P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                                      Transcription of the error for others:

                                      Error
                                      Could not load default asset 'fonts/consolefont' for asset type 'font'.
                                      Tried to load asset 'fonts/consoleFont'.

                                      Update (2025/03/14)

                                      Alternatively, before selecting the mod, open the console and execute this command:

                                      loc_language ( dvarInt( loc_language ) )
                                      

                                      You should only need to do this if you see that the loc_language has a latched value.

                                      P4cKundefined Offline
                                      P4cKundefined Offline
                                      P4cK
                                      wrote on last edited by
                                      #35

                                      Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                                      Hadi77KSAundefined 1 Reply Last reply
                                      0
                                      • P4cKundefined P4cK

                                        Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                                        Hadi77KSAundefined Online
                                        Hadi77KSAundefined Online
                                        Hadi77KSA
                                        Contributor
                                        wrote on last edited by
                                        #36

                                        P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                        P4cKundefined 2 Replies Last reply
                                        0
                                        • Hadi77KSAundefined Hadi77KSA

                                          P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                          P4cKundefined Offline
                                          P4cKundefined Offline
                                          P4cK
                                          wrote on last edited by
                                          #37

                                          Hadi77KSA ok, first I'll try if it works if only the host has the mod

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate