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  3. Can BO2 DLC5 maps be brought back by modding?

Can BO2 DLC5 maps be brought back by modding?

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Logo Logo

    binaryO_O Yeah that makes sense. Most of the wallbuys are like that, where they've swapped in BO2 weapons that are similar to the originals where they can. Similar to what they did for BO3.

    Fr0s_ty_ Offline
    Fr0s_ty_ Offline
    Fr0s_ty_
    wrote last edited by
    #47

    Logo could you tell me how you ported this i keep getting this error and ive been trying my best to fix it Screenshot (12).png

    Logo 1 Reply Last reply
    0
    • Nick_Z Offline
      Nick_Z Offline
      Nick_Z
      wrote last edited by Nick_Z
      #48

      Logo Hey, my team and I are working on converting and decompiling these dev build files for PC. Can you help us with that? If you managed to convert the natch, we'll certainly be able to recover a lot of the removed content from the game. If you could share with us how it works, we can help each other with this.

      Logo 1 Reply Last reply
      3
      • Fr0s_ty_ Fr0s_ty_

        Logo could you tell me how you ported this i keep getting this error and ive been trying my best to fix it Screenshot (12).png

        Logo Offline
        Logo Offline
        Logo
        wrote last edited by
        #49

        Fr0s_ty_ That error is the game telling you it's not a PC fastfile at all. The -1845493760 version is 0x92000000 in hex, which is the 360 build's version byte (146) read backwards. Console fastfiles are big-endian, PC wants little-endian 147. You're feeding Plutonium the raw 360 zone straight from the leak, so it's rejecting it. Hex editing the header to 147 won't get you anywhere either, everything inside is still big-endian console data.

        To actually get it working you'd need to:

        1. Build a zone tool that reads 360 zones and writes PC ones (I started from OpenAssetTools and added Xenon loaders)
        2. Convert every asset type to the PC layout, rebuild the images into a PC ipak, and transcode the XMA audio
        3. Remap all the materials to PC shader sets, since console shaders are compiled Xenos GPU code and will never run on PC
        4. Ship a mod package + scripts to fill the gaps the console zone can't cover
        5. Then debug crashes one asset type at a time, diffing against retail zones as your reference

        It's a byte-level format conversion. Took months of reverse engineering to crack what was halting loading. I do plan on releasing all of my source code at some point, so if you'd rather not fight through all that yourself, keep an eye out.

        Fr0s_ty_ 1 Reply Last reply
        2
        • Nick_Z Nick_Z

          Logo Hey, my team and I are working on converting and decompiling these dev build files for PC. Can you help us with that? If you managed to convert the natch, we'll certainly be able to recover a lot of the removed content from the game. If you could share with us how it works, we can help each other with this.

          Logo Offline
          Logo Offline
          Logo
          wrote last edited by
          #50

          Nick_Z Yeah I'd be happy to help as best I can, send me a message on Discord: logo2k

          Nick_Z 1 Reply Last reply
          0
          • Logo Offline
            Logo Offline
            Logo
            wrote last edited by Logo
            #51

            Here's a quick showcase video I made: https://youtu.be/7IQT6hc4vek?si=P56vKBVMzLFIj0OV

            Nacht is nearing completion, will be transitioning to working on the rest of the maps next. If anyone's interested in bug testing, reply to this message or reach out to me on Discord: logo2k

            Feedback is much appreciated. I'll probably start a new thread soon.

            binaryO_O Mr.Something 2 Replies Last reply
            2
            • Logo Logo

              Fr0s_ty_ That error is the game telling you it's not a PC fastfile at all. The -1845493760 version is 0x92000000 in hex, which is the 360 build's version byte (146) read backwards. Console fastfiles are big-endian, PC wants little-endian 147. You're feeding Plutonium the raw 360 zone straight from the leak, so it's rejecting it. Hex editing the header to 147 won't get you anywhere either, everything inside is still big-endian console data.

              To actually get it working you'd need to:

              1. Build a zone tool that reads 360 zones and writes PC ones (I started from OpenAssetTools and added Xenon loaders)
              2. Convert every asset type to the PC layout, rebuild the images into a PC ipak, and transcode the XMA audio
              3. Remap all the materials to PC shader sets, since console shaders are compiled Xenos GPU code and will never run on PC
              4. Ship a mod package + scripts to fill the gaps the console zone can't cover
              5. Then debug crashes one asset type at a time, diffing against retail zones as your reference

              It's a byte-level format conversion. Took months of reverse engineering to crack what was halting loading. I do plan on releasing all of my source code at some point, so if you'd rather not fight through all that yourself, keep an eye out.

              Fr0s_ty_ Offline
              Fr0s_ty_ Offline
              Fr0s_ty_
              wrote last edited by Fr0s_ty_
              #52

              Logo when do you think you will release this? if i could maybe i can get it early? please

              Fr0s_ty_ 1 Reply Last reply
              0
              • Fr0s_ty_ Fr0s_ty_

                Logo when do you think you will release this? if i could maybe i can get it early? please

                Fr0s_ty_ Offline
                Fr0s_ty_ Offline
                Fr0s_ty_
                wrote last edited by
                #53

                also my dc is fr0s_ty_ if you wanna talk there ive sent you a friend request already i should have the same pfp as on here.

                1 Reply Last reply
                0
                • Logo Logo

                  Nick_Z Yeah I'd be happy to help as best I can, send me a message on Discord: logo2k

                  Nick_Z Offline
                  Nick_Z Offline
                  Nick_Z
                  wrote last edited by
                  #54

                  Logo Okay, I'll send you the link to our server; We would be grateful for your presence there. 😁

                  1 Reply Last reply
                  0
                  • StarGold Offline
                    StarGold Offline
                    StarGold
                    wrote last edited by
                    #55

                    is there a public discord server about this?

                    1 Reply Last reply
                    0
                    • Logo Logo

                      Here's a quick showcase video I made: https://youtu.be/7IQT6hc4vek?si=P56vKBVMzLFIj0OV

                      Nacht is nearing completion, will be transitioning to working on the rest of the maps next. If anyone's interested in bug testing, reply to this message or reach out to me on Discord: logo2k

                      Feedback is much appreciated. I'll probably start a new thread soon.

                      binaryO_O Online
                      binaryO_O Online
                      binaryO_O
                      wrote last edited by
                      #56

                      Logo If theres a server for it I'd be interested in trying to help test the map pack, not sure how much use I'd be though compared to others but I know how to play zombies at least 😛

                      Logo 1 Reply Last reply
                      0
                      • Logo Logo

                        Here's a quick showcase video I made: https://youtu.be/7IQT6hc4vek?si=P56vKBVMzLFIj0OV

                        Nacht is nearing completion, will be transitioning to working on the rest of the maps next. If anyone's interested in bug testing, reply to this message or reach out to me on Discord: logo2k

                        Feedback is much appreciated. I'll probably start a new thread soon.

                        Mr.Something Offline
                        Mr.Something Offline
                        Mr.Something
                        Contributor
                        wrote last edited by
                        #57

                        Logo This is nuts, I have been following this thread for about a week now and was so convinced that this was all a troll. This is crazy, will this release include the unreleased guns that were in the maps like the FAL OSW? This genuinely looks better than BO3's chronicles in terms of atmosphere. Super hyped!

                        Logo 1 Reply Last reply
                        2
                        • binaryO_O binaryO_O

                          Logo If theres a server for it I'd be interested in trying to help test the map pack, not sure how much use I'd be though compared to others but I know how to play zombies at least 😛

                          Logo Offline
                          Logo Offline
                          Logo
                          wrote last edited by
                          #58

                          binaryO_O Awesome, the more the merrier! Nothing to release quite yet but soon. I'll be posting a new thread as soon as there's something to release.

                          Here's a link to where progress is being generally posted, both myself and other unrelated ones: https://discord.gg/PPZDt4YSS

                          1 Reply Last reply
                          0
                          • Mr.Something Mr.Something

                            Logo This is nuts, I have been following this thread for about a week now and was so convinced that this was all a troll. This is crazy, will this release include the unreleased guns that were in the maps like the FAL OSW? This genuinely looks better than BO3's chronicles in terms of atmosphere. Super hyped!

                            Logo Offline
                            Logo Offline
                            Logo
                            wrote last edited by
                            #59

                            Mr.Something Yup, that's the plan. Whole thing should be done within a few weeks.

                            JinseiLord 1 Reply Last reply
                            0
                            • Logo Logo

                              Mr.Something Yup, that's the plan. Whole thing should be done within a few weeks.

                              JinseiLord Offline
                              JinseiLord Offline
                              JinseiLord
                              wrote last edited by
                              #60

                              Logo eres un modder? Osea alguien que hace mods o eso creo que significa, saben si existe un mod donde añada no solo más Perks y más armas, si no que añada la blundergat a TranZit y electric cherry a TranZit. Todos los Perks, en total conté que hay 12 Perks en bo2 zombies, me gustaría tener esos 12 Perks en un solo mapa.

                              Logo 1 Reply Last reply
                              0
                              • JinseiLord JinseiLord

                                Logo eres un modder? Osea alguien que hace mods o eso creo que significa, saben si existe un mod donde añada no solo más Perks y más armas, si no que añada la blundergat a TranZit y electric cherry a TranZit. Todos los Perks, en total conté que hay 12 Perks en bo2 zombies, me gustaría tener esos 12 Perks en un solo mapa.

                                Logo Offline
                                Logo Offline
                                Logo
                                wrote last edited by
                                #61

                                JinseiLord Hay otros mods publicados aquí en los foros de Plutonium. Creo que vi uno que añade todas las ventajas y armas.

                                1 Reply Last reply
                                0
                                • yenniePIE yenniePIE

                                  OGACID my discord is .yenniepie if you would like to create the hub , def far and few when it comes to people lurking on the plutonium forums

                                  OGACID Offline
                                  OGACID Offline
                                  OGACID
                                  wrote last edited by
                                  #62

                                  yenniePIE said:

                                  .yenniepie

                                  Logo i can fix the map completely

                                  1 Reply Last reply
                                  0
                                  • yenniePIE yenniePIE

                                    OGACID my discord is .yenniepie if you would like to create the hub , def far and few when it comes to people lurking on the plutonium forums

                                    OGACID Offline
                                    OGACID Offline
                                    OGACID
                                    wrote last edited by
                                    #63

                                    yenniePIE my discord is broken on pc until i restart but we should start a discord all toggther for this

                                    1 Reply Last reply
                                    0
                                    • Logo Logo

                                      Progress is going great, I was able to fully load in now and Nacht is playable outside of a few random crashes. Oh, and the bloom lighting is bugged out with the wrong colors. Did I mistakenly load into Rave in the Redwoods? lol

                                      This whole DLC pack is certainly able to be ported, the floodgates are open after I cracked what was halting loading. The rest is relatively easy to work through.

                                      Plutonium Screenshot 2026.07.28 - 20.56.43.22.png

                                      OGACID Offline
                                      OGACID Offline
                                      OGACID
                                      wrote last edited by
                                      #64

                                      Logo im 90 percent done this map

                                      1 Reply Last reply
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