Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

[Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
19 Posts 11 Posters 6.3k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Meshiruundefined Offline
    Meshiruundefined Offline
    Meshiru
    wrote on last edited by Meshiru
    #2

    IMPORTANT NOTE!!!
    The file so_zclassic_zm_transit.ff (found in the game files) should not be moved! You must copy and paste it into the folder where your unlinker.exe is located!

    AND THIS IS THE CORRECT COMMAND:
    Linker.exe ^
    --load "File path so_zclassic_zm_transit.ff" ^
    --source-search-path "ZONE_SOURCE folder's decompiled path" ^
    --output-folder "output folder's path" ^
    so_zclassic_zm_transit

    1 Reply Last reply
    0
    • mr.kennutbusterundefined Offline
      mr.kennutbusterundefined Offline
      mr.kennutbuster
      wrote on last edited by
      #3

      this is so good can you make a tutorial on how to do animated camos for tranzit die rise and the survival maps next plzz?

      Meshiruundefined 1 Reply Last reply
      0
      • mr.kennutbusterundefined mr.kennutbuster

        this is so good can you make a tutorial on how to do animated camos for tranzit die rise and the survival maps next plzz?

        Meshiruundefined Offline
        Meshiruundefined Offline
        Meshiru
        wrote on last edited by
        #4

        mr.kennutbuster Thank you!! I'm really happy you found it useful, i'll likely try to make a tutorial about animated camos once i understand the process better

        mr.kennutbusterundefined 1 Reply Last reply
        0
        • Meshiruundefined Meshiru

          mr.kennutbuster Thank you!! I'm really happy you found it useful, i'll likely try to make a tutorial about animated camos once i understand the process better

          mr.kennutbusterundefined Offline
          mr.kennutbusterundefined Offline
          mr.kennutbuster
          wrote on last edited by
          #5

          Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

          Meshiruundefined 1 Reply Last reply
          1
          • NaziVaporeonundefined Offline
            NaziVaporeonundefined Offline
            NaziVaporeon
            wrote on last edited by
            #6

            now this is peak

            1 Reply Last reply
            0
            • FaZe Flickundefined Offline
              FaZe Flickundefined Offline
              FaZe Flick
              wrote on last edited by
              #7

              Meshiru thank you for actually taking the time to post a tutorial. The more modders the better 💯

              1 Reply Last reply
              1
              • mr.kennutbusterundefined mr.kennutbuster

                Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

                Meshiruundefined Offline
                Meshiruundefined Offline
                Meshiru
                wrote on last edited by
                #8

                mr.kennutbuster
                Zexarth

                1 Reply Last reply
                0
                • Hubyz [YT]undefined Offline
                  Hubyz [YT]undefined Offline
                  Hubyz [YT]
                  wrote on last edited by
                  #9

                  Wow, that's incredible! I'm learning how to create mods, I can already carry weapons, add animated camos to maps, and now I'm going to read this tutorial to learn about player models.

                  1 Reply Last reply
                  1
                  • maxzasterundefined Offline
                    maxzasterundefined Offline
                    maxzaster
                    wrote on last edited by
                    #10

                    Anyway this could include the facial animations?

                    Meshiruundefined 1 Reply Last reply
                    0
                    • CR4SHBREAK29undefined Offline
                      CR4SHBREAK29undefined Offline
                      CR4SHBREAK29
                      wrote on last edited by CR4SHBREAK29
                      #11

                      Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
                      I'm new to this and interested in create custom playermodels

                      Meshiruundefined 1 Reply Last reply
                      0
                      • CR4SHBREAK29undefined CR4SHBREAK29

                        Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
                        I'm new to this and interested in create custom playermodels

                        Meshiruundefined Offline
                        Meshiruundefined Offline
                        Meshiru
                        wrote on last edited by
                        #12

                        CR4SHBREAK29 yes, its possible

                        1 Reply Last reply
                        0
                        • maxzasterundefined maxzaster

                          Anyway this could include the facial animations?

                          Meshiruundefined Offline
                          Meshiruundefined Offline
                          Meshiru
                          wrote on last edited by
                          #13

                          maxzaster You have to do that in Blender so the weights and the facial bones are set up correctly

                          1 Reply Last reply
                          0
                          • NukeTheLukeundefined Offline
                            NukeTheLukeundefined Offline
                            NukeTheLuke
                            wrote on last edited by
                            #14

                            Can a similar method be done to have custom models in multiplayer?

                            1 Reply Last reply
                            0
                            • Astrooleanundefined Offline
                              Astrooleanundefined Offline
                              Astroolean
                              wrote on last edited by
                              #15

                              Ok this has my interest lol, highly appreciate the tutorial might try something with this... Thank you, this is awesome!

                              1 Reply Last reply
                              0
                              • Mr. Mayuzumiundefined Offline
                                Mr. Mayuzumiundefined Offline
                                Mr. Mayuzumi
                                wrote on last edited by
                                #16

                                Dude, I'll pay if you can port a model from something. Honestly. 🙂

                                1 Reply Last reply
                                0
                                • Hubyz [YT]undefined Offline
                                  Hubyz [YT]undefined Offline
                                  Hubyz [YT]
                                  wrote on last edited by
                                  #17

                                  You also use Blender to port weapons from other Call of Duty games into Black Ops 2.

                                  1 Reply Last reply
                                  0
                                  • C2PLAZM-J007undefined Offline
                                    C2PLAZM-J007undefined Offline
                                    C2PLAZM-J007
                                    wrote on last edited by
                                    #18

                                    what to do if the model i wanted to add have more materials than the og model
                                    i want to add black ops 1 models but they have more mtl like 9 for each one

                                    Meshiruundefined 1 Reply Last reply
                                    0
                                    • C2PLAZM-J007undefined C2PLAZM-J007

                                      what to do if the model i wanted to add have more materials than the og model
                                      i want to add black ops 1 models but they have more mtl like 9 for each one

                                      Meshiruundefined Offline
                                      Meshiruundefined Offline
                                      Meshiru
                                      wrote on last edited by
                                      #19

                                      C2PLAZM-J007 What I do is merge the textures

                                      1 Reply Last reply
                                      0

                                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                      Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                      With your input, this post could be even better 💗

                                      Register Login
                                      Reply
                                      • Reply as topic
                                      Log in to reply
                                      • Oldest to Newest
                                      • Newest to Oldest
                                      • Most Votes


                                      • Login

                                      • Don't have an account? Register

                                      • Login or register to search.
                                      • First post
                                        Last post
                                      0
                                      • Unread 0
                                      • Recent
                                      • Tags
                                      • Popular
                                      • Users
                                      • Groups