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  3. [Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

[Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

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  • _pro7undefined Offline
    _pro7undefined Offline
    _pro7
    wrote on last edited by
    #9

    Wow, that's incredible! I'm learning how to create mods, I can already carry weapons, add animated camos to maps, and now I'm going to read this tutorial to learn about player models.

    1 Reply Last reply
    1
    • maxzasterundefined Offline
      maxzasterundefined Offline
      maxzaster
      wrote on last edited by
      #10

      Anyway this could include the facial animations?

      Meshiruundefined 1 Reply Last reply
      0
      • CR4SHBREAK29undefined Offline
        CR4SHBREAK29undefined Offline
        CR4SHBREAK29
        wrote on last edited by CR4SHBREAK29
        #11

        Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
        I'm new to this and interested in create custom playermodels

        Meshiruundefined 1 Reply Last reply
        0
        • CR4SHBREAK29undefined CR4SHBREAK29

          Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
          I'm new to this and interested in create custom playermodels

          Meshiruundefined Offline
          Meshiruundefined Offline
          Meshiru
          wrote on last edited by
          #12

          CR4SHBREAK29 yes, its possible

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          • maxzasterundefined maxzaster

            Anyway this could include the facial animations?

            Meshiruundefined Offline
            Meshiruundefined Offline
            Meshiru
            wrote on last edited by
            #13

            maxzaster You have to do that in Blender so the weights and the facial bones are set up correctly

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            • NukeTheLukeundefined Offline
              NukeTheLukeundefined Offline
              NukeTheLuke
              wrote on last edited by
              #14

              Can a similar method be done to have custom models in multiplayer?

              1 Reply Last reply
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              • Astrooleanundefined Offline
                Astrooleanundefined Offline
                Astroolean
                wrote on last edited by
                #15

                Ok this has my interest lol, highly appreciate the tutorial might try something with this... Thank you, this is awesome!

                1 Reply Last reply
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                • Mr. Mayuzumiundefined Offline
                  Mr. Mayuzumiundefined Offline
                  Mr. Mayuzumi
                  wrote on last edited by
                  #16

                  Dude, I'll pay if you can port a model from something. Honestly. 🙂

                  1 Reply Last reply
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                  • _pro7undefined Offline
                    _pro7undefined Offline
                    _pro7
                    wrote last edited by
                    #17

                    You also use Blender to port weapons from other Call of Duty games into Black Ops 2.

                    1 Reply Last reply
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                    • C2PLAZM-J007undefined Offline
                      C2PLAZM-J007undefined Offline
                      C2PLAZM-J007
                      wrote last edited by
                      #18

                      what to do if the model i wanted to add have more materials than the og model
                      i want to add black ops 1 models but they have more mtl like 9 for each one

                      Meshiruundefined 1 Reply Last reply
                      0
                      • C2PLAZM-J007undefined C2PLAZM-J007

                        what to do if the model i wanted to add have more materials than the og model
                        i want to add black ops 1 models but they have more mtl like 9 for each one

                        Meshiruundefined Offline
                        Meshiruundefined Offline
                        Meshiru
                        wrote last edited by
                        #19

                        C2PLAZM-J007 What I do is merge the textures

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