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Plutonium

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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • FoldingSolidundefined Offline
    FoldingSolidundefined Offline
    FoldingSolid
    wrote on last edited by
    #102
    This post is deleted!
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    • CxRiseundefined Offline
      CxRiseundefined Offline
      CxRise
      wrote on last edited by
      #103

      could we get a version that has your waw ports on waw maps?

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      • HomerJay42undefined HomerJay42

        DevTheGiantStyle If I had known about that dvar I would've used that instead just to save the hassle. Next time I update this mod I'll probably switch to that

        Nerfmartialundefined Offline
        Nerfmartialundefined Offline
        Nerfmartial
        wrote on last edited by
        #104

        HomerJay42 hey man i loaded the mod up but nothing changed the perks were nowhere to be found

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        • TwistyTreatsundefined Offline
          TwistyTreatsundefined Offline
          TwistyTreats
          wrote on last edited by
          #105

          Only concern I got is that the perk limit doesn't work on co-op.

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          • Dakackoundefined Offline
            Dakackoundefined Offline
            Dakacko
            wrote on last edited by
            #106
            This post is deleted!
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            • nasha22undefined Offline
              nasha22undefined Offline
              nasha22
              wrote on last edited by
              #107

              can u add more perks please

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              • Goose64lolundefined Offline
                Goose64lolundefined Offline
                Goose64lol
                wrote on last edited by
                #108

                I have no idea why but the models for the perk machines are very low quality. they have the same shape, just the textures

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                • BOTxMIKEundefined Offline
                  BOTxMIKEundefined Offline
                  BOTxMIKE
                  wrote on last edited by
                  #109

                  daymn finally nacht update!

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                  • Goose64lolundefined Offline
                    Goose64lolundefined Offline
                    Goose64lol
                    wrote on last edited by
                    #110

                    Der Riese and Verrückt kick me back to the main menu due to script errors

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                    • MajinHakuundefined Offline
                      MajinHakuundefined Offline
                      MajinHaku
                      wrote on last edited by
                      #111

                      I experienced a crash when trying to increase the texture quality to extra in the main menu while the mod was loaded.

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                      • HomerJay42undefined Offline
                        HomerJay42undefined Offline
                        HomerJay42
                        wrote on last edited by
                        #112

                        Goose64lol I fixed the issue with der riese but verruckt had no issues so it might be an issue on your end, also try increasing the texture quality if they look low, plutonium defaults the texture quality to normal when loading a new mod

                        MajinHaku maybe try again, just because my mod was loaded doesn't necessarily mean my mod was causing the issue. I also tried changing the texture quality with this mod loaded and I had no crashes or issues

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                        • StarGoldundefined Offline
                          StarGoldundefined Offline
                          StarGold
                          wrote last edited by
                          #113

                          it is intentional to have the "Default Weapon" in the mystery box loot on kino der toten?

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