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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • HomerJay42 Offline
    HomerJay42 Offline
    HomerJay42
    wrote on last edited by HomerJay42
    #116

    CyanSpace115 JaredTheJoint StarGold
    These issues are most likely caused by not installing the mod correctly
    -make sure you took the mod folder out of the zip before installing
    -don't remove or mess with any of the files in the "BO1_more_perks_and_weapons" folder (once you've unzipped it) just drop it in your mods folder as is

    If these aren't the problem, make sure that if you're playing on plutonium to install this mod in your plutonium directory and not your base bo1 directory as this can cause issues when it comes to loading the scripts for perk machines and the weapons

    If all these failed idk what to tell you, I even tested the version of this mod that's in the mediafire link on my old pc (with no mod tools installed) right before making this response and it worked perfectly fine

    CyanSpace115 JaredTheJoint 2 Replies Last reply
    0
    • HomerJay42 HomerJay42

      CyanSpace115 JaredTheJoint StarGold
      These issues are most likely caused by not installing the mod correctly
      -make sure you took the mod folder out of the zip before installing
      -don't remove or mess with any of the files in the "BO1_more_perks_and_weapons" folder (once you've unzipped it) just drop it in your mods folder as is

      If these aren't the problem, make sure that if you're playing on plutonium to install this mod in your plutonium directory and not your base bo1 directory as this can cause issues when it comes to loading the scripts for perk machines and the weapons

      If all these failed idk what to tell you, I even tested the version of this mod that's in the mediafire link on my old pc (with no mod tools installed) right before making this response and it worked perfectly fine

      CyanSpace115 Offline
      CyanSpace115 Offline
      CyanSpace115
      wrote on last edited by
      #117
      This post is deleted!
      JaredTheJoint 1 Reply Last reply
      0
      • CyanSpace115 CyanSpace115

        This post is deleted!

        JaredTheJoint Offline
        JaredTheJoint Offline
        JaredTheJoint
        wrote on last edited by
        #118

        CyanSpace115 where do i put it i put it in mods folder aswell?

        CyanSpace115 1 Reply Last reply
        0
        • HomerJay42 HomerJay42

          CyanSpace115 JaredTheJoint StarGold
          These issues are most likely caused by not installing the mod correctly
          -make sure you took the mod folder out of the zip before installing
          -don't remove or mess with any of the files in the "BO1_more_perks_and_weapons" folder (once you've unzipped it) just drop it in your mods folder as is

          If these aren't the problem, make sure that if you're playing on plutonium to install this mod in your plutonium directory and not your base bo1 directory as this can cause issues when it comes to loading the scripts for perk machines and the weapons

          If all these failed idk what to tell you, I even tested the version of this mod that's in the mediafire link on my old pc (with no mod tools installed) right before making this response and it worked perfectly fine

          JaredTheJoint Offline
          JaredTheJoint Offline
          JaredTheJoint
          wrote on last edited by
          #119

          HomerJay42 bo1 and plutonium directory?? wym T_TMedalTVPlutonium20260416065526423.png

          1 Reply Last reply
          0
          • JaredTheJoint JaredTheJoint

            CyanSpace115 where do i put it i put it in mods folder aswell?

            CyanSpace115 Offline
            CyanSpace115 Offline
            CyanSpace115
            wrote on last edited by
            #120
            This post is deleted!
            1 Reply Last reply
            0
            • Takenwyatt Offline
              Takenwyatt Offline
              Takenwyatt
              wrote on last edited by
              #121

              some world at war guns dont have dolphin diving animations unlike the other ones that do

              1 Reply Last reply
              0
              • eggsntoast Offline
                eggsntoast Offline
                eggsntoast
                wrote on last edited by
                #122

                Great mod! Having lotsa fun with it right now... But why did you nerf the MG42? It feels like it is weaker than its' WaW counterpart. It barely shreds with PaP on round 17 and later for me.

                1 Reply Last reply
                0
                • KentaziFolf Offline
                  KentaziFolf Offline
                  KentaziFolf
                  wrote on last edited by
                  #123

                  This is amazing. Just found out about this mod today. I love how it adds the guns to zombies that Treyarch somehow forgot like AK47 and Enfield.

                  1 Reply Last reply
                  0
                  • LifeIsTUFF9909 Offline
                    LifeIsTUFF9909 Offline
                    LifeIsTUFF9909
                    wrote on last edited by
                    #124

                    how did you get so much points, bruv?

                    1 Reply Last reply
                    0
                    • amirdg43 Offline
                      amirdg43 Offline
                      amirdg43
                      wrote on last edited by
                      #125

                      i tried this mod today, very fun! m60 and stoner are complete beasts, very beefy, a lot of ammo, so satisfying

                      1 Reply Last reply
                      1
                      • HomerJay42 HomerJay42

                        Alf2104 in your plutonium t5 directory you need to make a folder called "mods" (Plutonium>storage>t5) then take the folder from out of the zip and drop it in the mods folder and then go to mods in the main menu and load it.

                        I would also recommend you remove the files you put in your scripts folder and zone folder, everything needs to stay in the mod folder as is

                        ragebater Offline
                        ragebater Offline
                        ragebater
                        wrote on last edited by
                        #126

                        HomerJay42 do u have a mod like this for bo2 zm

                        1 Reply Last reply
                        0
                        • TheJooJ Offline
                          TheJooJ Offline
                          TheJooJ
                          wrote on last edited by
                          #127

                          this mod is goated af, survived 35 rounds solo on nacht

                          1 Reply Last reply
                          1
                          • HomerJay42 HomerJay42
                            This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

                            Credits:

                            Jbleezy: assets from bo1 reimagined
                            F3ARxReaper666: perk script
                            RealVenomModz: Ray Gun Mark II

                            Latest Updates:

                            V1.3:

                            • added pap to shi no numa and nacht der untoten
                            • fixed probably most of the bugs related to perks
                            • added the mg42 and stg44 to most maps along with gersh devices on nacht
                            • removed more of the base weapons from the box (not all of them)
                              (this update isn't fully tested but it should be significantly better then the previous version of this mod)
                              V1.3.1:
                            • der riese doesn't give an error anymore
                            • fixed some localized strings for weapon names

                            Images:

                            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
                            Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
                            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
                            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
                            Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

                            Weapon List:

                            AK47
                            Enfield
                            KS23
                            M60
                            PPSH
                            UZI
                            ASP
                            MAC11
                            RPG
                            M202
                            WA2000
                            PSG1
                            Makarov
                            Tokarevtt30
                            Kaparis
                            Skorpion
                            Stoner63
                            Panzerschreck
                            Mosin
                            Raygun Mark 2
                            (I think that's all of them)

                            (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

                            I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

                            At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

                            DOWNLOAD

                            JaredTheJoint Offline
                            JaredTheJoint Offline
                            JaredTheJoint
                            wrote on last edited by
                            #128

                            HomerJay42 is there a way i can just add the perk script?

                            HomerJay42 1 Reply Last reply
                            0
                            • JaredTheJoint JaredTheJoint

                              HomerJay42 is there a way i can just add the perk script?

                              HomerJay42 Offline
                              HomerJay42 Offline
                              HomerJay42
                              wrote on last edited by
                              #129

                              JaredTheJoint no, but I can make a mod that adds all bo1 perks to maps that don't have them without the weapons

                              overhyped 1 Reply Last reply
                              0
                              • JaredTheJoint Offline
                                JaredTheJoint Offline
                                JaredTheJoint
                                wrote on last edited by JaredTheJoint
                                #130

                                thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

                                HomerJay42 1 Reply Last reply
                                0
                                • JaredTheJoint JaredTheJoint

                                  thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

                                  HomerJay42 Offline
                                  HomerJay42 Offline
                                  HomerJay42
                                  wrote on last edited by HomerJay42
                                  #131

                                  JaredTheJoint I see what you mean now, if you want just a script without loading a mod it can be done, but phd, deadshot and stamin-up won't have their models or shaders meaning they'll have to reuse the waw perk machines
                                  here's a script that already does that I'm pretty sure: https://forum.plutonium.pw/topic/23823/release-add-missing-phd-and-stamina-to-maps

                                  on the other hand you could get something like the bonecrushers animated camos mod that adds the misty hands and animated camos through patch files meaning you could still load a mod with the misty hands and animated camos

                                  1 Reply Last reply
                                  0
                                  • JaredTheJoint Offline
                                    JaredTheJoint Offline
                                    JaredTheJoint
                                    wrote on last edited by JaredTheJoint
                                    #132

                                    HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                                    HomerJay42 1 Reply Last reply
                                    0
                                    • JaredTheJoint Offline
                                      JaredTheJoint Offline
                                      JaredTheJoint
                                      wrote on last edited by
                                      #133

                                      HomerJay42 i used that script already aswell, its not really made well and has alot of bugs :,)

                                      1 Reply Last reply
                                      0
                                      • JaredTheJoint JaredTheJoint

                                        HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                                        HomerJay42 Offline
                                        HomerJay42 Offline
                                        HomerJay42
                                        wrote on last edited by
                                        #134

                                        JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                                        JaredTheJoint 2 Replies Last reply
                                        0
                                        • HomerJay42 HomerJay42

                                          JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                                          JaredTheJoint Offline
                                          JaredTheJoint Offline
                                          JaredTheJoint
                                          wrote on last edited by
                                          #135

                                          HomerJay42 but when i dont load the mod, it doesnt work

                                          1 Reply Last reply
                                          0

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