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Plutonium

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  3. [Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

[Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • sebastiann...nundefined sebastiann...n

    Hey man! I'm playing this map, but the witches are like really slow. Is this some bug? They're so slow it seems as if they're not even moving

    NyTekCFWundefined Offline
    NyTekCFWundefined Offline
    NyTekCFW
    wrote on last edited by
    #15

    @sebastiann-n hi, if you're talking about the first rounds yes it's normal I adapted them to gradually evolve their speed compared to the current round, if on the other hand you tell me that round 10 they have the same speed as round 1 then yes it must be a bug, there are a lot of things in the map which happen in parallel with other events so sometimes it can happen that the game no longer follows and does whatever but its rare

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    • sebastiann...nundefined Offline
      sebastiann...nundefined Offline
      sebastiann...n
      wrote on last edited by
      #16

      ahh sorry, i didnt know that. i thought it was a bug but after playing it, it wasnt. sorry and thanks for the map! loved it

      1 Reply Last reply
      0
      • Craig_Bolundefined Offline
        Craig_Bolundefined Offline
        Craig_Bol
        wrote on last edited by
        #17

        what is the buy killstreak button? pls

        NyTekCFWundefined 1 Reply Last reply
        0
        • Craig_Bolundefined Craig_Bol

          what is the buy killstreak button? pls

          NyTekCFWundefined Offline
          NyTekCFWundefined Offline
          NyTekCFW
          wrote on last edited by
          #18

          Craig_Bol hi, everything about controls is write into "Vending machine menu controls.txt".
          But globaly its the same controls for each vending machine.

          • melee button or u can move away of the vending machine to close the menu.
          • To move on the menu use tactical button(monkey bomb button) or frag button.
          • To select Press your interact button ex : F / Square / etc...
          1 Reply Last reply
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          • GhostRider0125undefined GhostRider0125 referenced this topic on
          • NyTekCFWundefined Offline
            NyTekCFWundefined Offline
            NyTekCFW
            wrote on last edited by NyTekCFW
            #19

            1.0.3 Massive Update (Open Beta + link added):
            Dark Aether Rupture removed (replaced by event)
            Score during special events (teleporter/power) now halved (was quartered)
            Zombies deal 1.5x damage during these events
            Zombie speed increased at round 40+ during these events (150 → 170)
            Base zombie speed fixed (8 → 24)
            Weapon rarities updated (common to legendary)
            Rare materials removed, replaced with global materials
            Material prices adjusted
            Shield damage reduced by 50%
            Auto-revive limited to 3 uses
            Fixed crash caused by fall damage
            Added dvar for LOD quality (model detail distance, default off to prevent FPS drops on console/low-end PCs)
            Power now auto-reactivates after Dark Aether ends
            Added messages when buying killstreaks or using vending stations
            Diving no longer restricts view angle (360° possible)
            Zombie limit increased (17 → 20)
            New vending station interface
            New killstreak: Mortar Strike
            "Blade O Rade" renamed to "Melee Macchiato" (one-shot ≤ round 20)
            Olympia removed from map (sound issue)
            Zombie health cap at round 50
            Zombie shield cap: 25,000
            Mini-boss health = zombie health ×2
            Mini-boss shield cap: 50,000
            Weapon damage capped at max zombie health (round 50)
            Improved gameplay UI
            "Improve Soldier" perk nerfed
            Moon gravity removed
            LOD overflow model changed (4 → 2)
            Collect Soldier → Scavenger (perk nerfed)
            Removed Perk Snail's Pace Slurpee
            Removed death hud waypoint
            Double Tap nerfed 2.0 → 1.0 (bo1 double tap)
            Bonus damage headshot removed
            Added a dvar to disable tutorial on plutonium
            Modified all perks effects
            Improve Soldier Replaced by PHD Flopper
            Mule Kick Cold War version
            Removed Coop Mode (result of a vote on discord, since in coop players start to lag around round 15)
            You now lose perks when using auto-revive
            If Quick Revive is on your perks slot when you are reviving yourself, your life will be totally restored.
            Massive optimization of Der Wunderfizz and perks logic code
            Implemented Dying Wish for Quick Revive
            Removed Wallbuy upgrade
            Global Weapons Rarity replaced by Level Weapons Rarity (each weapons have his own rarity, if a player level up a wpn rarity the wpn rarity is upgraded for everyone (not sure))
            Added a way to enable / disable : rarity, killstreaks, pack a punch, perks, ammo box
            Added First Room Gamemode
            Support different types of stats
            Ai Zombies v3.0.1 (a update of ai zombies code)
            Added 3 level of Pack a Punch
            Distortion 115 can be now pack a punch
            New Turret Killstreak code
            Turret Killstreak will be now pack a punch after 5 usage instead 10
            Added Animation for mini boss spawn
            Rebuilded Window spawn code
            Removed boards of window
            Rebuild Pap quest code to optimize it
            Map Modification
            and it's just the patch note of July......

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            • elprimomarkyundefined Offline
              elprimomarkyundefined Offline
              elprimomarky
              wrote on last edited by
              #20

              this is incredible bro

              1 Reply Last reply
              1
              • Vitrolic Witherundefined Offline
                Vitrolic Witherundefined Offline
                Vitrolic Wither
                wrote on last edited by
                #21
                This post is deleted!
                1 Reply Last reply
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                • NyTekCFWundefined Offline
                  NyTekCFWundefined Offline
                  NyTekCFW
                  wrote last edited by
                  #22

                  1.0.4 Update (Open Alpha + link added):

                  • Intermission reduced to 8sec, and down to 4sec during specific events or when Fast Intermission relic are enabled
                  • Mini-boss speed increased (150 → 160)
                  • Mini-boss attack range increased (68 → 100)
                  • Added Cursed Mode (old score system, pack a punch price modified...)
                  • Added Cursed Tiers 1, 2, 3, and 4
                  • Added 15 relics for Cursed Mode and other game modes

                  Cursed Relics:

                  Difficulty 1:

                  • Disable Mystery Box
                  • Faster zombie spawns
                  • Faster intermission

                  Difficulty 2:

                  • Disable Killstreak Station
                  • Disable Wall Weapons
                  • Disable Ammo Box
                  • Zombies always sprint
                  • Reduced material drops

                  Difficulty 3:

                  • Disable Pack-a-Punch
                  • Disable Player Shield
                  • Zombies regenerate health
                  • Increased zombie damage
                  • Increased zombie health
                  • Disable Perk Station
                  • Disable Rarity Station

                  About Relics:
                  Relics can be enabled in any game mode, but only Cursed Mode provides tier bonuses.
                  To benefit from tier bonuses in other game modes, Cursed Mode must also be enabled.

                  Cursed Tier Bonuses:
                  Each relic contributes a specific value:

                  • Difficulty 1 = +1
                  • Difficulty 2 = +2
                  • Difficulty 3 = +3

                  When reaching certain thresholds, you unlock tier bonuses:

                  • ≥ 3 → Tier 1: Shield upgraded (reduces damage by 50%)
                  • ≥ 6 → Tier 2: Ultra rarity (normal weapons deal x5 damage)
                  • ≥ 9 → Tier 3: Pack-a-Punch 4 (x10 damage)
                  • ≥ 15 → Tier 4: Distortion 115 replaced by Atomizer 115
                  wi3rrrundefined 1 Reply Last reply
                  1
                  • NyTekCFWundefined NyTekCFW

                    1.0.4 Update (Open Alpha + link added):

                    • Intermission reduced to 8sec, and down to 4sec during specific events or when Fast Intermission relic are enabled
                    • Mini-boss speed increased (150 → 160)
                    • Mini-boss attack range increased (68 → 100)
                    • Added Cursed Mode (old score system, pack a punch price modified...)
                    • Added Cursed Tiers 1, 2, 3, and 4
                    • Added 15 relics for Cursed Mode and other game modes

                    Cursed Relics:

                    Difficulty 1:

                    • Disable Mystery Box
                    • Faster zombie spawns
                    • Faster intermission

                    Difficulty 2:

                    • Disable Killstreak Station
                    • Disable Wall Weapons
                    • Disable Ammo Box
                    • Zombies always sprint
                    • Reduced material drops

                    Difficulty 3:

                    • Disable Pack-a-Punch
                    • Disable Player Shield
                    • Zombies regenerate health
                    • Increased zombie damage
                    • Increased zombie health
                    • Disable Perk Station
                    • Disable Rarity Station

                    About Relics:
                    Relics can be enabled in any game mode, but only Cursed Mode provides tier bonuses.
                    To benefit from tier bonuses in other game modes, Cursed Mode must also be enabled.

                    Cursed Tier Bonuses:
                    Each relic contributes a specific value:

                    • Difficulty 1 = +1
                    • Difficulty 2 = +2
                    • Difficulty 3 = +3

                    When reaching certain thresholds, you unlock tier bonuses:

                    • ≥ 3 → Tier 1: Shield upgraded (reduces damage by 50%)
                    • ≥ 6 → Tier 2: Ultra rarity (normal weapons deal x5 damage)
                    • ≥ 9 → Tier 3: Pack-a-Punch 4 (x10 damage)
                    • ≥ 15 → Tier 4: Distortion 115 replaced by Atomizer 115
                    wi3rrrundefined Offline
                    wi3rrrundefined Offline
                    wi3rrr
                    wrote last edited by
                    #23

                    NyTekCFW add the easter egg plz ! 😢

                    NyTekCFWundefined 1 Reply Last reply
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                    • wi3rrrundefined wi3rrr

                      NyTekCFW add the easter egg plz ! 😢

                      NyTekCFWundefined Offline
                      NyTekCFWundefined Offline
                      NyTekCFW
                      wrote last edited by NyTekCFW
                      #24

                      wi3rrr I don't know, there's a lot to port from my old build to the one I'm currently using, other than just making the scripts compatible. I also need to adjust and improve few steps, etc. But now that coop is no longer supported, yes, it opens up the possibility of adding a lot more things including the main quest.

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