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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

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  • HomerJay42undefined HomerJay42

    Alf2104 in your plutonium t5 directory you need to make a folder called "mods" (Plutonium>storage>t5) then take the folder from out of the zip and drop it in the mods folder and then go to mods in the main menu and load it.

    I would also recommend you remove the files you put in your scripts folder and zone folder, everything needs to stay in the mod folder as is

    ragebaterundefined Offline
    ragebaterundefined Offline
    ragebater
    wrote last edited by
    #126

    HomerJay42 do u have a mod like this for bo2 zm

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    • TheJooJundefined Offline
      TheJooJundefined Offline
      TheJooJ
      wrote last edited by
      #127

      this mod is goated af, survived 35 rounds solo on nacht

      1 Reply Last reply
      1
      • HomerJay42undefined HomerJay42
        This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

        Credits:

        Jbleezy: assets from bo1 reimagined
        F3ARxReaper666: perk script
        RealVenomModz: Ray Gun Mark II

        Latest Updates:

        V1.3:

        • added pap to shi no numa and nacht der untoten
        • fixed probably most of the bugs related to perks
        • added the mg42 and stg44 to most maps along with gersh devices on nacht
        • removed more of the base weapons from the box (not all of them)
          (this update isn't fully tested but it should be significantly better then the previous version of this mod)
          V1.3.1:
        • der riese doesn't give an error anymore
        • fixed some localized strings for weapon names

        Images:

        Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
        Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
        Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
        Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
        Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

        Weapon List:

        AK47
        Enfield
        KS23
        M60
        PPSH
        UZI
        ASP
        MAC11
        RPG
        M202
        WA2000
        PSG1
        Makarov
        Tokarevtt30
        Kaparis
        Skorpion
        Stoner63
        Panzerschreck
        Mosin
        Raygun Mark 2
        (I think that's all of them)

        (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

        I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

        At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

        DOWNLOAD

        JaredTheJointundefined Offline
        JaredTheJointundefined Offline
        JaredTheJoint
        wrote last edited by
        #128

        HomerJay42 is there a way i can just add the perk script?

        HomerJay42undefined 1 Reply Last reply
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        • JaredTheJointundefined JaredTheJoint

          HomerJay42 is there a way i can just add the perk script?

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote last edited by
          #129

          JaredTheJoint no, but I can make a mod that adds all bo1 perks to maps that don't have them without the weapons

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          • JaredTheJointundefined Offline
            JaredTheJointundefined Offline
            JaredTheJoint
            wrote last edited by JaredTheJoint
            #130

            thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

            HomerJay42undefined 1 Reply Last reply
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            • JaredTheJointundefined JaredTheJoint

              thats fine, i was assuming theres a script for it because i want to use my misty gloves and camos mod with the perk mod at the same time.

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote last edited by HomerJay42
              #131

              JaredTheJoint I see what you mean now, if you want just a script without loading a mod it can be done, but phd, deadshot and stamin-up won't have their models or shaders meaning they'll have to reuse the waw perk machines
              here's a script that already does that I'm pretty sure: https://forum.plutonium.pw/topic/23823/release-add-missing-phd-and-stamina-to-maps

              on the other hand you could get something like the bonecrushers animated camos mod that adds the misty hands and animated camos through patch files meaning you could still load a mod with the misty hands and animated camos

              1 Reply Last reply
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              • JaredTheJointundefined Offline
                JaredTheJointundefined Offline
                JaredTheJoint
                wrote last edited by JaredTheJoint
                #132

                HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                HomerJay42undefined 1 Reply Last reply
                0
                • JaredTheJointundefined Offline
                  JaredTheJointundefined Offline
                  JaredTheJoint
                  wrote last edited by
                  #133

                  HomerJay42 i used that script already aswell, its not really made well and has alot of bugs :,)

                  1 Reply Last reply
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                  • JaredTheJointundefined JaredTheJoint

                    HomerJay42 i have bonecrshers animated camos mod, how do i do that?

                    HomerJay42undefined Offline
                    HomerJay42undefined Offline
                    HomerJay42
                    wrote last edited by
                    #134

                    JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                    JaredTheJointundefined 2 Replies Last reply
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                    • HomerJay42undefined HomerJay42

                      JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                      JaredTheJointundefined Offline
                      JaredTheJointundefined Offline
                      JaredTheJoint
                      wrote last edited by
                      #135

                      HomerJay42 but when i dont load the mod, it doesnt work

                      1 Reply Last reply
                      0
                      • HomerJay42undefined HomerJay42

                        JaredTheJoint the bonecrushers animated camos mod doesn't require you to load a mod since it just replaces the patch files already installed in your game, meaning you could just load a mod with it installed

                        JaredTheJointundefined Offline
                        JaredTheJointundefined Offline
                        JaredTheJoint
                        wrote last edited by
                        #136

                        HomerJay42 i figured out what u meant, i didnt follow bonecrushers instructions im able to use the mod with camos at same time thanks alot!

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