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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • JaredTheJoint JaredTheJoint

    CyanSpace115 where do i put it i put it in mods folder aswell?

    CyanSpace115 Offline
    CyanSpace115 Offline
    CyanSpace115
    wrote on last edited by
    #120
    This post is deleted!
    1 Reply Last reply
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    • Takenwyatt Offline
      Takenwyatt Offline
      Takenwyatt
      wrote on last edited by
      #121

      some world at war guns dont have dolphin diving animations unlike the other ones that do

      1 Reply Last reply
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      • eggsntoast Offline
        eggsntoast Offline
        eggsntoast
        wrote on last edited by
        #122

        Great mod! Having lotsa fun with it right now... But why did you nerf the MG42? It feels like it is weaker than its' WaW counterpart. It barely shreds with PaP on round 17 and later for me.

        1 Reply Last reply
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        • KentaziFolf Offline
          KentaziFolf Offline
          KentaziFolf
          wrote on last edited by
          #123

          This is amazing. Just found out about this mod today. I love how it adds the guns to zombies that Treyarch somehow forgot like AK47 and Enfield.

          1 Reply Last reply
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          • LifeIsTUFF9909 Offline
            LifeIsTUFF9909 Offline
            LifeIsTUFF9909
            wrote on last edited by
            #124

            how did you get so much points, bruv?

            1 Reply Last reply
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            • amirdg43 Offline
              amirdg43 Offline
              amirdg43
              wrote on last edited by
              #125

              i tried this mod today, very fun! m60 and stoner are complete beasts, very beefy, a lot of ammo, so satisfying

              1 Reply Last reply
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              • HomerJay42 HomerJay42

                Alf2104 in your plutonium t5 directory you need to make a folder called "mods" (Plutonium>storage>t5) then take the folder from out of the zip and drop it in the mods folder and then go to mods in the main menu and load it.

                I would also recommend you remove the files you put in your scripts folder and zone folder, everything needs to stay in the mod folder as is

                ragebater Offline
                ragebater Offline
                ragebater
                wrote on last edited by
                #126

                HomerJay42 do u have a mod like this for bo2 zm

                1 Reply Last reply
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                • TheJooJ Offline
                  TheJooJ Offline
                  TheJooJ
                  wrote on last edited by
                  #127

                  this mod is goated af, survived 35 rounds solo on nacht

                  1 Reply Last reply
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                  • HomerJay42 HomerJay42
                    This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

                    Credits:

                    Jbleezy: assets from bo1 reimagined
                    F3ARxReaper666: perk script
                    RealVenomModz: Ray Gun Mark II

                    Latest Updates:

                    V1.3:

                    • added pap to shi no numa and nacht der untoten
                    • fixed probably most of the bugs related to perks
                    • added the mg42 and stg44 to most maps along with gersh devices on nacht
                    • removed more of the base weapons from the box (not all of them)
                      (this update isn't fully tested but it should be significantly better then the previous version of this mod)
                      V1.3.1:
                    • der riese doesn't give an error anymore
                    • fixed some localized strings for weapon names

                    Images:

                    Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
                    Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
                    Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
                    Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
                    Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

                    Weapon List:

                    AK47
                    Enfield
                    KS23
                    M60
                    PPSH
                    UZI
                    ASP
                    MAC11
                    RPG
                    M202
                    WA2000
                    PSG1
                    Makarov
                    Tokarevtt30
                    Kaparis
                    Skorpion
                    Stoner63
                    Panzerschreck
                    Mosin
                    Raygun Mark 2
                    (I think that's all of them)

                    (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

                    I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

                    At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

                    DOWNLOAD

                    JaredTheJoint Offline
                    JaredTheJoint Offline
                    JaredTheJoint
                    wrote on last edited by
                    #128

                    HomerJay42 is there a way i can just add the perk script?

                    HomerJay42 1 Reply Last reply
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                    • JaredTheJoint JaredTheJoint

                      HomerJay42 is there a way i can just add the perk script?

                      HomerJay42 Offline
                      HomerJay42 Offline
                      HomerJay42
                      wrote on last edited by
                      #129

                      JaredTheJoint no, but I can make a mod that adds all bo1 perks to maps that don't have them without the weapons

                      overhyped 1 Reply Last reply
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                      • JaredTheJoint Offline
                        JaredTheJoint Offline
                        JaredTheJoint
                        wrote on last edited by JaredTheJoint
                        #130

                        thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

                        HomerJay42 1 Reply Last reply
                        0
                        • JaredTheJoint JaredTheJoint

                          thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

                          HomerJay42 Offline
                          HomerJay42 Offline
                          HomerJay42
                          wrote on last edited by HomerJay42
                          #131

                          JaredTheJoint I see what you mean now, if you want just a script without loading a mod it can be done, but phd, deadshot and stamin-up won't have their models or shaders meaning they'll have to reuse the waw perk machines
                          here's a script that already does that I'm pretty sure: https://forum.plutonium.pw/topic/23823/release-add-missing-phd-and-stamina-to-maps

                          on the other hand you could get something like the bonecrushers animated camos mod that adds the misty hands and animated camos through patch files meaning you could still load a mod with the misty hands and animated camos

                          1 Reply Last reply
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                          • JaredTheJoint Offline
                            JaredTheJoint Offline
                            JaredTheJoint
                            wrote on last edited by JaredTheJoint
                            #132

                            HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                            HomerJay42 1 Reply Last reply
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                            • JaredTheJoint Offline
                              JaredTheJoint Offline
                              JaredTheJoint
                              wrote on last edited by
                              #133

                              HomerJay42 i used that script already aswell, its not really made well and has alot of bugs :,)

                              1 Reply Last reply
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                              • JaredTheJoint JaredTheJoint

                                HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                                HomerJay42 Offline
                                HomerJay42 Offline
                                HomerJay42
                                wrote on last edited by
                                #134

                                JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                                JaredTheJoint 2 Replies Last reply
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                                • HomerJay42 HomerJay42

                                  JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                                  JaredTheJoint Offline
                                  JaredTheJoint Offline
                                  JaredTheJoint
                                  wrote on last edited by
                                  #135

                                  HomerJay42 but when i dont load the mod, it doesnt work

                                  1 Reply Last reply
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                                  • HomerJay42 HomerJay42

                                    JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                                    JaredTheJoint Offline
                                    JaredTheJoint Offline
                                    JaredTheJoint
                                    wrote on last edited by
                                    #136

                                    HomerJay42 i figured out what u meant, i didnt follow bonecrushers instructions im able to use the mod with camos at same time thanks alot!

                                    1 Reply Last reply
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                                    • moxegameng Offline
                                      moxegameng Offline
                                      moxegameng
                                      wrote on last edited by
                                      #137

                                      ya should make an version of this without the additional perks,only adding the weapons

                                      (or is there already it? idk havent checked it for quite some while)

                                      1 Reply Last reply
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                                      • ybjy04 Offline
                                        ybjy04 Offline
                                        ybjy04
                                        wrote on last edited by ybjy04
                                        #138

                                        Amazing mod, my only issue is for whatever reason there is no Papped version of the Kiparis, the machine just ate the weapon and spit out nothing. Didn't have this issue with any other weapon, this happened to me on the map Five is that's helpful in anyway.

                                        1 Reply Last reply
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                                        • Scoonce123 Offline
                                          Scoonce123 Offline
                                          Scoonce123
                                          wrote on last edited by
                                          #139

                                          This is a fantastic mod, well done on the hard work!
                                          I have noticed a couple of very minor issues just FYI, but other than that a perfect way to play the old zombies maps!

                                          1. Mystery box animation starts fine, then disappears for about half a second before showing you the final weapon.
                                          2. Buying hand grenades off the wall while you have mule kick will replace the weapon you have equipped, meaning you'll have to go buy/PaP it again.
                                          3. When PaPing the Mac11 and shoot some bullets, one gun's ammo count has a 0 before the number, while the other doesn't. For example, 98 | 097. Not an issue at all but if you're OCD you notice it lol
                                          4. You can get a weapon called WEAPON_DEFAULTWEAPON (or something similar). 10 round mag that reloads 5 rounds at a time, no gun shows up, just the player's fingers contorted as if holding a launcher or something. If this is an inside joke/meme then sorry! You can PaP it too!
                                          binaryO_O 1 Reply Last reply
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