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  3. [Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

[Tutorial][T6][Zombies] How to Add Custom Playermodels to BO2 Zombies

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  • FaZe Flickundefined Offline
    FaZe Flickundefined Offline
    FaZe Flick
    wrote on last edited by
    #7

    Meshiru thank you for actually taking the time to post a tutorial. The more modders the better 💯

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    • mr.kennutbusterundefined mr.kennutbuster

      Meshiru plz do because we need animated camos on zm maps that don't have them i have the camo material if you wanna see what's your discord?

      Meshiruundefined Offline
      Meshiruundefined Offline
      Meshiru
      wrote on last edited by
      #8

      mr.kennutbuster
      Zexarth

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      • _pro7undefined Offline
        _pro7undefined Offline
        _pro7
        wrote on last edited by
        #9

        Wow, that's incredible! I'm learning how to create mods, I can already carry weapons, add animated camos to maps, and now I'm going to read this tutorial to learn about player models.

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        • maxzasterundefined Offline
          maxzasterundefined Offline
          maxzaster
          wrote on last edited by
          #10

          Anyway this could include the facial animations?

          Meshiruundefined 1 Reply Last reply
          0
          • CR4SHBREAK29undefined Offline
            CR4SHBREAK29undefined Offline
            CR4SHBREAK29
            wrote on last edited by CR4SHBREAK29
            #11

            Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
            I'm new to this and interested in create custom playermodels

            Meshiruundefined 1 Reply Last reply
            0
            • CR4SHBREAK29undefined CR4SHBREAK29

              Is it possible to make in other maps? like primis in origins, prisioners in mob, CIA and CDC in survival maps.
              I'm new to this and interested in create custom playermodels

              Meshiruundefined Offline
              Meshiruundefined Offline
              Meshiru
              wrote on last edited by
              #12

              CR4SHBREAK29 yes, its possible

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              • maxzasterundefined maxzaster

                Anyway this could include the facial animations?

                Meshiruundefined Offline
                Meshiruundefined Offline
                Meshiru
                wrote on last edited by
                #13

                maxzaster You have to do that in Blender so the weights and the facial bones are set up correctly

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                • NukeTheLukeundefined Offline
                  NukeTheLukeundefined Offline
                  NukeTheLuke
                  wrote last edited by
                  #14

                  Can a similar method be done to have custom models in multiplayer?

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                  • Astrooleanundefined Offline
                    Astrooleanundefined Offline
                    Astroolean
                    wrote last edited by
                    #15

                    Ok this has my interest lol, highly appreciate the tutorial might try something with this... Thank you, this is awesome!

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                    • Mr. Mayuzumiundefined Offline
                      Mr. Mayuzumiundefined Offline
                      Mr. Mayuzumi
                      wrote last edited by
                      #16

                      Dude, I'll pay if you can port a model from something. Honestly. 🙂

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                      • _pro7undefined Offline
                        _pro7undefined Offline
                        _pro7
                        wrote last edited by
                        #17

                        You also use Blender to port weapons from other Call of Duty games into Black Ops 2.

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