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  3. [Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

[Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

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  • mr.kennutbusterundefined mr.kennutbuster

    Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

    Meshiruundefined Offline
    Meshiruundefined Offline
    Meshiru
    wrote on last edited by
    #8

    mr.kennutbuster
    Zexarth

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    • _pro7undefined Offline
      _pro7undefined Offline
      _pro7
      wrote on last edited by
      #9

      Wow, that's incredible! I'm learning how to create mods, I can already carry weapons, add animated camos to maps, and now I'm going to read this tutorial to learn about player models.

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      • maxzasterundefined Offline
        maxzasterundefined Offline
        maxzaster
        wrote on last edited by
        #10

        Anyway this could include the facial animations?

        Meshiruundefined 1 Reply Last reply
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        • CR4SHBREAK29undefined Offline
          CR4SHBREAK29undefined Offline
          CR4SHBREAK29
          wrote on last edited by CR4SHBREAK29
          #11

          Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
          I'm new to this and interested in create custom playermodels

          Meshiruundefined 1 Reply Last reply
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          • CR4SHBREAK29undefined CR4SHBREAK29

            Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
            I'm new to this and interested in create custom playermodels

            Meshiruundefined Offline
            Meshiruundefined Offline
            Meshiru
            wrote on last edited by
            #12

            CR4SHBREAK29 yes, its possible

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            • maxzasterundefined maxzaster

              Anyway this could include the facial animations?

              Meshiruundefined Offline
              Meshiruundefined Offline
              Meshiru
              wrote on last edited by
              #13

              maxzaster You have to do that in Blender so the weights and the facial bones are set up correctly

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              • NukeTheLukeundefined Offline
                NukeTheLukeundefined Offline
                NukeTheLuke
                wrote last edited by
                #14

                Can a similar method be done to have custom models in multiplayer?

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                • Astrooleanundefined Offline
                  Astrooleanundefined Offline
                  Astroolean
                  wrote last edited by
                  #15

                  Ok this has my interest lol, highly appreciate the tutorial might try something with this... Thank you, this is awesome!

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                  • Mr. Mayuzumiundefined Offline
                    Mr. Mayuzumiundefined Offline
                    Mr. Mayuzumi
                    wrote last edited by
                    #16

                    Dude, I'll pay if you can port a model from something. Honestly. 🙂

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                    • _pro7undefined Offline
                      _pro7undefined Offline
                      _pro7
                      wrote last edited by
                      #17

                      You also use Blender to port weapons from other Call of Duty games into Black Ops 2.

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