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  3. [Beta] ZM Refreshed (V.16)

[Beta] ZM Refreshed (V.16)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • bondson Offline
    bondson Offline
    bondson
    wrote last edited by
    #34

    Great mod! I have a few feature suggestions that would really improve the experience:

    Tranzit Hatch: Could you make the hatch leading to the Galvaknuckles in Tranzit permanently open?
    Pack-a-Punch Access: Is it possible to have the Pack-a-Punch pathway unlocked right from the start?
    Base Health Adjustment: Could you set the starting HP to 150 instead of 100?

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    • ImConfused44 Offline
      ImConfused44 Offline
      ImConfused44
      wrote last edited by
      #35

      Hey CxRise, do you take suggestions for Refreshed?

      CxRise 1 Reply Last reply
      0
      • ImConfused44 ImConfused44

        Hey CxRise, do you take suggestions for Refreshed?

        CxRise Offline
        CxRise Offline
        CxRise
        wrote last edited by
        #36

        ImConfused44 i do

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        • BaBuBuB Offline
          BaBuBuB Offline
          BaBuBuB
          wrote last edited by BaBuBuB
          #37

          I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

          CxRise 1 Reply Last reply
          0
          • BaBuBuB BaBuBuB

            I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?

            CxRise Offline
            CxRise Offline
            CxRise
            wrote last edited by
            #38

            BaBuBuB I do but having issues with that at the moment

            BaBuBuB 1 Reply Last reply
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            • CxRise CxRise

              BaBuBuB I do but having issues with that at the moment

              BaBuBuB Offline
              BaBuBuB Offline
              BaBuBuB
              wrote last edited by
              #39

              CxRise You'll figure it out. All the best to you!

              1 Reply Last reply
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              • CursedSFMS Offline
                CursedSFMS Offline
                CursedSFMS
                wrote last edited by
                #40

                if possible, could you please make it show what parts you have when you press Tab? like in Origins or MOTD but for TranZit, Die Rise and Buried?

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                • CursedSFMS Offline
                  CursedSFMS Offline
                  CursedSFMS
                  wrote last edited by
                  #41

                  also, getting a max ammo while having an AN-94 on TranZit doesnt refill its ammo for some reason

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                  • CursedSFMS Offline
                    CursedSFMS Offline
                    CursedSFMS
                    wrote last edited by
                    #42

                    ^ buying ammo doesnt work either

                    1 Reply Last reply
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                    • Werinchi Offline
                      Werinchi Offline
                      Werinchi
                      wrote last edited by
                      #43

                      Has the mod been updated? In the mod selection options, it is still listed as 1.0.0 for me.

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                      • SinatraVII Offline
                        SinatraVII Offline
                        SinatraVII
                        wrote last edited by
                        #44

                        Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
                        https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps

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