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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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  • Mattlleo10undefined Offline
    Mattlleo10undefined Offline
    Mattlleo10
    wrote on last edited by
    #89

    sehteria hey bro i just want to know when its it gonna be the next release or update of this mod?

    sehteriaundefined 1 Reply Last reply
    2
    • sehteriaundefined Offline
      sehteriaundefined Offline
      sehteria
      replied to Mattlleo10 on last edited by
      #90

      Mattlleo10 Been busy lately, so I can't really give you an indication 🙁 Keep an eye on this topic, you'll find the latest information about the mod here

      1 Reply Last reply
      1
      • AssassinDehnundefined Offline
        AssassinDehnundefined Offline
        AssassinDehn
        wrote on last edited by
        #91

        Is PHD just immunity to explosive damage or is it bugged, sorry if this is a dumb question

        Vitrolic Witherundefined sehteriaundefined 2 Replies Last reply
        0
        • Vitrolic Witherundefined Offline
          Vitrolic Witherundefined Offline
          Vitrolic Wither
          replied to AssassinDehn on last edited by
          #92

          AssassinDehn I think it is just a bug from it being ported to the. I have another mod that also adds PHD and it functions the same way.

          1 Reply Last reply
          0
          • Vitrolic Witherundefined Offline
            Vitrolic Witherundefined Offline
            Vitrolic Wither
            replied to sehteria on last edited by
            #93

            sehteria Any chance we could get a version without the "Quick Revive in Nuketown Zombies always lands inside the garage" part?

            sehteriaundefined 1 Reply Last reply
            1
            • sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              replied to AssassinDehn on last edited by
              #94

              AssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)

              1 Reply Last reply
              0
              • sehteriaundefined Offline
                sehteriaundefined Offline
                sehteria
                replied to Vitrolic Wither on last edited by sehteria
                #95

                Vitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.

                1 Reply Last reply
                0
                • Vitrolic Witherundefined Offline
                  Vitrolic Witherundefined Offline
                  Vitrolic Wither
                  wrote on last edited by
                  #96

                  Ok the reason I asked is because I was trying to use this mod with the Nuketown Perks Manager mod that lets you drop all the perks at the start of the game but quick spawning in the garage seem to break it. thx for getting back to me tho.

                  1 Reply Last reply
                  1
                  • pqdundefined Offline
                    pqdundefined Offline
                    pqd
                    wrote on last edited by
                    #97

                    I think I've discovered a bug with Deadshot Daiquiri, it appears that on the maps it has been added to, it does not remove scope idle sway from snipers (only works on MOTD and Origins where it is normally accessible)

                    1 Reply Last reply
                    0
                    • pqdundefined Offline
                      pqdundefined Offline
                      pqd
                      wrote on last edited by pqd
                      #98

                      Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:


                      Full list of Deadshot Daiquiri features for reference:

                      • Smaller crosshairs

                      • Aim assist locks onto head (CONTROLLER INPUT ONLY)

                      • Zero sway with sniper rifles

                      • Reduced weapon spread by 35%

                      • Melee lunges will be directed towards target's head


                      1 Reply Last reply
                      1
                      • GhostRider0125undefined GhostRider0125 referenced this topic on
                      • Mattlleo10undefined Offline
                        Mattlleo10undefined Offline
                        Mattlleo10
                        wrote on last edited by
                        #99

                        sehteria Hey bro just want to know when its it gonna be the next release

                        1 Reply Last reply
                        0
                        • Vitrolic Witherundefined Vitrolic Wither referenced this topic on
                        • GhostRider0125undefined GhostRider0125 referenced this topic on
                        • GhostRider0125undefined Offline
                          GhostRider0125undefined Offline
                          GhostRider0125
                          wrote on last edited by GhostRider0125
                          #100

                          Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods😆
                          (The hundredth comment🤡😂)

                          Cawldwinkundefined 1 Reply Last reply
                          2
                          • Cawldwinkundefined Offline
                            Cawldwinkundefined Offline
                            Cawldwink
                            replied to GhostRider0125 on last edited by Cawldwink
                            #101

                            GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not

                            GhostRider0125undefined 1 Reply Last reply
                            2
                            • GhostRider0125undefined Offline
                              GhostRider0125undefined Offline
                              GhostRider0125
                              replied to Cawldwink on last edited by
                              #102

                              Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
                              maybe later😆

                              1 Reply Last reply
                              1
                              • mrepicgamermanundefined Offline
                                mrepicgamermanundefined Offline
                                mrepicgamerman
                                wrote on last edited by
                                #103

                                erm, why is Who's Who not in maps other than Die Rise?

                                1 Reply Last reply
                                1
                                • Ex-SOLDIERundefined Offline
                                  Ex-SOLDIERundefined Offline
                                  Ex-SOLDIER
                                  wrote on last edited by
                                  #104

                                  Cause the mod is not done (yet?)

                                  1 Reply Last reply
                                  0
                                  • ZAPlordundefined Offline
                                    ZAPlordundefined Offline
                                    ZAPlord
                                    wrote on last edited by
                                    #105

                                    idk if i did it right the extra perks arent loading in the map for me when i have the mod active

                                    1 Reply Last reply
                                    0
                                    • ZAPlordundefined Offline
                                      ZAPlordundefined Offline
                                      ZAPlord
                                      wrote on last edited by
                                      #106

                                      i made a mistake for the instructions thats all i figured it out

                                      1 Reply Last reply
                                      2
                                      • ZAPlordundefined Offline
                                        ZAPlordundefined Offline
                                        ZAPlord
                                        wrote on last edited by
                                        #107

                                        i hope you merge zm_weapons and zm_perks

                                        1 Reply Last reply
                                        3
                                        • ZAPlordundefined Offline
                                          ZAPlordundefined Offline
                                          ZAPlord
                                          wrote on last edited by
                                          #108

                                          add Stamin-Up to mob

                                          1 Reply Last reply
                                          2

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