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  3. [ZM][RELEASE] First box patch + timer + electric trap timer + movement speed for Der Riese

[ZM][RELEASE] First box patch + timer + electric trap timer + movement speed for Der Riese

Scheduled Pinned Locked Moved WAW Modding Releases & Resources
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  • Cornal_Fundefined Cornal_F

    The way you explain this makes no sense to me. So idk what to do exactly.

    WolflexZundefined Offline
    WolflexZundefined Offline
    WolflexZ
    Contributor
    wrote on last edited by
    #3

    Cornal_F You create a txt file anywhere and copy and paste the code into it. You then pull the file into a compiler, which changes it to a script file. You then put the file into %localappdata%/Plutonium/storage/t4/raw/scripts/sp

    Cornal_Fundefined 1 Reply Last reply
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    • WolflexZundefined WolflexZ

      Cornal_F You create a txt file anywhere and copy and paste the code into it. You then pull the file into a compiler, which changes it to a script file. You then put the file into %localappdata%/Plutonium/storage/t4/raw/scripts/sp

      Cornal_Fundefined Offline
      Cornal_Fundefined Offline
      Cornal_F
      wrote on last edited by
      #4

      WolflexZ ok thank you, but I'm still confused on compiling the file?

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      • AkaHexxundefined Offline
        AkaHexxundefined Offline
        AkaHexx
        wrote on last edited by
        #5

        Hey, what can I use to compile this script I don't really heavily go into waw modding.

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        • Xerxesundefined Offline
          Xerxesundefined Offline
          Xerxes
          Plutonium Staff
          wrote on last edited by
          #6

          You don't need to compile anything, the game will do that when it tries to load the file.

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          • Cornal_Fundefined Cornal_F

            The way you explain this makes no sense to me. So idk what to do exactly.

            FaZe Flickundefined Offline
            FaZe Flickundefined Offline
            FaZe Flick
            wrote on last edited by
            #7

            Cornal_F exactly what im saying lmao. he doesnt compile his scripts

            AlexInVrundefined 1 Reply Last reply
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            • FaZe Flickundefined FaZe Flick

              Cornal_F exactly what im saying lmao. he doesnt compile his scripts

              AlexInVrundefined Offline
              AlexInVrundefined Offline
              AlexInVr
              wrote on last edited by
              #8

              FaZe Flick I don't compile them because there is no need to, the game will compile it at runtime

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              • Jam19951961_undefined Offline
                Jam19951961_undefined Offline
                Jam19951961_
                wrote on last edited by
                #9
                This post is deleted!
                AlexInVrundefined 1 Reply Last reply
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                • Jam19951961_undefined Jam19951961_

                  This post is deleted!

                  AlexInVrundefined Offline
                  AlexInVrundefined Offline
                  AlexInVr
                  wrote on last edited by
                  #10

                  @zrMstrez it is possible but unfortunately not the goal of this, and I would see no use of it personally so I will not make it, sorry to disapoint

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                  • AlexInVrundefined Offline
                    AlexInVrundefined Offline
                    AlexInVr
                    wrote on last edited by
                    #11

                    **UPDATE: 2/9/2024 **

                    • Fixed round timer
                    • Added Electric trap timer (Experimental, seems to be working, but could glitch out if using multiple traps at once, needs more testing). It will show up in yellow after you use an electric trap for the first time.
                    • Fixed timers positions for 1080P
                    Cxrrupt2undefined 1 Reply Last reply
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                    • AlexInVrundefined AlexInVr

                      **UPDATE: 2/9/2024 **

                      • Fixed round timer
                      • Added Electric trap timer (Experimental, seems to be working, but could glitch out if using multiple traps at once, needs more testing). It will show up in yellow after you use an electric trap for the first time.
                      • Fixed timers positions for 1080P
                      Cxrrupt2undefined Offline
                      Cxrrupt2undefined Offline
                      Cxrrupt2
                      wrote on last edited by
                      #12

                      AlexInVr Thanks for coming a year and a half later to update your mod, really cool additions too so thanks man.

                      AlexInVrundefined 1 Reply Last reply
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                      • Cxrrupt2undefined Cxrrupt2

                        AlexInVr Thanks for coming a year and a half later to update your mod, really cool additions too so thanks man.

                        AlexInVrundefined Offline
                        AlexInVrundefined Offline
                        AlexInVr
                        wrote on last edited by
                        #13

                        Cxrrupt2 You're welcome man, I'm not super active these days due to some personal reasons, but I still try and update my stuff when I can. Appreciate the support ❤

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