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  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • AKA Warthogundefined Offline
    AKA Warthogundefined Offline
    AKA Warthog
    wrote on last edited by
    #87

    W I like this

    1 Reply Last reply
    3
    • Wattsuappuundefined Offline
      Wattsuappuundefined Offline
      Wattsuappu
      wrote on last edited by
      #88

      Looking forward to when Electric Cherry, Who Who's and Vulture Aid be added (Also the Perks that have not yet been added to some maps, such as: Stamin-Up on Mob Of The Dead).

      If it's possible, I think it wouldn't be a bad idea to add Der Wunderfizz to the other maps too (And if that doesn't make much sense since it will have every Perk on the maps, you can make an alternate version of this mod where adds only Der Wunderfizz to all maps. This way it would be something like some of the Zombie Chronicles maps where you can get some Perks that are not on the map via of it)!

      1 Reply Last reply
      5
      • Mattlleo10undefined Offline
        Mattlleo10undefined Offline
        Mattlleo10
        wrote on last edited by
        #89

        sehteria hey bro i just want to know when its it gonna be the next release or update of this mod?

        sehteriaundefined 1 Reply Last reply
        2
        • sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          replied to Mattlleo10 on last edited by
          #90

          Mattlleo10 Been busy lately, so I can't really give you an indication 🙁 Keep an eye on this topic, you'll find the latest information about the mod here

          1 Reply Last reply
          1
          • AssassinDehnundefined Offline
            AssassinDehnundefined Offline
            AssassinDehn
            wrote on last edited by
            #91

            Is PHD just immunity to explosive damage or is it bugged, sorry if this is a dumb question

            Vitrolic Witherundefined sehteriaundefined 2 Replies Last reply
            0
            • Vitrolic Witherundefined Offline
              Vitrolic Witherundefined Offline
              Vitrolic Wither
              replied to AssassinDehn on last edited by
              #92

              AssassinDehn I think it is just a bug from it being ported to the. I have another mod that also adds PHD and it functions the same way.

              1 Reply Last reply
              0
              • Vitrolic Witherundefined Offline
                Vitrolic Witherundefined Offline
                Vitrolic Wither
                replied to sehteria on last edited by
                #93

                sehteria Any chance we could get a version without the "Quick Revive in Nuketown Zombies always lands inside the garage" part?

                sehteriaundefined 1 Reply Last reply
                1
                • sehteriaundefined Offline
                  sehteriaundefined Offline
                  sehteria
                  replied to AssassinDehn on last edited by
                  #94

                  AssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)

                  1 Reply Last reply
                  0
                  • sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    replied to Vitrolic Wither on last edited by sehteria
                    #95

                    Vitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.

                    1 Reply Last reply
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                    • Vitrolic Witherundefined Offline
                      Vitrolic Witherundefined Offline
                      Vitrolic Wither
                      wrote on last edited by
                      #96

                      Ok the reason I asked is because I was trying to use this mod with the Nuketown Perks Manager mod that lets you drop all the perks at the start of the game but quick spawning in the garage seem to break it. thx for getting back to me tho.

                      1 Reply Last reply
                      1
                      • pqdundefined Offline
                        pqdundefined Offline
                        pqd
                        wrote on last edited by
                        #97

                        I think I've discovered a bug with Deadshot Daiquiri, it appears that on the maps it has been added to, it does not remove scope idle sway from snipers (only works on MOTD and Origins where it is normally accessible)

                        1 Reply Last reply
                        0
                        • pqdundefined Offline
                          pqdundefined Offline
                          pqd
                          wrote on last edited by pqd
                          #98

                          Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:


                          Full list of Deadshot Daiquiri features for reference:

                          • Smaller crosshairs

                          • Aim assist locks onto head (CONTROLLER INPUT ONLY)

                          • Zero sway with sniper rifles

                          • Reduced weapon spread by 35%

                          • Melee lunges will be directed towards target's head


                          1 Reply Last reply
                          1
                          • GhostRider0125undefined GhostRider0125 referenced this topic on
                          • Mattlleo10undefined Offline
                            Mattlleo10undefined Offline
                            Mattlleo10
                            wrote on last edited by
                            #99

                            sehteria Hey bro just want to know when its it gonna be the next release

                            1 Reply Last reply
                            0
                            • Vitrolic Witherundefined Vitrolic Wither referenced this topic on
                            • GhostRider0125undefined GhostRider0125 referenced this topic on
                            • GhostRider0125undefined Offline
                              GhostRider0125undefined Offline
                              GhostRider0125
                              wrote on last edited by GhostRider0125
                              #100

                              Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods😆
                              (The hundredth comment🤡😂)

                              Cawldwinkundefined 1 Reply Last reply
                              2
                              • Cawldwinkundefined Offline
                                Cawldwinkundefined Offline
                                Cawldwink
                                replied to GhostRider0125 on last edited by Cawldwink
                                #101

                                GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not

                                GhostRider0125undefined 1 Reply Last reply
                                2
                                • GhostRider0125undefined Offline
                                  GhostRider0125undefined Offline
                                  GhostRider0125
                                  replied to Cawldwink on last edited by
                                  #102

                                  Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
                                  maybe later😆

                                  1 Reply Last reply
                                  1
                                  • mrepicgamermanundefined Offline
                                    mrepicgamermanundefined Offline
                                    mrepicgamerman
                                    wrote on last edited by
                                    #103

                                    erm, why is Who's Who not in maps other than Die Rise?

                                    1 Reply Last reply
                                    1
                                    • Ex-SOLDIERundefined Offline
                                      Ex-SOLDIERundefined Offline
                                      Ex-SOLDIER
                                      wrote on last edited by
                                      #104

                                      Cause the mod is not done (yet?)

                                      1 Reply Last reply
                                      0
                                      • ZAPlordundefined Offline
                                        ZAPlordundefined Offline
                                        ZAPlord
                                        wrote on last edited by
                                        #105

                                        idk if i did it right the extra perks arent loading in the map for me when i have the mod active

                                        1 Reply Last reply
                                        0
                                        • ZAPlordundefined Offline
                                          ZAPlordundefined Offline
                                          ZAPlord
                                          wrote on last edited by
                                          #106

                                          i made a mistake for the instructions thats all i figured it out

                                          1 Reply Last reply
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