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Plutonium

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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • TheJooJundefined Offline
    TheJooJundefined Offline
    TheJooJ
    wrote last edited by
    #127

    this mod is goated af, survived 35 rounds solo on nacht

    1 Reply Last reply
    1
    • HomerJay42undefined HomerJay42
      This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

      Credits:

      Jbleezy: assets from bo1 reimagined
      F3ARxReaper666: perk script
      RealVenomModz: Ray Gun Mark II

      Latest Updates:

      V1.3:

      • added pap to shi no numa and nacht der untoten
      • fixed probably most of the bugs related to perks
      • added the mg42 and stg44 to most maps along with gersh devices on nacht
      • removed more of the base weapons from the box (not all of them)
        (this update isn't fully tested but it should be significantly better then the previous version of this mod)
        V1.3.1:
      • der riese doesn't give an error anymore
      • fixed some localized strings for weapon names

      Images:

      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
      Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
      Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

      Weapon List:

      AK47
      Enfield
      KS23
      M60
      PPSH
      UZI
      ASP
      MAC11
      RPG
      M202
      WA2000
      PSG1
      Makarov
      Tokarevtt30
      Kaparis
      Skorpion
      Stoner63
      Panzerschreck
      Mosin
      Raygun Mark 2
      (I think that's all of them)

      (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

      I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

      At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

      DOWNLOAD

      JaredTheJointundefined Offline
      JaredTheJointundefined Offline
      JaredTheJoint
      wrote last edited by
      #128

      HomerJay42 is there a way i can just add the perk script?

      HomerJay42undefined 1 Reply Last reply
      0
      • JaredTheJointundefined JaredTheJoint

        HomerJay42 is there a way i can just add the perk script?

        HomerJay42undefined Online
        HomerJay42undefined Online
        HomerJay42
        wrote last edited by
        #129

        JaredTheJoint no, but I can make a mod that adds all bo1 perks to maps that don't have them without the weapons

        1 Reply Last reply
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        • JaredTheJointundefined Offline
          JaredTheJointundefined Offline
          JaredTheJoint
          wrote last edited by JaredTheJoint
          #130

          thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

          HomerJay42undefined 1 Reply Last reply
          0
          • JaredTheJointundefined JaredTheJoint

            thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

            HomerJay42undefined Online
            HomerJay42undefined Online
            HomerJay42
            wrote last edited by HomerJay42
            #131

            JaredTheJoint I see what you mean now, if you want just a script without loading a mod it can be done, but phd, deadshot and stamin-up won't have their models or shaders meaning they'll have to reuse the waw perk machines
            here's a script that already does that I'm pretty sure: https://forum.plutonium.pw/topic/23823/release-add-missing-phd-and-stamina-to-maps

            on the other hand you could get something like the bonecrushers animated camos mod that adds the misty hands and animated camos through patch files meaning you could still load a mod with the misty hands and animated camos

            1 Reply Last reply
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            • JaredTheJointundefined Offline
              JaredTheJointundefined Offline
              JaredTheJoint
              wrote last edited by JaredTheJoint
              #132

              HomerJay42 i have bonecrshers animated camos mod, how do i do that?

              HomerJay42undefined 1 Reply Last reply
              0
              • JaredTheJointundefined Offline
                JaredTheJointundefined Offline
                JaredTheJoint
                wrote last edited by
                #133

                HomerJay42 i used that script already aswell, its not really made well and has alot of bugs :,)

                1 Reply Last reply
                0
                • JaredTheJointundefined JaredTheJoint

                  HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                  HomerJay42undefined Online
                  HomerJay42undefined Online
                  HomerJay42
                  wrote last edited by
                  #134

                  JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                  JaredTheJointundefined 2 Replies Last reply
                  0
                  • HomerJay42undefined HomerJay42

                    JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                    JaredTheJointundefined Offline
                    JaredTheJointundefined Offline
                    JaredTheJoint
                    wrote last edited by
                    #135

                    HomerJay42 but when i dont load the mod, it doesnt work

                    1 Reply Last reply
                    0
                    • HomerJay42undefined HomerJay42

                      JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                      JaredTheJointundefined Offline
                      JaredTheJointundefined Offline
                      JaredTheJoint
                      wrote last edited by
                      #136

                      HomerJay42 i figured out what u meant, i didnt follow bonecrushers instructions im able to use the mod with camos at same time thanks alot!

                      1 Reply Last reply
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