[Beta] ZM Refreshed (V.16)
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Great mod! I have a few feature suggestions that would really improve the experience:
Tranzit Hatch: Could you make the hatch leading to the Galvaknuckles in Tranzit permanently open?
Pack-a-Punch Access: Is it possible to have the Pack-a-Punch pathway unlocked right from the start?
Base Health Adjustment: Could you set the starting HP to 150 instead of 100? -
Hey CxRise, do you take suggestions for Refreshed?
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Hey CxRise, do you take suggestions for Refreshed?
ImConfused44 i do
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I've been playing with this mod for a couple of weeks and i love it. One thing i want to ask is: are there any plans to add attachments to the added weapons like the Peacekeeper and MP7?
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if possible, could you please make it show what parts you have when you press Tab? like in Origins or MOTD but for TranZit, Die Rise and Buried?
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also, getting a max ammo while having an AN-94 on TranZit doesnt refill its ammo for some reason
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^ buying ammo doesnt work either
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Would you be willing to add other wonder weapons, like the Thundergun, DG2, and Winter's Howl from this mod?
https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps
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