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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • Arbiter-634undefined Offline
    Arbiter-634undefined Offline
    Arbiter-634
    wrote on last edited by
    #57

    mule kick isnt really working on motd you can buy it and have it but it wont work, everything else works!, awesome mod seriously good job a must have

    sehteriaundefined 1 Reply Last reply
    1
    • Z u N aundefined Offline
      Z u N aundefined Offline
      Z u N a
      wrote on last edited by
      #58

      i forgot to say, will u add tombstone and who's who in every map??

      sehteriaundefined 1 Reply Last reply
      3
      • sehteriaundefined Offline
        sehteriaundefined Offline
        sehteria
        replied to Z u N a on last edited by
        #59

        Z u N a Yes, I wil try to add every perk to every map. Including tombstone and who's who 🙂

        1 Reply Last reply
        3
        • sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          replied to Arbiter-634 on last edited by
          #60

          Arbiter-634 I'm aware of this, thanks for letting me know 🙂 This will be fixed next update most likely

          1 Reply Last reply
          3
          • Kizzy2DDundefined Offline
            Kizzy2DDundefined Offline
            Kizzy2DD
            replied to Bickylotheboist on last edited by
            #61

            Bickylotheboist 1v1

            1 Reply Last reply
            0
            • GhostRider0125undefined Offline
              GhostRider0125undefined Offline
              GhostRider0125
              wrote on last edited by
              #62

              Yes! YES!!! Finally a script that adds all of them
              SWEAT😈

              But its just missing Electric Cherry😁

              sehteriaundefined 1 Reply Last reply
              1
              • GhostRider0125undefined Offline
                GhostRider0125undefined Offline
                GhostRider0125
                replied to Bickylotheboist on last edited by
                #63

                Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

                1 Reply Last reply
                2
                • GhostRider0125undefined Offline
                  GhostRider0125undefined Offline
                  GhostRider0125
                  wrote on last edited by GhostRider0125
                  #64

                  idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
                  Like Avocado🤡😂 Brutes Panzer
                  How about it?

                  1 Reply Last reply
                  1
                  • sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    replied to GhostRider0125 on last edited by
                    #65

                    GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

                    1 Reply Last reply
                    1
                    • Valkyrie115undefined Offline
                      Valkyrie115undefined Offline
                      Valkyrie115
                      wrote on last edited by
                      #66

                      This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

                      1 Reply Last reply
                      2
                      • sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        wrote on last edited by sehteria
                        #67

                        v1.3.1 has been released
                        Change note:

                        • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                        Latest release

                        Jeezuzundefined 1 Reply Last reply
                        2
                        • Jeezuzundefined Offline
                          Jeezuzundefined Offline
                          Jeezuz
                          replied to sehteria on last edited by
                          #68

                          sehteria i love you man, keep up with the excellent work

                          1 Reply Last reply
                          2
                          • sehteriaundefined Offline
                            sehteriaundefined Offline
                            sehteria
                            replied to Bickylotheboist on last edited by sehteria
                            #69

                            Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                            The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                            %localappdata%\Plutonium\storage\t6\scripts\zm

                            #include maps\mp\_utility;
                            #include common_scripts\utility;
                            #include maps\mp\zombies\_zm_utility;
                            #include maps\mp\zombies\_zm_perks;
                            
                            init()
                            {
                            	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                            }
                            
                            1 Reply Last reply
                            4
                            • Ex-SOLDIERundefined Offline
                              Ex-SOLDIERundefined Offline
                              Ex-SOLDIER
                              wrote on last edited by
                              #70

                              Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                              Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                              GhostRider0125undefined 1 Reply Last reply
                              2
                              • GhostRider0125undefined Offline
                                GhostRider0125undefined Offline
                                GhostRider0125
                                replied to Ex-SOLDIER on last edited by
                                #71

                                Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                                Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                                Ex-SOLDIERundefined 1 Reply Last reply
                                1
                                • Ex-SOLDIERundefined Offline
                                  Ex-SOLDIERundefined Offline
                                  Ex-SOLDIER
                                  replied to GhostRider0125 on last edited by
                                  #72

                                  GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                                  GhostRider0125undefined 1 Reply Last reply
                                  1
                                  • GhostRider0125undefined Offline
                                    GhostRider0125undefined Offline
                                    GhostRider0125
                                    replied to Ex-SOLDIER on last edited by GhostRider0125
                                    #73

                                    Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                                    i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                                    Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

                                    1 Reply Last reply
                                    0
                                    • lopedaundefined Offline
                                      lopedaundefined Offline
                                      lopeda
                                      replied to sehteria on last edited by
                                      #74

                                      sehteria thank you so much!!!

                                      1 Reply Last reply
                                      1
                                      • Benry1undefined Offline
                                        Benry1undefined Offline
                                        Benry1
                                        wrote on last edited by
                                        #75

                                        Why isn't stamin-up been added to Mob?

                                        sehteriaundefined 1 Reply Last reply
                                        1
                                        • sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          replied to Benry1 on last edited by
                                          #76

                                          Benry1 This mod is still in development, you can expect more perks to be added in the future

                                          1 Reply Last reply
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