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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • Z u N aundefined Z u N a

    i forgot to say, will u add tombstone and who's who in every map??

    sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by
    #59

    Z u N a Yes, I wil try to add every perk to every map. Including tombstone and who's who 🙂

    1 Reply Last reply
    3
    • Arbiter-634undefined Arbiter-634

      mule kick isnt really working on motd you can buy it and have it but it wont work, everything else works!, awesome mod seriously good job a must have

      sehteriaundefined Offline
      sehteriaundefined Offline
      sehteria
      wrote on last edited by
      #60

      Arbiter-634 I'm aware of this, thanks for letting me know 🙂 This will be fixed next update most likely

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      3
      • Bickylotheboistundefined Bickylotheboist

        eh, lets just end this kizzy, we aint gonna go anywhere with this, truce?

        Kizzy2DDundefined Offline
        Kizzy2DDundefined Offline
        Kizzy2DD
        wrote on last edited by
        #61

        Bickylotheboist 1v1

        1 Reply Last reply
        0
        • GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          wrote on last edited by
          #62

          Yes! YES!!! Finally a script that adds all of them
          SWEAT😈

          But its just missing Electric Cherry😁

          sehteriaundefined 1 Reply Last reply
          1
          • Bickylotheboistundefined Bickylotheboist

            Kizzy2DD oh please master, i really hope you change your mind! boo hoo what will i do!

            GhostRider0125undefined Offline
            GhostRider0125undefined Offline
            GhostRider0125
            wrote on last edited by
            #63

            Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

            1 Reply Last reply
            2
            • GhostRider0125undefined Offline
              GhostRider0125undefined Offline
              GhostRider0125
              wrote on last edited by GhostRider0125
              #64

              idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
              Like Avocado🤡😂 Brutes Panzer
              How about it?

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              1
              • GhostRider0125undefined GhostRider0125

                Yes! YES!!! Finally a script that adds all of them
                SWEAT😈

                But its just missing Electric Cherry😁

                sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                wrote on last edited by
                #65

                GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

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                1
                • Valkyrie115undefined Offline
                  Valkyrie115undefined Offline
                  Valkyrie115
                  wrote on last edited by
                  #66

                  This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

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                  2
                  • sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by sehteria
                    #67

                    v1.3.1 has been released
                    Change note:

                    • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                    Latest release

                    Jeezuzundefined 1 Reply Last reply
                    2
                    • sehteriaundefined sehteria

                      v1.3.1 has been released
                      Change note:

                      • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                      Latest release

                      Jeezuzundefined Offline
                      Jeezuzundefined Offline
                      Jeezuz
                      wrote on last edited by
                      #68

                      sehteria i love you man, keep up with the excellent work

                      1 Reply Last reply
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                      • Bickylotheboistundefined Bickylotheboist

                        sehteria question, will you remove the perk limit? or increase it to some degree? just wondering this

                        sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        wrote on last edited by sehteria
                        #69

                        Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                        The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                        %localappdata%\Plutonium\storage\t6\scripts\zm

                        #include maps\mp\_utility;
                        #include common_scripts\utility;
                        #include maps\mp\zombies\_zm_utility;
                        #include maps\mp\zombies\_zm_perks;
                        
                        init()
                        {
                        	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                        }
                        
                        1 Reply Last reply
                        4
                        • Ex-SOLDIERundefined Offline
                          Ex-SOLDIERundefined Offline
                          Ex-SOLDIER
                          wrote on last edited by
                          #70

                          Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                          Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                          GhostRider0125undefined 1 Reply Last reply
                          2
                          • Ex-SOLDIERundefined Ex-SOLDIER

                            Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                            Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                            GhostRider0125undefined Offline
                            GhostRider0125undefined Offline
                            GhostRider0125
                            wrote on last edited by
                            #71

                            Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                            Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                            Ex-SOLDIERundefined 1 Reply Last reply
                            1
                            • GhostRider0125undefined GhostRider0125

                              Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                              Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                              Ex-SOLDIERundefined Offline
                              Ex-SOLDIERundefined Offline
                              Ex-SOLDIER
                              wrote on last edited by
                              #72

                              GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                              GhostRider0125undefined 1 Reply Last reply
                              1
                              • Ex-SOLDIERundefined Ex-SOLDIER

                                GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                                GhostRider0125undefined Offline
                                GhostRider0125undefined Offline
                                GhostRider0125
                                wrote on last edited by GhostRider0125
                                #73

                                Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                                i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                                Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

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                                0
                                • sehteriaundefined sehteria

                                  lopeda Behind the vault doors, you can open them just like in Tranzit (with grenades)

                                  lopedaundefined Offline
                                  lopedaundefined Offline
                                  lopeda
                                  wrote on last edited by
                                  #74

                                  sehteria thank you so much!!!

                                  1 Reply Last reply
                                  1
                                  • Benry1undefined Offline
                                    Benry1undefined Offline
                                    Benry1
                                    wrote on last edited by
                                    #75

                                    Why isn't stamin-up been added to Mob?

                                    sehteriaundefined 1 Reply Last reply
                                    1
                                    • Benry1undefined Benry1

                                      Why isn't stamin-up been added to Mob?

                                      sehteriaundefined Offline
                                      sehteriaundefined Offline
                                      sehteria
                                      wrote on last edited by
                                      #76

                                      Benry1 This mod is still in development, you can expect more perks to be added in the future

                                      1 Reply Last reply
                                      2
                                      • totolgueimerundefined Offline
                                        totolgueimerundefined Offline
                                        totolgueimer
                                        wrote on last edited by
                                        #77

                                        Is it possible to play this with friends?

                                        NightMaRe_911undefined 1 Reply Last reply
                                        1
                                        • totolgueimerundefined totolgueimer

                                          Is it possible to play this with friends?

                                          NightMaRe_911undefined Offline
                                          NightMaRe_911undefined Offline
                                          NightMaRe_911
                                          wrote on last edited by
                                          #78

                                          totolgueimer Yes, just make sure your friends have the mod loaded too.

                                          1 Reply Last reply
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