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  3. [ZM][RELEASE] First box patch + timer + electric trap timer + movement speed for Der Riese

[ZM][RELEASE] First box patch + timer + electric trap timer + movement speed for Der Riese

Scheduled Pinned Locked Moved WAW Modding Releases & Resources
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  • WolflexZundefined WolflexZ

    Cornal_F You create a txt file anywhere and copy and paste the code into it. You then pull the file into a compiler, which changes it to a script file. You then put the file into %localappdata%/Plutonium/storage/t4/raw/scripts/sp

    Cornal_Fundefined Offline
    Cornal_Fundefined Offline
    Cornal_F
    wrote on last edited by
    #4

    WolflexZ ok thank you, but I'm still confused on compiling the file?

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    • AkaHexxundefined Offline
      AkaHexxundefined Offline
      AkaHexx
      wrote on last edited by
      #5

      Hey, what can I use to compile this script I don't really heavily go into waw modding.

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      • Xerxesundefined Offline
        Xerxesundefined Offline
        Xerxes
        Plutonium Staff
        wrote on last edited by
        #6

        You don't need to compile anything, the game will do that when it tries to load the file.

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        • Cornal_Fundefined Cornal_F

          The way you explain this makes no sense to me. So idk what to do exactly.

          FaZe Flickundefined Offline
          FaZe Flickundefined Offline
          FaZe Flick
          wrote on last edited by
          #7

          Cornal_F exactly what im saying lmao. he doesnt compile his scripts

          AlexInVrundefined 1 Reply Last reply
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          • FaZe Flickundefined FaZe Flick

            Cornal_F exactly what im saying lmao. he doesnt compile his scripts

            AlexInVrundefined Offline
            AlexInVrundefined Offline
            AlexInVr
            wrote on last edited by
            #8

            FaZe Flick I don't compile them because there is no need to, the game will compile it at runtime

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            • Jam19951961_undefined Offline
              Jam19951961_undefined Offline
              Jam19951961_
              wrote on last edited by
              #9
              This post is deleted!
              AlexInVrundefined 1 Reply Last reply
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              • Jam19951961_undefined Jam19951961_

                This post is deleted!

                AlexInVrundefined Offline
                AlexInVrundefined Offline
                AlexInVr
                wrote on last edited by
                #10

                @zrMstrez it is possible but unfortunately not the goal of this, and I would see no use of it personally so I will not make it, sorry to disapoint

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                • AlexInVrundefined Offline
                  AlexInVrundefined Offline
                  AlexInVr
                  wrote on last edited by
                  #11

                  **UPDATE: 2/9/2024 **

                  • Fixed round timer
                  • Added Electric trap timer (Experimental, seems to be working, but could glitch out if using multiple traps at once, needs more testing). It will show up in yellow after you use an electric trap for the first time.
                  • Fixed timers positions for 1080P
                  Cxrrupt2undefined 1 Reply Last reply
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                  • AlexInVrundefined AlexInVr

                    **UPDATE: 2/9/2024 **

                    • Fixed round timer
                    • Added Electric trap timer (Experimental, seems to be working, but could glitch out if using multiple traps at once, needs more testing). It will show up in yellow after you use an electric trap for the first time.
                    • Fixed timers positions for 1080P
                    Cxrrupt2undefined Offline
                    Cxrrupt2undefined Offline
                    Cxrrupt2
                    wrote on last edited by
                    #12

                    AlexInVr Thanks for coming a year and a half later to update your mod, really cool additions too so thanks man.

                    AlexInVrundefined 1 Reply Last reply
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                    • Cxrrupt2undefined Cxrrupt2

                      AlexInVr Thanks for coming a year and a half later to update your mod, really cool additions too so thanks man.

                      AlexInVrundefined Offline
                      AlexInVrundefined Offline
                      AlexInVr
                      wrote on last edited by
                      #13

                      Cxrrupt2 You're welcome man, I'm not super active these days due to some personal reasons, but I still try and update my stuff when I can. Appreciate the support ❤

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