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  3. [Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

[Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

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  • Meshiruundefined Meshiru

    mr.kennutbuster Thank you!! I'm really happy you found it useful, i'll likely try to make a tutorial about animated camos once i understand the process better

    mr.kennutbusterundefined Offline
    mr.kennutbusterundefined Offline
    mr.kennutbuster
    wrote on last edited by
    #5

    Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

    Meshiruundefined 1 Reply Last reply
    1
    • NaziVaporeonundefined Offline
      NaziVaporeonundefined Offline
      NaziVaporeon
      wrote on last edited by
      #6

      now this is peak

      1 Reply Last reply
      0
      • FaZe Flickundefined Offline
        FaZe Flickundefined Offline
        FaZe Flick
        wrote on last edited by
        #7

        Meshiru thank you for actually taking the time to post a tutorial. The more modders the better 💯

        1 Reply Last reply
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        • mr.kennutbusterundefined mr.kennutbuster

          Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

          Meshiruundefined Offline
          Meshiruundefined Offline
          Meshiru
          wrote on last edited by
          #8

          mr.kennutbuster
          Zexarth

          1 Reply Last reply
          0
          • Hubyz [YT]undefined Offline
            Hubyz [YT]undefined Offline
            Hubyz [YT]
            wrote on last edited by
            #9

            Wow, that's incredible! I'm learning how to create mods, I can already carry weapons, add animated camos to maps, and now I'm going to read this tutorial to learn about player models.

            1 Reply Last reply
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            • maxzasterundefined Offline
              maxzasterundefined Offline
              maxzaster
              wrote on last edited by
              #10

              Anyway this could include the facial animations?

              Meshiruundefined 1 Reply Last reply
              0
              • CR4SHBREAK29undefined Offline
                CR4SHBREAK29undefined Offline
                CR4SHBREAK29
                wrote on last edited by CR4SHBREAK29
                #11

                Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
                I'm new to this and interested in create custom playermodels

                Meshiruundefined 1 Reply Last reply
                0
                • CR4SHBREAK29undefined CR4SHBREAK29

                  Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
                  I'm new to this and interested in create custom playermodels

                  Meshiruundefined Offline
                  Meshiruundefined Offline
                  Meshiru
                  wrote on last edited by
                  #12

                  CR4SHBREAK29 yes, its possible

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                  • maxzasterundefined maxzaster

                    Anyway this could include the facial animations?

                    Meshiruundefined Offline
                    Meshiruundefined Offline
                    Meshiru
                    wrote on last edited by
                    #13

                    maxzaster You have to do that in Blender so the weights and the facial bones are set up correctly

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                    • NukeTheLukeundefined Offline
                      NukeTheLukeundefined Offline
                      NukeTheLuke
                      wrote on last edited by
                      #14

                      Can a similar method be done to have custom models in multiplayer?

                      1 Reply Last reply
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                      • Astrooleanundefined Offline
                        Astrooleanundefined Offline
                        Astroolean
                        wrote on last edited by
                        #15

                        Ok this has my interest lol, highly appreciate the tutorial might try something with this... Thank you, this is awesome!

                        1 Reply Last reply
                        0
                        • Mr. Mayuzumiundefined Offline
                          Mr. Mayuzumiundefined Offline
                          Mr. Mayuzumi
                          wrote on last edited by
                          #16

                          Dude, I'll pay if you can port a model from something. Honestly. 🙂

                          1 Reply Last reply
                          0
                          • Hubyz [YT]undefined Offline
                            Hubyz [YT]undefined Offline
                            Hubyz [YT]
                            wrote on last edited by
                            #17

                            You also use Blender to port weapons from other Call of Duty games into Black Ops 2.

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                            • C2PLAZM-J007undefined Offline
                              C2PLAZM-J007undefined Offline
                              C2PLAZM-J007
                              wrote on last edited by
                              #18

                              what to do if the model i wanted to add have more materials than the og model
                              i want to add black ops 1 models but they have more mtl like 9 for each one

                              Meshiruundefined 1 Reply Last reply
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                              • C2PLAZM-J007undefined C2PLAZM-J007

                                what to do if the model i wanted to add have more materials than the og model
                                i want to add black ops 1 models but they have more mtl like 9 for each one

                                Meshiruundefined Offline
                                Meshiruundefined Offline
                                Meshiru
                                wrote on last edited by
                                #19

                                C2PLAZM-J007 What I do is merge the textures

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