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Fully Open Source?

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  • Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #7

    Mxve provided good points. I'll also add that the code is pretty heavy (backend) and yeah I really doubt more than 2 person seriously want to dive into this

    And yeah the COD scene had a lot of stolen code from open source clients or even closed source straight up stolen

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    • trymeoutundefined Offline
      trymeoutundefined Offline
      trymeout
      wrote on last edited by
      #8

      I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.

      Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.

      Xerxesundefined gijoeboundefined 2 Replies Last reply
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      • trymeoutundefined trymeout

        I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.

        Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.

        Xerxesundefined Offline
        Xerxesundefined Offline
        Xerxes
        Plutonium Staff
        wrote on last edited by
        #9

        trymeout said in Fully Open Source?:

        the security of the project is "trust me bro" which is not a good model.

        Still better than Activisions security model which is buy the version next year we can't be bothered to fix it in the current game and might not bother at all.

        One part of Pluto is open source and immediately got sold by third parties.

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        • trymeoutundefined trymeout

          I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.

          Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.

          gijoeboundefined Offline
          gijoeboundefined Offline
          gijoebo
          wrote on last edited by
          #10

          trymeout said in Fully Open Source?:

          I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.

          Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.

          1. everyone seeing the project would make the anti-cheat pointless
          2. "Trust me bro" is good enough, they been here sense 2018
          3. new steam check is comming soon and bet seeing that would bypass that too
          Bubblesundefined 1 Reply Last reply
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          • gijoeboundefined gijoebo

            trymeout said in Fully Open Source?:

            I get that devs want to protect their work in all. I like open source for transparency. If something is not open source, the security of the project is "trust me bro" which is not a good model.

            Even if there are 1 or 2 devs on the projects, even if nobody else is allowed to contribute is not a big deal.

            1. everyone seeing the project would make the anti-cheat pointless
            2. "Trust me bro" is good enough, they been here sense 2018
            3. new steam check is comming soon and bet seeing that would bypass that too
            Bubblesundefined Offline
            Bubblesundefined Offline
            Bubbles
            Contributor
            wrote on last edited by
            #11

            gijoebo 2017*

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            • trymeoutundefined Offline
              trymeoutundefined Offline
              trymeout
              wrote on last edited by
              #12

              Activision game is closed source and I never expect the source code to be released for it and over time hackers found vulnerabilities. I also do not expect Activision to make patches for older games. Plutonium may patch these COD vulnerabilities today but I am certain there are more vulnerabilities in Plutonium which will be found someday weather it is open source or closed source.

              If Plutonium is open source, hackers as annoying as they are can work for you as they become your free cyber security researchers by trying to hack Plutonium and finding vulnerabilities for you.

              Look at many FOSS software, heck look at Linux itself. Is Linux a security nightmare because it is open source were Linux users fear being hacked on a daily basis? Nope! Linux is the most secure OS out there because it is open source and vulnerabilities are found and patched.

              By open sourcing the project, it will become much more secure in the long run as long vulnerabilities that are found get patched.

              Resxtundefined mxveundefined 2 Replies Last reply
              1
              • trymeoutundefined trymeout

                Activision game is closed source and I never expect the source code to be released for it and over time hackers found vulnerabilities. I also do not expect Activision to make patches for older games. Plutonium may patch these COD vulnerabilities today but I am certain there are more vulnerabilities in Plutonium which will be found someday weather it is open source or closed source.

                If Plutonium is open source, hackers as annoying as they are can work for you as they become your free cyber security researchers by trying to hack Plutonium and finding vulnerabilities for you.

                Look at many FOSS software, heck look at Linux itself. Is Linux a security nightmare because it is open source were Linux users fear being hacked on a daily basis? Nope! Linux is the most secure OS out there because it is open source and vulnerabilities are found and patched.

                By open sourcing the project, it will become much more secure in the long run as long vulnerabilities that are found get patched.

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #13

                trymeout it's not gonna happen, been answered multiple times

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                • trymeoutundefined trymeout

                  Activision game is closed source and I never expect the source code to be released for it and over time hackers found vulnerabilities. I also do not expect Activision to make patches for older games. Plutonium may patch these COD vulnerabilities today but I am certain there are more vulnerabilities in Plutonium which will be found someday weather it is open source or closed source.

                  If Plutonium is open source, hackers as annoying as they are can work for you as they become your free cyber security researchers by trying to hack Plutonium and finding vulnerabilities for you.

                  Look at many FOSS software, heck look at Linux itself. Is Linux a security nightmare because it is open source were Linux users fear being hacked on a daily basis? Nope! Linux is the most secure OS out there because it is open source and vulnerabilities are found and patched.

                  By open sourcing the project, it will become much more secure in the long run as long vulnerabilities that are found get patched.

                  mxveundefined Offline
                  mxveundefined Offline
                  mxve
                  VIP
                  wrote on last edited by mxve
                  #14

                  ¯\_(ツ)_/¯

                  I'd imagine Rekti would rather delete the source code than give it to the cod community just to see his work get pasted more than csgo cheats.

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                  • RedxSkullundefined RedxSkull

                    Miaa_ Nobody is entitled to the source code either. It's their project and they spent a long time working on it. It's better to keep it in their hands than to have somebody make multiple clones of it with no credit and add a paywall. This has happened many times over the years and still occurs. The Cod Community is notorious for this kind of behavior.

                    Miaa_undefined Offline
                    Miaa_undefined Offline
                    Miaa_
                    wrote on last edited by
                    #15

                    RedxSkull nobody would give a shit about a lesser clone with a paywall. Plutonium already has an abysmal active playerbase (despite being the absolute best BO1/BO2 experience on the market), as do the official versions on steam, so if someone just stole their code and made a clone.. Well okay? It's not like they'll even find anyone to play it and even if they did, as others said already it takes too much time and effort to make it run and to upgrade it so it wouldn't go anywhere anyway

                    mxve These are some good points it makes things clearer, thanks for your response !

                    gijoebo Anticheats again at the root of all problems. I only play zombie so for me the only thing I see are limitations because of it (like the entire Steam Deck platform being banned because of it and ReShade being banned even in LAN mode), but a cool thing would be to see the stats. I love seeing those kind of things it's interesting, it'd be great to have a page somewhere where we can see how many plutonium users got banned by it, how many where in MP, how many where in ZB etc

                    Eldorundefined 1 Reply Last reply
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                    • Miaa_undefined Miaa_

                      RedxSkull nobody would give a shit about a lesser clone with a paywall. Plutonium already has an abysmal active playerbase (despite being the absolute best BO1/BO2 experience on the market), as do the official versions on steam, so if someone just stole their code and made a clone.. Well okay? It's not like they'll even find anyone to play it and even if they did, as others said already it takes too much time and effort to make it run and to upgrade it so it wouldn't go anywhere anyway

                      mxve These are some good points it makes things clearer, thanks for your response !

                      gijoebo Anticheats again at the root of all problems. I only play zombie so for me the only thing I see are limitations because of it (like the entire Steam Deck platform being banned because of it and ReShade being banned even in LAN mode), but a cool thing would be to see the stats. I love seeing those kind of things it's interesting, it'd be great to have a page somewhere where we can see how many plutonium users got banned by it, how many where in MP, how many where in ZB etc

                      Eldorundefined Offline
                      Eldorundefined Offline
                      Eldor
                      Plutonium Admin
                      wrote on last edited by Eldor
                      #16

                      Miaa_ said in Fully Open Source?:

                      gijoebo Anticheats again at the root of all problems. I only play zombie so for me the only thing I see are limitations because of it (like the entire Steam Deck platform being banned because of it and ReShade being banned even in LAN mode), but a cool thing would be to see the stats. I love seeing those kind of things it's interesting, it'd be great to have a page somewhere where we can see how many plutonium users got banned by it, how many where in MP, how many where in ZB etc

                      Steam Deck users account for ~0.6% of our player base.

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