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Plutonium

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  3. [Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

[Release] [T6] [Zombies] Custom Map, SkyFall Reimagined - Survival (Open Beta)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • sebastiann...nundefined Offline
    sebastiann...nundefined Offline
    sebastiann...n
    wrote on last edited by
    #16

    ahh sorry, i didnt know that. i thought it was a bug but after playing it, it wasnt. sorry and thanks for the map! loved it

    1 Reply Last reply
    0
    • Craig_Bolundefined Offline
      Craig_Bolundefined Offline
      Craig_Bol
      wrote on last edited by
      #17

      what is the buy killstreak button? pls

      NyTekCFWundefined 1 Reply Last reply
      0
      • Craig_Bolundefined Craig_Bol

        what is the buy killstreak button? pls

        NyTekCFWundefined Offline
        NyTekCFWundefined Offline
        NyTekCFW
        wrote on last edited by
        #18

        Craig_Bol hi, everything about controls is write into "Vending machine menu controls.txt".
        But globaly its the same controls for each vending machine.

        • melee button or u can move away of the vending machine to close the menu.
        • To move on the menu use tactical button(monkey bomb button) or frag button.
        • To select Press your interact button ex : F / Square / etc...
        1 Reply Last reply
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        • GhostRider0125undefined GhostRider0125 referenced this topic on
        • NyTekCFWundefined Offline
          NyTekCFWundefined Offline
          NyTekCFW
          wrote on last edited by NyTekCFW
          #19

          1.0.3 Massive Update (Open Beta + link added):
          Dark Aether Rupture removed (replaced by event)
          Score during special events (teleporter/power) now halved (was quartered)
          Zombies deal 1.5x damage during these events
          Zombie speed increased at round 40+ during these events (150 → 170)
          Base zombie speed fixed (8 → 24)
          Weapon rarities updated (common to legendary)
          Rare materials removed, replaced with global materials
          Material prices adjusted
          Shield damage reduced by 50%
          Auto-revive limited to 3 uses
          Fixed crash caused by fall damage
          Added dvar for LOD quality (model detail distance, default off to prevent FPS drops on console/low-end PCs)
          Power now auto-reactivates after Dark Aether ends
          Added messages when buying killstreaks or using vending stations
          Diving no longer restricts view angle (360° possible)
          Zombie limit increased (17 → 20)
          New vending station interface
          New killstreak: Mortar Strike
          "Blade O Rade" renamed to "Melee Macchiato" (one-shot ≤ round 20)
          Olympia removed from map (sound issue)
          Zombie health cap at round 50
          Zombie shield cap: 25,000
          Mini-boss health = zombie health ×2
          Mini-boss shield cap: 50,000
          Weapon damage capped at max zombie health (round 50)
          Improved gameplay UI
          "Improve Soldier" perk nerfed
          Moon gravity removed
          LOD overflow model changed (4 → 2)
          Collect Soldier → Scavenger (perk nerfed)
          Removed Perk Snail's Pace Slurpee
          Removed death hud waypoint
          Double Tap nerfed 2.0 → 1.0 (bo1 double tap)
          Bonus damage headshot removed
          Added a dvar to disable tutorial on plutonium
          Modified all perks effects
          Improve Soldier Replaced by PHD Flopper
          Mule Kick Cold War version
          Removed Coop Mode (result of a vote on discord, since in coop players start to lag around round 15)
          You now lose perks when using auto-revive
          If Quick Revive is on your perks slot when you are reviving yourself, your life will be totally restored.
          Massive optimization of Der Wunderfizz and perks logic code
          Implemented Dying Wish for Quick Revive
          Removed Wallbuy upgrade
          Global Weapons Rarity replaced by Level Weapons Rarity (each weapons have his own rarity, if a player level up a wpn rarity the wpn rarity is upgraded for everyone (not sure))
          Added a way to enable / disable : rarity, killstreaks, pack a punch, perks, ammo box
          Added First Room Gamemode
          Support different types of stats
          Ai Zombies v3.0.1 (a update of ai zombies code)
          Added 3 level of Pack a Punch
          Distortion 115 can be now pack a punch
          New Turret Killstreak code
          Turret Killstreak will be now pack a punch after 5 usage instead 10
          Added Animation for mini boss spawn
          Rebuilded Window spawn code
          Removed boards of window
          Rebuild Pap quest code to optimize it
          Map Modification
          and it's just the patch note of July......

          1 Reply Last reply
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          • elprimomarkyundefined Offline
            elprimomarkyundefined Offline
            elprimomarky
            wrote on last edited by
            #20

            this is incredible bro

            1 Reply Last reply
            1
            • Vitrolic Witherundefined Offline
              Vitrolic Witherundefined Offline
              Vitrolic Wither
              wrote on last edited by
              #21
              This post is deleted!
              1 Reply Last reply
              0
              • NyTekCFWundefined Offline
                NyTekCFWundefined Offline
                NyTekCFW
                wrote on last edited by
                #22

                1.0.4 Update (Open Alpha + link added):

                • Intermission reduced to 8sec, and down to 4sec during specific events or when Fast Intermission relic are enabled
                • Mini-boss speed increased (150 → 160)
                • Mini-boss attack range increased (68 → 100)
                • Added Cursed Mode (old score system, pack a punch price modified...)
                • Added Cursed Tiers 1, 2, 3, and 4
                • Added 15 relics for Cursed Mode and other game modes

                Cursed Relics:

                Difficulty 1:

                • Disable Mystery Box
                • Faster zombie spawns
                • Faster intermission

                Difficulty 2:

                • Disable Killstreak Station
                • Disable Wall Weapons
                • Disable Ammo Box
                • Zombies always sprint
                • Reduced material drops

                Difficulty 3:

                • Disable Pack-a-Punch
                • Disable Player Shield
                • Zombies regenerate health
                • Increased zombie damage
                • Increased zombie health
                • Disable Perk Station
                • Disable Rarity Station

                About Relics:
                Relics can be enabled in any game mode, but only Cursed Mode provides tier bonuses.
                To benefit from tier bonuses in other game modes, Cursed Mode must also be enabled.

                Cursed Tier Bonuses:
                Each relic contributes a specific value:

                • Difficulty 1 = +1
                • Difficulty 2 = +2
                • Difficulty 3 = +3

                When reaching certain thresholds, you unlock tier bonuses:

                • ≥ 3 → Tier 1: Shield upgraded (reduces damage by 50%)
                • ≥ 6 → Tier 2: Ultra rarity (normal weapons deal x5 damage)
                • ≥ 9 → Tier 3: Pack-a-Punch 4 (x10 damage)
                • ≥ 15 → Tier 4: Distortion 115 replaced by Atomizer 115
                wi3rrrundefined 1 Reply Last reply
                1
                • NyTekCFWundefined NyTekCFW

                  1.0.4 Update (Open Alpha + link added):

                  • Intermission reduced to 8sec, and down to 4sec during specific events or when Fast Intermission relic are enabled
                  • Mini-boss speed increased (150 → 160)
                  • Mini-boss attack range increased (68 → 100)
                  • Added Cursed Mode (old score system, pack a punch price modified...)
                  • Added Cursed Tiers 1, 2, 3, and 4
                  • Added 15 relics for Cursed Mode and other game modes

                  Cursed Relics:

                  Difficulty 1:

                  • Disable Mystery Box
                  • Faster zombie spawns
                  • Faster intermission

                  Difficulty 2:

                  • Disable Killstreak Station
                  • Disable Wall Weapons
                  • Disable Ammo Box
                  • Zombies always sprint
                  • Reduced material drops

                  Difficulty 3:

                  • Disable Pack-a-Punch
                  • Disable Player Shield
                  • Zombies regenerate health
                  • Increased zombie damage
                  • Increased zombie health
                  • Disable Perk Station
                  • Disable Rarity Station

                  About Relics:
                  Relics can be enabled in any game mode, but only Cursed Mode provides tier bonuses.
                  To benefit from tier bonuses in other game modes, Cursed Mode must also be enabled.

                  Cursed Tier Bonuses:
                  Each relic contributes a specific value:

                  • Difficulty 1 = +1
                  • Difficulty 2 = +2
                  • Difficulty 3 = +3

                  When reaching certain thresholds, you unlock tier bonuses:

                  • ≥ 3 → Tier 1: Shield upgraded (reduces damage by 50%)
                  • ≥ 6 → Tier 2: Ultra rarity (normal weapons deal x5 damage)
                  • ≥ 9 → Tier 3: Pack-a-Punch 4 (x10 damage)
                  • ≥ 15 → Tier 4: Distortion 115 replaced by Atomizer 115
                  wi3rrrundefined Offline
                  wi3rrrundefined Offline
                  wi3rrr
                  wrote on last edited by
                  #23

                  NyTekCFW add the easter egg plz ! 😢

                  NyTekCFWundefined 1 Reply Last reply
                  0
                  • wi3rrrundefined wi3rrr

                    NyTekCFW add the easter egg plz ! 😢

                    NyTekCFWundefined Offline
                    NyTekCFWundefined Offline
                    NyTekCFW
                    wrote on last edited by NyTekCFW
                    #24

                    wi3rrr I don't know, there's a lot to port from my old build to the one I'm currently using, other than just making the scripts compatible. I also need to adjust and improve few steps, etc. But now that coop is no longer supported, yes, it opens up the possibility of adding a lot more things including the main quest.

                    1 Reply Last reply
                    1
                    • mf5nrlundefined Offline
                      mf5nrlundefined Offline
                      mf5nrl
                      wrote last edited by
                      #25

                      ‏There is a problem when I try to enter with my friend, he kicks him out.

                      1 Reply Last reply
                      0
                      • Revenreaperzundefined Offline
                        Revenreaperzundefined Offline
                        Revenreaperz
                        wrote last edited by
                        #26

                        hey so, im trying to put the map into plutonium, i dont have the exact directory? mine doesnt have scripts/zm
                        what do i do?

                        1 Reply Last reply
                        0

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