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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • GhostRider0125undefined Offline
    GhostRider0125undefined Offline
    GhostRider0125
    wrote on last edited by
    #62

    Yes! YES!!! Finally a script that adds all of them
    SWEAT😈

    But its just missing Electric Cherry😁

    sehteriaundefined 1 Reply Last reply
    1
    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      replied to Bickylotheboist on last edited by
      #63

      Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

      1 Reply Last reply
      2
      • GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote on last edited by GhostRider0125
        #64

        idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
        Like Avocado🤡😂 Brutes Panzer
        How about it?

        1 Reply Last reply
        1
        • sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          replied to GhostRider0125 on last edited by
          #65

          GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

          1 Reply Last reply
          1
          • Valkyrie115undefined Offline
            Valkyrie115undefined Offline
            Valkyrie115
            wrote on last edited by
            #66

            This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

            1 Reply Last reply
            2
            • sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              wrote on last edited by sehteria
              #67

              v1.3.1 has been released
              Change note:

              • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

              Latest release

              Jeezuzundefined 1 Reply Last reply
              2
              • Jeezuzundefined Offline
                Jeezuzundefined Offline
                Jeezuz
                replied to sehteria on last edited by
                #68

                sehteria i love you man, keep up with the excellent work

                1 Reply Last reply
                2
                • sehteriaundefined Offline
                  sehteriaundefined Offline
                  sehteria
                  replied to Bickylotheboist on last edited by sehteria
                  #69

                  Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                  The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                  %localappdata%\Plutonium\storage\t6\scripts\zm

                  #include maps\mp\_utility;
                  #include common_scripts\utility;
                  #include maps\mp\zombies\_zm_utility;
                  #include maps\mp\zombies\_zm_perks;
                  
                  init()
                  {
                  	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                  }
                  
                  1 Reply Last reply
                  4
                  • Ex-SOLDIERundefined Offline
                    Ex-SOLDIERundefined Offline
                    Ex-SOLDIER
                    wrote on last edited by
                    #70

                    Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                    Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                    GhostRider0125undefined 1 Reply Last reply
                    2
                    • GhostRider0125undefined Offline
                      GhostRider0125undefined Offline
                      GhostRider0125
                      replied to Ex-SOLDIER on last edited by
                      #71

                      Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                      Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                      Ex-SOLDIERundefined 1 Reply Last reply
                      1
                      • Ex-SOLDIERundefined Offline
                        Ex-SOLDIERundefined Offline
                        Ex-SOLDIER
                        replied to GhostRider0125 on last edited by
                        #72

                        GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                        GhostRider0125undefined 1 Reply Last reply
                        1
                        • GhostRider0125undefined Offline
                          GhostRider0125undefined Offline
                          GhostRider0125
                          replied to Ex-SOLDIER on last edited by GhostRider0125
                          #73

                          Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                          i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                          Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

                          1 Reply Last reply
                          0
                          • lopedaundefined Offline
                            lopedaundefined Offline
                            lopeda
                            replied to sehteria on last edited by
                            #74

                            sehteria thank you so much!!!

                            1 Reply Last reply
                            1
                            • Benry1undefined Offline
                              Benry1undefined Offline
                              Benry1
                              wrote on last edited by
                              #75

                              Why isn't stamin-up been added to Mob?

                              sehteriaundefined 1 Reply Last reply
                              1
                              • sehteriaundefined Offline
                                sehteriaundefined Offline
                                sehteria
                                replied to Benry1 on last edited by
                                #76

                                Benry1 This mod is still in development, you can expect more perks to be added in the future

                                1 Reply Last reply
                                2
                                • totolgueimerundefined Offline
                                  totolgueimerundefined Offline
                                  totolgueimer
                                  wrote on last edited by
                                  #77

                                  Is it possible to play this with friends?

                                  NightMaRe_911undefined 1 Reply Last reply
                                  1
                                  • NightMaRe_911undefined Offline
                                    NightMaRe_911undefined Offline
                                    NightMaRe_911
                                    replied to totolgueimer on last edited by
                                    #78

                                    totolgueimer Yes, just make sure your friends have the mod loaded too.

                                    1 Reply Last reply
                                    1
                                    • totolgueimerundefined Offline
                                      totolgueimerundefined Offline
                                      totolgueimer
                                      wrote on last edited by
                                      #79

                                      NightMaRe_911 they have it loaded, but we can't play on LAN for some reason

                                      sehteriaundefined 1 Reply Last reply
                                      1
                                      • sehteriaundefined Offline
                                        sehteriaundefined Offline
                                        sehteria
                                        replied to totolgueimer on last edited by
                                        #80

                                        totolgueimer Haven't tested my mods with LAN to be honest, I'll check that one day thanks for letting me know 🙂

                                        1 Reply Last reply
                                        2
                                        • Mattlleo10undefined Offline
                                          Mattlleo10undefined Offline
                                          Mattlleo10
                                          wrote on last edited by
                                          #81
                                          This post is deleted!
                                          1 Reply Last reply
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